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Antonius

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Everything posted by Antonius

  1. I see u like to change planets, look, some planets from SW universe. http://www.4shared.com/file/QwZIApHR/Bolygo_kepek.html
  2. Of course u can use it. I will prepare for u all characters, made by me. Also i've gathered much pictures,made to be background pictures, they are allready made, u only have to insert them. http://www.4shared.com/file/Ob5OoVGU/Elkeszitett_hatterkepek.html Characters,i've found them allready uploaded, if i remember well was for Slocket. http://www.4shared.com/file/MI2Wccjz/CHARACTERS.html
  3. Of course u can use it. I will prepare for u all characters, made by me. Also i've gathered much pictures,made to be background pictures, they are allready made, u only have to insert them. http://www.4shared.com/file/Ob5OoVGU/Elkeszitett_hatterkepek.html
  4. Do you made a list with the characters u want to use ?
  5. OK, you not like the Reloaded characters, however i think if we rearch hard, we can find some good amongst them. When i will have time, i will make a selection for u - i have made some cards intended for my Super TC.They have the best quality amongst my pictures.
  6. Descirbe the Rebel/Imperial characters pls. Their name and some descriptions about them i mean. I've remade the personnels of the RELOADED MOD. Now they look better. Rebel side at 60%, imperials at 80%. Probably this will interest u. Rebels http://www.4shared.com/file/cpd6Dbvs/Reloaded_reb_char.html Imperials http://www.4shared.com/file/aJUWuOca/Reloaded_imp_char.html
  7. I've remade the personnels of the RELOADED MOD. Now they look better. Rebel side at 60%, imperials at 80%. http://www.4shared.com/file/cpd6Dbvs/Reloaded_reb_char.html http://www.4shared.com/file/aJUWuOca/Reloaded_imp_char.html
  8. http://www.4shared.com/file/K2dZhsZC/RebEd.html Here is the TC. Can download anybody who wants it. Once - 3-4 years ago was uploaded for a while here too, then after a server crash or something like that, i failed to upload again.
  9. Enygma u are hungarian like me ? If u like MODS, look at this : viewtopic.php?f=3&t=3426
  10. Maybe they are undersized, but this was mainly the programmers fault. Ex : Ackbar's flagship was very little compare to the ISD's, but in the Forces of Corruption this was solved, now the ship is very big, twice of an ISD. Im my Rebellion MOD, i've changed the ship's original models to new ones from here.In Rebellion sometimes this thing causing problems.
  11. Very good, now the planets have support indicators. That Nebulon-B looking very nice. Becouse i am playing now with the Empire at War, what do you think, would be somehow possible to import EAW ship models into your game ? Yet i didn't had time to begin to make a list with the possible heroes/characters list.
  12. Thx for the informations. I am eager to see how you progress Until you not decide for 100% the resolution of the game - throughout testing, i will not remake any character picture. But if you will make the planet window, i can set the right size of the pictures. Btw, i want to make a list with the imperial and rebel characters, to can decide how much persons to put in the game. I think we should allow characters from the New Hope until the Thrawn Era, and maybe after Thrawn... This thing is also must be decided.
  13. Okey, i will try with CTRL + Printscreen. On what are you concentrating to do now ?
  14. I didn't know if my monitor will allow the 1280*960 resolution. The monitor card i have is an NVidia 9500, so it will allow for sure if my monitor supports it. I see that Palpy picture, but i want to test the 61x25 picture (planet surface and fleet picture of the characters), not the 200x100 (wich you put now). Dont forget to tell me !, wich program u have used to take screenshots... I have a program, but doesn't work with rebellion. I think this resolution is better than the 1024x768, your picture now looking as the rebellion one, i mean the proportion/ratio.
  15. Okey, i will replace that picture, but is not sure that i will see very well it looks...
  16. I have a question : with wich program i can take screenshots in Rebellion ? Yesterday i've tried different sized pictures, i've replaced a planet picture. I've tried a 230x120 picture, that was too big, after that the original 61x25, this was too little, then i've doubled the size 122x50, this also seemed a bit big, then i've tried a 100x40 picture, this seemed to have the perfect size for your game. I would be grateful, if you would make at least one planet window, to can test better the picture of the characters. Make let's tell Coruscant to can click on it and to appear an empty window, but put any kind of picture in this window to can change it.
  17. That is good that we can insert bigger pictures, and they are in 32 bit, not in 8. I will try to insert bigger pictures, but first i have to ask you to put at least one character's picture in the game, i mean, i want you to put 1 person at any sector's planet to see how looking. Also i want you to indicate wich picture i have to change to a bigger picture to see the difference between a 61x25x8 bit picture, and a newly inserted 122x50x32 bit picture. (face of any character/person down on a planet) Yes, it seemed that the window not closing at first click, need to click twice, if i remember well.
