October 20, 200224 yr Just purchased Rebellion. On some systems, I try to build a shipyard, but the "checkmark" box is greyed out. I have plenty of refined materials, so I don't know what the problem is. Steep learning curve!
October 20, 200224 yr Hmm. Are you trying to build shipyards on planets you do not own and are you sure you have enough free spaces to build the shipyard? I can't think of any other problems which would make this occur.
October 20, 200224 yr Also if you accidentally chose the destination to be some other system without free spaces, it wouldn't work either. p.s. I like your renderings! Nice DS tutorial, I could never imagine it to be so simple
October 20, 200224 yr Author Thanks for all the replies. I do own the system and it is not in uprising. But the free spaces comments might be my problem. Perhaps the system doesn't have enough free spaces. How do I check this? Thanks. Thanks for the compliment about the DS tutorial.
October 21, 200224 yr Just look at the bars under the planets. One indicates how much energy is on the planet and the other shows how much raw materials are present for mining. They also change color as you build on the planet to show how much is left. You can put the cursor over either of the two bars and a white box will appear labeling the bar as either energy or raw materials. It shows two numbers, the first is how many are being used and the second is how many are present. "Raw Materials 6/9" would indicate that the planet already has 6 mines but three more can be built, if there's enough energy left.
October 26, 200223 yr You said you have enough refined minerals, do u also have the maintenence points?
October 27, 200223 yr Author Yes, I have enough maintenance points. This game still befuddles me. When I start a new game, the systems that I own can't build new facilities. I have a shipyard on one system, and that can build ships. But I would like to add some defences to that system. Without a construction yard, I can't. I must be missing something obvious...................
October 28, 200223 yr Hmmm, you can set the destination of a construction yard to another planet. e.g: construction yard on coruscant can be told to build 3 construction yards to be sent to balmorra. Its in the build menu. Elvismiggell. Strike me down and i will become more powerful than you can ever imagine... Nu kyr'adyc, shi taab'echaaj'la Not gone, merely marching far away
November 2, 200223 yr Author I assume you're not being blockaded? Right, I'm not blockaded. Has anyone read the Un-official Strategy Guide?: http://www.gameadvice.com/html/StarWarsRebellion-SUtne.htm That talks about setting up your systems and fleets.
November 4, 200223 yr There's a strategy guide?!? Elvismiggell. Strike me down and i will become more powerful than you can ever imagine... Nu kyr'adyc, shi taab'echaaj'la Not gone, merely marching far away
April 6, 200323 yr There's a strategy guide?!?Assuming you're not joking in this rather old message: there's more than one...
April 7, 200323 yr I read the full strategy guide and it was helpfull and many questions are answered.I recommend all SW rebellion players to read it "I am growing stronger with the Force"
April 7, 200323 yr I must say that's Sutne's is a good guide: good layout and such. i doubt, however, whether it' definitive. Maybe I'll make a compilation of various guides one day...
April 7, 200323 yr Do you really need a strategy guide for this game? Lost a planet Master Obi-Wan has, how embarrassing. - Yoda Do not count a human dead until you've seen his body, and even then you can make a mistake. - Bene Gesserit saying
April 7, 200323 yr Thanks for the compliment scath, my pet reashaped-ewok helped in that. I never heard of SWR strategy guides what kind of weird strategies would they suggest.Step One: Try to play as stupid as the AI.Hint:To avoid loss of popular support do not, repeats not, bombard your won planets. HInt:Mon Mothma is not appropritate for sabotage missions. http://www.swrebellion.com/~jahled/Trej/banner.gif
April 8, 200323 yr What's this??? Although I must admit they aren't really strategy guides, they are very useful documents. But even if they were strategy guides, you guys are saying you don't need them? You're all that good, huh? We hould definitely start playing online again!!!
April 8, 200323 yr http://img147.imageshack.us/img147/5183/animated9pn.gifhttp://img146.imageshack.us/img146/1778/reloadedbannerdu8.gifhttp://www.swrebellion.com/images/banners/rebellionbanner02or6.gif
April 8, 200323 yr SWR Staff - Executive Well, I started out playing Rebellion with both the manual and Prima's Strategy Guide.. that way I picked it up much quicker until I didn't need either book. Strategy guides are good when you can learn from them.. not using them as a cheating guide nor becoming dependent on them to win. Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie.
April 8, 200323 yr I only like using strategy guides after i've beaten the once, then I can go back and see what i've missed. Lost a planet Master Obi-Wan has, how embarrassing. - Yoda Do not count a human dead until you've seen his body, and even then you can make a mistake. - Bene Gesserit saying
April 8, 200323 yr I only used the manual as help. Reb is a game you can learn pretty fast. http://www.swrebellion.com/~jahled/Trej/banner.gif
April 9, 200323 yr Well, I started out playing Rebellion with both the manual and Prima's Strategy Guide... Prima's Strategy Guide? Know where I can find it?
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