I like the slow speed personally. Really gives the ships a feeling of power. Anyway, the AT-STs are probably the worst unit in the imperial arsenal. In Combat, even the lowly TIE Mauler performs better (Mostly because it has a smaller profile and is therefore harder to hit.) I think I found part of the problem, I just discovered that only one of the ground vehicles uses its damage modifier, I'll be fixing that later today. Alliance Infantry have awfully poor range with their DH-17s, only a max range of 120 meters compared to the 300 meters that stormtroopers have with their E-11s. Not only that, the stormtroopers burst fire three shots. I'm trying to make ground combat more like classic tactical games like Close Combat III.