
Admiral Cotla Charre
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Everything posted by Admiral Cotla Charre
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Killing that many *INNOCENT* people all at once is plain evil. I can't understand how Truman lived with himself after giving that order. It would have been different if Hiroshima and Nagasaki had been Military cities with *only* combatants residing in them, but that wasn't quite the case was it? Imagine if your wives and children and parents and relations were just suddenly nuclearized... Its just plain wrong.
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hehhe yeah, Just how much money has EA made on LotR games so far? And just how much money did the LotR movies pull in?! Hehe, you'd be a fool not to take advantage of the fantasy craze right now.. also, examine some of the top MMO's, EQ, EQ2, WoW, DaoC... the fantasy genre is alive and well!
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Anybody ever play Savage? It was the first RTS-RPG hybrid. You shot with a bow in that game, and it was pretty deadly, and then you switched out to 3rd person mode for melee combat. All the while you would elect a player to play an RTS game, who controlled base-building, research, and assaults/defense. Personally, I don't think there are enough (if any) FPS's in the Tolkien-esque settings... Sure there's plenty of RPGs, but an FPS? You gotta give them credit for trying something that bold.
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Anybody who feels like being blown away better check out these two sneak peaks: http://www.fileplanet.com/155897/150000/fileinfo/Project-Offset-Sneak-Peek-#1 http://www.fileplanet.com/155897/150000/fileinfo/Project-Offset-Sneak-Peek-#2 And while you watch, keep in mind that this game is being made by a grand total of THREE people... Website is here, http://www.projectoffset.com, where they have alternate download mirrors incase you don't like FilePlanet. I just about crapped myself when I watched these, it just looks revolutionary!
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Granted, but how is the Imperial player controlling them? (unless they were captured, which help to propagate the capturing argument)
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Beta!!!!!!!!! Well, besides the fact that I just really want to play it, its generally a good thing to get an outside opinion on what you're doing. Sometimes you get so into it that its really difficult to take a step back and observe from an impartial perspective, so it can be helpful to have a couple (thousand) people try out the game and give you their input. Kinda like how you might write a paper for something and it makes perfect sense to you, and somebody else reads it and just goes, "What the hell?!?!"
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That's correct, this ship, along with most of the Hutt Fighters and the Rebel-Multipassenger ship, were all designed for the purpose of SWG. However! Because of Lucas-Licensing doing an absolute fantastic job of controlling the SW-Universe, all these ships were permanently added to the Star Wars Universe, which means they are interchangeable between games. This type of continuity in a universe is absolutely fantastic! In other words, now that its been added, we may have never seen it in the movies, we may have never seen it anywhere in a book or comic or anything, but it still existed through all those. Any author, programmer, or artist could make use of it now in their work and it would be a legitimate Star Wars ... thing. I just noticed Foshjedi said that earlier... and for the same reason, it wouldn't have been in the Canon until that official addition. Eventually it will show up, and if you were to ask LucasArts to verify its existence, they'd have no trouble finding out its information.
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So will you keep on supporting Petro after EaW?
Admiral Cotla Charre replied to TSKNF's topic in EAW General Discussion
There are three games I will always buy, regardless of media feelings: Blizzard Entertainment games, Star Wars games, and Westwood Games... and since Westwood is know known as Petroglyph, the list changed to Blizzard, SW, and Petroglyph. I thoroughly enjoyed every single Command and Conquer game that EA didn't have their fingers into. -
Awesome stuff! It absolutely makes my day to come here and see a "New Screenies!" thread!! IMHO, the Mon-Cal in Screen 2 looks a little crappier than before... maybe just me?
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The Warlords Mod (Developer Interview)
Admiral Cotla Charre replied to Cain's topic in EAW Hosted Community Projects
Wow, I just downloaded this mod and gave it a try, its absolutely amazing! Kudos to the mod-team! Send me a PM if you want to have a game sometime... Hehe, playing this just makes me cry out for February 2006.... -
Greetings from Petroglyph!
