January 20, 200620 yr Please can someone upload the 2nd mod onto here or somewhere else (website) or e-mal it to me Evacuate, in our moment of triumph. I think you overestimate their chances. Please can you post a comment on My clone story, in fan fiction. http://pff.swrebellion.com/index.php?topic=2306.0 (\_/)(O.O)(> <) This is Bunny. Copy Bunny into your signature to help him on his way to world Domination
January 20, 200620 yr Its 800 kb. I'll e-maiul it to you when i get home ok MJ? B TW you need WinRAR to access it. http://i199.photobucket.com/albums/aa197/knivesdamaster/tags/sith_omguserbar_member.jpg
January 20, 200620 yr i am home Dante of RenEvo Software & Designs has released a file extractor utility for the Empire at War demo. With the small program you can browse and extract data files from the .meg files used by Empire at War. Microsoft's .NET Framework Version 2.0 Package is required to run the Empire at War Extractor. Grab the program using the link below. http://www.empire-at-war.com/file.cgi?/files/utils/EAWExtractor.zip Don't know if you have been useing this but if not here it is Evacuate, in our moment of triumph. I think you overestimate their chances. Please can you post a comment on My clone story, in fan fiction. http://pff.swrebellion.com/index.php?topic=2306.0 (\_/)(O.O)(> <) This is Bunny. Copy Bunny into your signature to help him on his way to world Domination
January 20, 200620 yr :-\ Can someone tell me where is the latest and most complete version of this mod?I just read the topic but heh.. I could use a little guidance here please. Edited January 20, 200620 yr by Holly-Gan This is my sig. There are many like it, but this one is mine.http://www.petrolution.net/PetrolutionButton.gifhttp://miniprofile.xfire.com/bg/bg/type/2/hollygun.png
January 20, 200620 yr Doh. I ment mod. Lol! This is my sig. There are many like it, but this one is mine.http://www.petrolution.net/PetrolutionButton.gifhttp://miniprofile.xfire.com/bg/bg/type/2/hollygun.png
January 20, 200620 yr So what do I do with the MEG-file I extracted from the package? It bring upon us more of famine, death and war, you know religion has a lot to answer for. -Steve Harris, Iron Maiden
January 20, 200620 yr first of all go into your GAMEDATA/DATA subfolder where you installed the demo to and backup the original CONFIG.MEG file. Then copy/paste the one from the zip straight into the DATA folder and confirm any overwrite. Thats it.
January 20, 200620 yr It's funny how fast hackers get to a game; people are already screwing with EaW. "Revenge is a dish best served cold" - Old Klingon proverb. http://www.shearers.com/images/product/showcase/porkrinds_original2.jpg
January 20, 200620 yr Yes, and hacking doesn't have anything to do with altering program files at all anyway. My Death Star is bigger than your Death Star!"The XML is strong with this one!"http://miniprofile.xfire.com/bg/bg/type/0/teradyn.png
January 21, 200620 yr Yes, and hacking doesn't have anything to do with altering program files at all anyway. Nice... ;D Delphi-PGGame Designer/Community Rephttp://www.petroglyphgames.com
January 21, 200620 yr I would have to say the difference is more between legal and illegal hacking. Anything unencrypted is fair game, in my opinion. Zing!
January 21, 200620 yr So question is with petro actually somewhat encouraging us to play around with the game and finding these files what is their motive? 1) are they testing out the modders' abilities since the game is "modder friendly"? 2) is this more along the lines of a beta test than a demo?
January 21, 200620 yr Hmmm.hope so, maybe they will release a patch to unlock units we didn't find yet.The latest version is Chriz Mod V 4HOWEVER, after installing the mod, you will not be able to complete some tutorial levels.Good news however: to play it, simply move the mod folders to another folder(or desktop)and rerun game. Then for the mod back, put it back in. http://www.lucasforums.com/images/avatars/tiedefender.jpgMay the force be with you, always. http://homepage.ntlworld.com/susangillan/EDF-Avatar-X-Wing.jpg http://www.userbars.com/galerie/images/files/3/4/ffuser.jpghttp://www.pixelpwnage.com/sigs/grouptag.jpg.Check for Updates!...Imperial Assault II Mod for Empire at War!!.....Empire at War Nexus, Modding for a Galaxy Far Far Away!!!.......Use the Spell Check Feature People!!!!.........International Battlefront Clan!!!!!.....
January 21, 200620 yr This message needs to be deleted ASAP. MODS are totally destroying the game and violators will be punished!!!!! J/K You guys work fast. LOL! I sense that this is a prophecy .... - The Trivium Organization - Community Manager -- Petroglyph Fan Forums - CoAdmin & Human Resources Manager -
January 21, 200620 yr heh, I am willing to bet (or take this as a suggestion Delphi, if not) that Petroglyph will be cleaning up the files considerably, or already have. What we have is something that has pieces from all the way back to E3. At any rate, if anyone doubts the power of XML in data handling, the way they are doing it with EAW is proof of its power. As Delphi will no doubt attest, keeping your data organized is highly important in a game. My Death Star is bigger than your Death Star!"The XML is strong with this one!"http://miniprofile.xfire.com/bg/bg/type/0/teradyn.png
January 22, 200620 yr There is only one other game I can think of where it is this easy to mod, and it isn't a game most people would think of modding. i am speaking of course of World of Warcraft, where the entire interface is XML based and EASILY modifiable. I seriously hope the Petro keeps this structure of filing for the final release(just clean up the outdated E3 crap =P). Though I do wonder, what is the difference between the ships marks with an E3 name, and the regular ones(example, there is a Generic_Star_Destroy, Star_Destroyer, and Star_Destroyer_E3)? And when he reaches Heaven,To St. Peter he will tell,"Just another soldier reporting Sir,I've served my time in Hell."
January 22, 200620 yr There is only one other game I can think of where it is this easy to mod, and it isn't a game most people would think of modding. i am speaking of course of World of Warcraft, where the entire interface is XML based and EASILY modifiable. I seriously hope the Petro keeps this structure of filing for the final release(just clean up the outdated E3 crap =P). Though I do wonder, what is the difference between the ships marks with an E3 name, and the regular ones(example, there is a Generic_Star_Destroy, Star_Destroyer, and Star_Destroyer_E3)? Hehe, you haven't played a lot of games. Civilization IV, Rome Total War come to mind.
January 23, 200620 yr I would have to say the difference is more between legal and illegal hacking. Anything unencrypted is fair game, in my opinion. Yes, but usually the game works better without the modification(unless it's a map or something). It just gets obnoxious when people toy with the demo when the game is a month away...Patience, is ultimate power. Until EaW comes out I'll be relishing hours of AOE III and WarCraft III, with a little bit of ol' StarCraft. "Revenge is a dish best served cold" - Old Klingon proverb. http://www.shearers.com/images/product/showcase/porkrinds_original2.jpg
January 23, 200620 yr A game with a modification usualy runs as good as the normal game if the mod has no errors
January 23, 200620 yr I was speaking of The Movies, which has been modded extremely poorly. It doesn't effect the game but effects the movie quality.........WHATEVER! "Revenge is a dish best served cold" - Old Klingon proverb. http://www.shearers.com/images/product/showcase/porkrinds_original2.jpg
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