Well, I got decimated there - although I have to admit I had no time to manage my fleet other than moving it slightly and setting up some priority targets. From what I can tell, this is also where it went wrong - as I set the ships to fire at priority targets based on ship type (like the small cap, med cap, small craft for the CRRCK, etc), it ended up causing some chaos, where units ended up targetting (and moving against) units that were way too far away, such as Antilles' THRNTA's which were hundreds of kilometers away. But well, I'll be back