Admiral Cotla Charre replied to Code_Monkey's topic in PFF - Welcome Area
Hola Mike, welcome to the boards here! Thanks so much for the hard work and dedication you guys have for this game, already from what I've seen it looks near perfect! Keep up the awesome work! -
Uhh, Rebellion definitely had the same cutscene for every planet. Only thing different was this little text string at the bottom. "The Death Star has destroyed %planet%." Planet was always a temperate planet with lots of water/clouds, even if you blew up Tatooine or Kessel.
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Although, IMO, when the Death Star destroyed the planet at the end, it looked like the planet-exploding gfx were really tidied up and enhanced since the E3 video we saw.
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July 21, 2005 Screenshot and video
Admiral Cotla Charre replied to Ghostly_Substance's topic in Slag Heap
Don't bother, the large trailer, 640x480 is up now on the LEC-EAW Website: http://www.lucasarts.com/games/swempireatwar/indexFlash.html -
July 21, 2005 Screenshot and video
Admiral Cotla Charre replied to Ghostly_Substance's topic in Slag Heap
*awed* Oh My God..... OH MY GOD!!!!!!!!!!!! *happiness* That movie made my week! -
SWEAW Ships Feb 2006 (Pre-Order)
Admiral Cotla Charre replied to Cain's topic in EAW General Discussion
Yes, I did read the whole thread, but no, having that kind of registration doesn't instantly lose you customers... look how many people bought Half Life 2, and it had absolutely NAZI serial key systems... In fact the game installs and such, but it installs encrypted data files to your hard drive, which are only decrypted after you register your game. I still bought it, and I sat through the decryption, and me and all my friends crabbed about it, but we all still played the game and still do play it today. If thats the price of security, and extra 5 minute wait or so while my files are decrypted, so be it. -
SWEAW Ships Feb 2006 (Pre-Order)
Admiral Cotla Charre replied to Cain's topic in EAW General Discussion
Ah, but I mentioned Valve's example, which uses the serial key database regardless if you're doing multiplayer or singleplayer. That simply means you need an internet connection to register the game, or you can phone your key in to their database, kind of like Windows XP makes you do.... and I doubt their'd be room on the CD(s) (and it probably will be CDs) anyways for every single cd-key to be stored hehe, that'd be a massive file. -
K... I skimmed thorugh a bit of the Twin Paradox and got the just of it, but they don't actually explain why you supposedly age less while travelling at near-light-speed! The rest of the arguments make sense if I blindly accept that, but I can't just do that now, can I? I'm just having trouble understanding where the claim of aging slower at light speed comes from, and if you have to invoke quantum physics to explain it, so much the better hehe. BTW, I was reading this for my Twin Paradox lessons: http://math.ucr.edu/home/baez/physics/Relativity/SR/TwinParadox/twin_paradox.html
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Without reading the twin paradox (which I will do shortly) I'd disagree... Even while travelling at the speed of light, it would still take time to arrive at your destination.... Light takes 1.1 seconds to reach the moon from Earth and around 8 minutes for the Sun's light to hit the Earth. The only way you could arrive at a destination without taking any time would be to travel at infinite velocity, or to simply teleport.