  18. You had right, with the 7z all things worked, i see all systems, and planets inside. I have two questions : can you modify in the base settings the size of the pictures ? In the base game we have a 61x25 picture.Can you reset these values lets tell to 122x50 ? The second question is, that you can change the picture's 8 bit quality sistem to 32 bit quality ? If you could do these changes, would be more easy to make high quality and very good looking awesome pictures for your game.
  19. The other buttons are shut off disabled, personnel, fleet, system. I am only testing the main GUI. -OK, i understand, i've thought that all buttons functioning... You should see ten planets when you click open on the sector window of Slius, Sesweena and Corellian ony. then that is a problem. The other tester seen the planets as shown on the main thread. -Well, the galaxy color and gray background doesnt work, i mean, i didnt see the sectors, only if i move the mouse to that place where the sector is located, then i see the sector's name.I didnt see the planets, only the blue background... Maybe you have right, the decompressing doesnt worked well, now i've downloaded the 7z version, i will try again, but only monday i can communcate the new experiments since at home i didnt have net. Can you show me a picture of the sector open such as Slius and see the ten planets? Are you running Dx9 video (you should or nothing would display.) What operating system, it will not work under Linux or Mac. -WIN XP, DirectX 10 i have, i think... Can other tester verify what is happening? -Let's ask them Pea zip, make sure the planet pictures are there inside that folder such as PlanetPic486.bmp Peazip does not unzip correct. Please try the 7z download. -The planet pictures are there, however cannot exclude a desarchiving error. BTW. did you taken a look on the pictures ? Yesterday i've found a very good picture about Pellaeon, i was happy (i have tons of SW pictures, only must select the usable ones) Do you liked the guy who should be Thrawn ?
  20. I forgot in the other topic to mention, the intro movie have much pixels, it seems, as Slocket say, it was made for 640*480 resolution.
  21. This interesting mee too.
  22. Well, it not must to be hidden, simply must have 2 + stats all characters : incite revolt and subdue revolt.And if a mission is successful, the character receive +1 skill point. If we have the incite uprising skill at rebel characters, let's tell Mawshiye, his leadership is let's tell 30, wich mean, that he isn't able to lead regiments, or capital ships, but if he have the + skill, the incite uprising, wich will be let's tell 90 or 100, we will be able to put him to lead such missions, and the officers we could keep for leading troops or ships. In the case of the leadership : well, simply we should set the normal values of the imperials to 70(105)-84(126) or 86(129 or 130).And the rebels should have between 90-100.And if the rebels succeed to capture Palpy, the imperials will be confused, will be disorder, they lost the 50% bonus, and their officers now will have 70-86 leadership , facing the rebels who have 90-100 leadership. Wich kind of hidden bonus should the characters receive, and how you will be able to present that fight ? About testing your program : it's doesn't matter if i choose imperial or rebel side, the intro (when you fly with the shuttle) is the same imperial intro both cases. If i click on the red imperial robot he speech, that is working. I've found by moving the mouse 2 or 3 systems/sectors, their names only seen if u move the cursor above them. When you open the sector the window appear but inside i didn't seen any planets...i've seen nothing, but the closing button works. Any else thing doesn't function, cannot click on personnel, nor at fleet, sistem etc buttons.
  23. Well, bad that you doesn't use any chat program, but here we can communicate for sure. I have to work 4 hours from now, after that at home i will try your program. About the characters : i think we must have at least 2 fighting characters / system, the rest of the characters should be officers (my oppinion), of course officers could fight too, but with not so high efficiency. We need also diplomats, and researchers. I didn't like that too much leadership difference between the imperial and rebel officers. The difference should be 20 or 30, but not 50, that is too much. It is possible to insert a new stats for each character ? That should be the incite and subdue revolt skill. The imperials should have high Subdue Revolt skill, but low incite revolt skill. The rebels should have inverse
  24. I've found the PeaZip program, wich can handle all known compressors Do you downloaded the pictures ? Come in Yahoo messenger, i am online now. santaantal@yahoo.com Here at job i didnt have Directx9 so cannot launch your program, only at home.
  25. I've searched, and i've found a program wich can handle this compressed file. http://www.peazip.org/

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