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Mr.Caine

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Everything posted by Mr.Caine

  1. but i got a problem from that other guys mod. Whenever i select the elite stormtroopers the game crashes. i think his lines werent just in the groundcompaines and groundinfantry. BTW is there a limit to the use of hardpoints? I wanna add more turrents on the captail ships.
  2. So far ive been combing and making my own mod of realism. Currently the empire has the brute force. I increased the atat size and made them literally almost invincable. Only Air Speeders and Turbo lasers can take them out. But even then its a strech cause there range is extreme. I changed the empire artillary i was thinking of the heavy version of the model seen in The battle of geonoisis. Their ranged is far greater. They make quick work of infantry and light tanks. Sometimes building. ATSTs eat infantry for breakfast and take no real damage from them. PLEX troops do a good job against em. But then again they'll get slaughtered in a frontal assault. http://i10.photobucket.com/albums/a105/333Super/Nightbarrage.jpg http://i10.photobucket.com/albums/a105/333Super/Deploying.jpg Empire gets access to marader and neboun b frigate. They no longer fire rockets but instead use blaster cannons. They are fast and manuvarable. (sp), the ventor is aviable also. I'm thinking on giving the rebels pirate craft. Some transports the rebels use are imperial hence stealing. I wish i could reskin a imperail craft and put the rebel insignia on it and add it as a new unit. Ships have been rescaled and are much more powerful. Fighters are almost unseeable. http://i10.photobucket.com/albums/a105/333Super/Newmarader.jpg http://i10.photobucket.com/albums/a105/333Super/shiptoship.jpg Also adds space units on ground battles. TIEs are excellent for air support but are weak to enemy AA fire and turbo lasers. http://i10.photobucket.com/albums/a105/333Super/AirSupport.jpg I was trying to aim for epic battles. http://i10.photobucket.com/albums/a105/333Super/Boomtime.jpg http://i10.photobucket.com/albums/a105/333Super/nien.jpg T4B are excellent anti infrantry, and anti tank. Given there speed they are easy prey for air targets. And ATAT make short work of them. There are extremly expensive and time consuming. But it'll all pay off once on the battlefield. TIE maulers also updated they are larger, a bit slower but they have a amazing rapid fire mode. They eat infantry for lunch. I made T2B tanks more of anti infantry role. http://i10.photobucket.com/albums/a105/333Super/Artysavesthedayagain.jpg
  3. Is possible for me to change the game sound effects? I wanna change the ion cannon sound.
  4. Thanks but how did he get the TIEs to work on the ground? I cant seem to get it. All i see is in the groundvehicles tie_speeder. Can someone give me a hand?
  5. can someone give me a direct link? I dont wanna register and give them my address.
  6. WILL SOMEBODY HELP ME!
  7. why doesnt that link work? I mean when it downloads i get a blank winzip. ??? ??? ??? ??? ???
  8. How many units have you added?
  9. Haha not in my mod. Just get a couple of SPMAs they have range across most maps. There like Katysusas
  10. It would be a cool add on. http://starwars.wikicities.com/wiki/Space_slug These colossal space slugs were known to take sizable bites out of capital ships that passed too close to the slug's current dwelling, and even swallow smaller vessels whole
  11. Also how do i edit the MasterTextFile_ENGLISH? Please dont tell me with C++
  12. I got a problem as i have rescaled the ISD they mess up the formation of other units. sometimes they appear in almost the center of the map and dont move Among other things, is there a way around this?
  13. Wait so are you making them units?
  14. Yea... well it looked like this. http://starwars.wikicities.com/wiki/Image:Landing_on_Hoth.jpg I would make the fighters smaller but anything smaller than that you really cant see it. Its kinda in favor of empire. The rebels have an extremly tough time in my mod. They have to acutally use tactics.
  15. Here what i did. Rescaled a changed the values of almost everything. New Lamba shuttle size http://i10.photobucket.com/albums/a105/333Super/Scaleagain.jpg New ATAT http://i10.photobucket.com/albums/a105/333Super/areyouhittingme.jpg Range has been increased as well as HP, they have no weakness. Except snowspeeders. New artillary http://i10.photobucket.com/albums/a105/333Super/Artilinpostion.jpg They have been updated there range is far greater than the rebels. They hit things from almost across the map. New barage http://i10.photobucket.com/albums/a105/333Super/ATATtransport.jpg Seen a pic of one in a comic and this thing was huge. New atst http://i10.photobucket.com/albums/a105/333Super/newatstandcompanys.jpg Also been updated to resist more. Victory II http://i10.photobucket.com/albums/a105/333Super/Victoryversion2.jpg Home One http://i10.photobucket.com/albums/a105/333Super/Homeonebig.jpg Figher scale http://i10.photobucket.com/albums/a105/333Super/Fighterscale.jpg
  16. Ok, now where are those shots located?
  17. That link doesnt work. When i open it i get a blank winzip. o_0
  18. I also made the fighters smaller and some of the units bigger. Its very realstic. I'll show pics when i figure out a way to take screenshots...
  19. Maybe the bothans can be the infiltrators...
  20. I figured out how to make hangers so far so good. Now how do i add that unit? I tried to do vaders fighter but it didnt work the game crashed. I edited both squads and starfighters
  21. I was thinking you guys could use the starbomber from galatic battlegrounds as the main CIS bomber. I personally think some of the federation bombers were nice.
  22. Hello, I'm having trouble trying to add hanger bays onto several rebel ships. mainly the Nebon frigate, and the mon calamari captail ship. I edited the hardpoints and added hanger bays into the frigates and captailship xmls but they dont show up at all. What am i doing wrong? can someone help me? Any reply is of help, thanks. Also how do I add units? I wanna make vaders ship a purchaseable fighter and i also wanna make scout troops, royal guards, bothans, and mon calamair buyable at the troop center.

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