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Necro

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Everything posted by Necro

  1. is this possible?
  2. i disagree, i don't have the resources to ignore the atat because everytime i lose a unit i cant get it back - the defender can.
  3. again i believe the speeders should almost always destroy a atat with EASE! why? ebcause thats ALL they're good for.
  4. exactly why there shouldnt be a ds2. sure it's fun for you but what if your playing against another person - or it might be too easy.
  5. think it was the awing model not sure anyways, the point is the atat's ONE weakness is speeders, thats all it good for so as such a group of speeders should be able to take on a atat as long as it's not veer's and there is no AA nearby - as there wasn't.
  6. they can or its automated like space statiosn...problem is you kill an atat..by the time u get to the building anothers built. your limited by forces. they are not. it should be like isd's a limited amount per type. say one extra atat for example not 2 or 3!
  7. its not garrisoned as i SAW the guys come out of the factory plus - if it was garrisoned at the end of the battle it would list them as killed units as opposed to spawned units which don't show on the list. same problem is in space the stations if high enough keep spawning tartan after tartan!
  8. okay i tested this, 1 atat vs 1 group of speeders (3) how come the agat won? tried the cables..they didnt do anything i got it to about a inch of red left but seeing as speeders are the weakness to atat, and atat isnt the weakness of speeders (liek it is with the heavy tanks) how come they didnt kill it, especially considering an imp player defending with the advanced factory can pump them out like crazy :\
  9. ive also heard that the cap ships don't have all the guns/armor theyre supposed to isd's for example, they should have 2 shield bubbles and i've heard that most of the cap ships are heavily missing on the amount of turrets.
  10. yes, but building an horribly huge army of which 90% never sees combat i don't find should be needed - as such as rebel since ur popcap is 25 why bring 50 to the battle, sure u got reinforcements, but even then i wouldnt go over say 30. but the defender shouldnt be able to build like theres no tomorrow
  11. yea doing it for the demo is a good step since that way you can just easily get all the bugs and stuff out before release!
  12. i find this unfair, seeing as u can only man 10 squads...and they can build infinite, i just barely won - i destroyed a at-aa, 2x stormtroopers and thats it...what did i actually kill? 2x at-at, atleast 15 at-st's, 4 stormtroopers and 5-10 2m repulsor tanks. now seeing as they built all the atst's/at's and the 2m tanks and im only allowed 10 units i find that unfair, theres no real way to counter it if they have enough money and can delay you for long enough!
  13. why wont they destroy right away after theyre all gone ...especially the venator...i woulda won that battle morally all i had was my lv 1 station, and i got all the hardpoints down on the enemies venator barely but it wouldnt get destroyed and i didnt have the extra firepower to make it implode so what happens, boom! insta repair D: but my question is the devs said it gets destroyed when all hardpoints are gone...and it was...so why didn't they get destroyed?
  14. on the lucasforums i saw a mod that stated they had a ssd in!
  15. because they were trying to bribe us? instead of fixing the problems theyre just give us the source
  16. well they offered the source to winxp to get the antitrust thing over but eu said no
  17. well, it seemed like a lot, but since u said the costs of everything is only 10% why not raise it? to 20%? still too easy etc ?
  18. far too easy money wise..i easily built a force of 11 mon cal's with other ships (only 4 moncals got in ) and i never needed money like in 0.1 i did.
  19. Necro

    Re: Already gold?

    well if it would take the average month to get here like it does when its NOT a worldwide release....why say it is? ppl say its worldwide when it infact does come out on the same day/next day.
  20. cain has stolen the plans for space retreat and is planning on delivering them to the rebel alliance!
  21. i think its the rebel ones that are lacking, cause when i switch it to imperial on your mod, the ones ima ttacking are missing - wheras if im reb and attack theyre not
  22. that's a problem...the taste for rebellion mod - vsd's cost 500k
  23. depends your talking about pure xml modding what if they release the source code ;p
  24. theyre always active select your beginning vsd for example it says Victory-class Star destroyer "bombard"

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