Mitth_raw_nuruodo Posted September 1, 2013 Share Posted September 1, 2013 (edited) So I might have taken the rebed edits a little far. I started a new game (standard victory conditions) as the Rebel Alliance, using a fresh install and Tex's galaxy config. Rebed modifications include ALL hyperdrive ratings reduced to 30% standard, all Imp cap ships cost 1 refined mineral to build and 1 maintenance point, all Imp fighters, troops and spec forces cost 1 to build and 0 to maintain, ship and troop design research counts reduced to 50% and all Imp R&D personnel research abilities set to 75 +/- 25. Here's what I've seen in the first ~30 days: Starting7 fleet regiments14 army regiments2 bulk cruisers7 corvettes1 med transport7 x-wings7 y-wingsvarious facilities1 guerilla1 infiltrator3 longprobe3 bothan spies Mon Mothma, Han, Luke, Leia, Wedge, Chewie, Jan, Afyon, Narra, Roget Jiriss, Tura RafticanAkbar recruited by Han day 10 while waiting on Yavin for fleet transportBren Derlin recruited by Leia day 11 while waiting for fleet transportHan recruites Talon Karrde day 26 Coruscant SectorBilbringi, Borleias, Ruan, Averam ~80-85% support Alliance, Averam under Imperial military occupationVelusia ~90% support Empire (assumed fleet presence)Coruscant 100% support EmpireOther systems all 50% support Deep CoreFresia, Empress Teta, Galantos, Prakith, Ojomm ~75% support Alliance, Fresia under Imperial military occupationVulpter, Tarkin's Fang ~90% support EmpireEbaq leaning towards Empire, still neutralKhomm 50% support Kuat SectorCommenor ~75% support AllianceRendili ~65-70% support EmpireArkania ~80-85% support EmpireNeimodia, Balmorra leaning towards AllianceKuat leaning towards Empire, Mon Mothma enrouteCarida, Camaas, Tepasi neutralAlderaan unexplored Corellian SectorTalus ~90% support AllianceSaccoria leaning towards AllianceNew Plympto, Drall, Duros NeutralNubia, Selonia, Corfai ~65-70% Imperial supportCorellia, Tralus ~90% Imperial support Tapani SectorKiffex ~85% Support AllianceThyferra, Abregado ~75% Support Alliance, under Imperial military occupationGhorman leaning towards AllianceFondor, Bestine, Devaron, Yag'Dhul NeutralMrlsst ~80% support EmpireBassadro ~90% support Empire Doldur SectorZolan ~80% support Alliance, under Imperial military occupationall others neutral/leaning towards Alliance Corporate SectorBonadan, Abo Dreth, Rampa ~80% Alliance, Rampa under Imperial military occupationSaffalore, Ession, Kalla leaning towards AllianceMytus neutral, under Imperial military occupationOrron ~70% Imperial supportEtti IV ~80% Imperial SupportTrian ~90% Imperial support Borderlands SectorChawza, Taanab 100% support Allianceall others unexplored UnknownAll neutral or leaning towards Alliance Rampa - Day 4ImpVSD (Despot) - 1 TIE, 1 fleet regDread 3 - 1 TIE, 1 fleet regCarrack 12Carrack 20Galleon 19 - 2 fleet