I had some problems with the color palettes. I made a card in photoshop. All my pictures worked fine in the game, except the one, wich is displayed at the characters status screen. The bluebox just don't wan't to disappear! The other pix are ok, and all of them used 0,0,255 for the background. The second problem is the games color palette. If you generate a bitmap in photoshop, it will use his own generated pal. except, if you load the pal. used for the original characters. Rebed also converts RGB mode bmps to 256 colored bmps. So here's the question: Will the game always use it's own pal. for my pics? Does the game see my generated pal., or does it simply convert the picture again for it's own pal.? Rebellion uses redrawn photos ripped from the movies. The other characters (Thrawn, Daala) must been done the same way. They perhaps made some pictures from relatives or friends, redrawn it to 256 color... It's possible, that one of the games inventor used his own photo too.. So we just have to make some photos from some characteristic people, and redraw it to bitmaps. Once we know, how to do that, we'll be able to generate cards with similar quality in 265 color.