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SWEAW Ships Feb 2006 (Pre-Order)
Admiral Cotla Charre replied to Cain's topic in EAW General Discussion
Clearly the answer for this is that when you try to play online, the game will activate a registration thinger, and the game will not be playable online until a CSR comes out to your residence and visually verifies your physical CD and reciept of purchase. (this is a joke btw ) Really, despite the pain in the ass, I like what Valve has done with Steam. Have the cd-key in question registered to an account, and that account can only be logged in once at a time. That stops the soft-core warez folks from just sharing the CD with their neighbours (I know that nearly all of my friends have a legit copy of Half Life 2 for this very reason, myself included). Of course, an option is just to use extremely long non-algorithmic CD-keys, store them all in a non-haxable database, and verify your game that way from a completely unique cd-key. Imagine having even a 40-digit non-algorithmic cd key. Letters and numbers, that's 36^40 possible combinations, or 1.786^62 combinations. Most cd-keys are already 20-30 characters anyways... whats 40 or 50 if it means more security? -
Wow this many people still play rebellion??!?!?! lol! I've been playing it since it came out, it was actually the first computer game i bought on my own (parents had bought me X-Wing and some Carmen Sandiego game lol) Ahh, good times wakin up at 5:00 saturday morning to go and play Rebellion on the old windows 3.1 shat computer.... but yeah, I still play and it works fine on XP (x800 pro AGP card here ), just make sure you set the compatibility of the REBEXE.exe file to Windows 95. I'm good for a game if anybody's bored sometime hehe
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I guess even though I said time was a constant, I kind of explained the contrary (that time is relative to your frame of reference (or point of observation)). Yeah, I've read about quantum mechanics and string theory (the latter of which I believe is horribly wrong) and it's incredibly deep and the applications are amazing. Agreed... Light and Protons, in this case, are basically the same thing, since the Speed of Light (capitals) would, upon being attained, cause all the mass to be converted into energy, if I understood you correctly. Let me see if this makes sense... quantum physics and all that fun stuff aside... Time is constantly flowing. What I mean by that is that 5 seconds where I am is the same as 5 seconds where you are. 5 seconds if i'm travelling at 100 km/h is the same 5 seconds as someone standing at the road watching. If you were travelling near the speed of light for exactly 5 seconds, 5 seconds would pass for me as well, although since you would be 5 light seconds away, I wouldn't actually see you at your destination until 5 seconds had passed since your arrival. By the way, I think you're taking E=mc^2 out of context. Mass doesn't instantly turn to energy when it approaches the speed of light. That equation is only applicable when mass is being directly converted into energy, or during its destruction, such as during a nuclear event. Anyways... you like to dabble in science, Stellar? You're pretty good at arguing this But good fun, nonetheless! Edit: fixed a few grammar stuffs and typos
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No, it doesn't. Where are all the time travellers travelling faster than the speed of light? Excuse the pun, but they have have had plenty of time to to greet us. That is what faster than light travel is; time travel. Uhh.. are you trying to say that by travelling faster than light people travel backwards in time? *lost*
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K, look at it this way. The speed of light in a vacuum is 3x10^8 m/s. When, outside of the lab, is light ever in a vacuum? Never! Space isn't even a complete vacuum. And according to quantum theory, light isn't even made up of waves, its made up of particles, i.e. photons. The constant of the speed of light isn't even an absolute constant, as the speed of light is dependant upon the medium through which it travels. Time is a constant, but what is time? Time is a measurement of our planet's revolution. One second is equivalent to the time it takes our planet to complete 1/86400 of its revolution. So even time is relative to our frame of reference. But what is the smallest unit of time that we can consciously recognize? Most people take .05-.15 seconds to react to a stimuli. But then look at computers, that run at 3.4 GhZ. That processor makes 3.4 Billion cycles per second. Anyways, I'm rambling on. I'm saying that time as a measurement is infinite. You can always measure time in a smaller chunk then you previously did... Eventually we'll have Terra-hertz PCs. So the measurement of time grows even smaller. What if some cosmic event slowed down our earth's revolution? (unlikely as it is) Would our perception of time change with a longer day? When you say that time slows down at the speed of light, is it merely possible that we're able to react in .005-.015 of a second? Therefore experiencing 100x the time everyone else is? A sort of hyper-thought perhaps, when viewed from a non-lightspeed observer. This would explain time slowing down for someone travelling at the speed of light, yet would leave them in sync with the time-plane that they departed from. In other words, they would experience more time, not travel through it. Wow, I really hope this makes sense to anybody trying to read it, I think I lost myself, hehe...
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No.. that would be time travel. Travelling at the speed of light does not make you travel in time, despite what people think. Time is a constant. You would simply arrive at a place before people would see you travelling there. I mean, you're driving down the highway at a constant speed.... you're not changing time there. Lets say you double, triple that speed, get up into the Mach-speeds. You're still travelling at a constant speed, and time is still flowing normally. So, if you travelled at the speed of light, 300,000 km/s (i think it is) you would simply travel at 300,000 km/s and it would take 1 second for your image to reach the people at the starting location. But guess what, you'd still have only travelled for one second, and you would only be one second older. As well, we can guaruntee its going to happen eventually. I mean, we used to only travel at horse-speed. Then we get into motor vehicles/trains/primitive aircraft. We're already travelling faster than the speed of sound. It is only a matter of time until we learn how to travel faster than the speed of light. My 2c.