regCarrack 43ISD 12 - 2 TIE, 2 stormie regDread 30 - 1 TIE, 1 fleet regGalleon 61 - 2 fleet regVSD 73 - 1 TIE, 1 fleet regCarrack 71Carrack 75ISD 39 - 2 TIE, 2 stormie regVSD 105 - 1 TIE, 1 fleet regVSD 110 - 1 TIE, 1 fleet regVSD 112 - 1 TIE, 1 fleet regVSD 114 - 1 TIE, 1 fleet regCarrack 113ISD 51 - 2 TIE, 2 stormie regCarrack 121Carrack 128Dread 82 - 1 TIE, 1 fleet regCarrack 139VSD 187 - 1 TIE, 1 fleet regCarrack 161Dread 104 - 1 TIE, 1 fleet regVSD 191 - 1 TIE, 1 fleet regVSD 195 - 1 TIE, 1 fleet reg17 TIE fighters on system Averam - Day 5Dread (Supreme) - 1 TIE, 1 fleet regVSD 14 - 1 TIE, 1 fleet regVSD 15 - 1 TIE, 1 fleet regVSD 22 - 1 TIE, 1 fleet regCarrack 30Dread 18 - 1 TIE, 1 fleet regGalleon 35 - 2 fleet regCarrack 44Dread 28 - 1 TIE, 1 fleet regVSD 49 - 1 TIE, 1 fleet regDread 38 - 1 TIE, 1 fleet regVSD 74 - 1 TIE, 1 fleet regDread 52 - 1 TIE, 1 fleet regISD 25 - 2 TIE, 2 stormiesCarrack 82Galleon 105ISD 37 - 2 TIE, 2 stormiesVSD 108 - 1 TIE, 1 fleet regISD 43 - 2 TIE, 2 stormieCarrack 108Dread 69 - 1 TIE, 1 fleet regCarrack 118VSD 136 - 1 TIE, 1 fleet regCarrack 124Dread 77 - 1 TIE, 1 fleet regVSD 139 - 1 TIE, 1 fleet regVSD 140 - 1 TIE, 1 fleet regGalleon 147 - 2 fleet regGalleon 148 - 2 fleet regVSD 143 - 1 TIE, 1 fleet regVSD 147 - 1 TIE, 1 fleet regDread 92 - 1 TIE, 1 fleet regCarrack 145Carrack 149VSD 170 - 1 TIE, 1 fleet regVSD 171 - 1 TIE, 1 fleet regVSD 175 - 1 TIE, 1 fleet regVSD 188 - 1 TIE, 1 fleet reg17 system based TIE Fighters Coruscant - Day 6ISD JudicatorVSD MasterCarrack GoblinVSD ParamountCarrack 16Carrack 17Galleon 22Galleon 32VSD 40VSD 41Carrack 48Galleon 54VSD 53VSD 58Dread 45Dread 50ISD 28VSD 88Carrack 86Carrack 94Galleon 115ISD 56ISD 57ISD 60Galleon 143Carrack 138VSD 154Galleon 169Galleon 175ISD 78 Thyferra - Day 9Carrack DragonCarrack PrometheusCarrack 34Galleon 30VSD 32Dread 24VSD 43VSD 50Galleon 58VSD 55Carrack 63Dread 39VSD 82Galleon 84VSD 99VSD 100Galleon 109Carrack 101VSD 42Carrack 105Galleon 127VSD 128VSD 142Carrack 140Carrack 141Galleon 163Carrack 150VSD 198 Tarkin's Fang - Day 23Fleet 18 - 27 Cap, 35 squadrons, 49 troopsFleet 23 - 24 cap, 24 squadrons, 44 troopsFleet 24 - 27 cap, 57 squadrons, 55 troopsFleet 29 - 3 cap, 3 fighter, 4 troops Galantos - Day 25, assaulted day 273 VSDs1 Dread1 Carrackvs.1 Y-Wing Edit in yellow. Edited September 2, 2013 by Mitth_raw_nuruodo Chaos, Panic, Disorder, Destruction.....My work here is done. Grand AKmiralCommander-in-Chief of BEAK Forces(CINCBEAK) BEAK Imperium"To BEAK is Divine!" Link to comment Share on other sites More sharing options...
Mitth_raw_nuruodo Posted September 2, 2013 Author Share Posted September 2, 2013 Sorry for the double post, but I felt this worthy. Galantos and Empress Teta (each with one GenCore 1) has been assaulted. At this point (day 67) I can't reclaim it as I'm not comfortable risking my personnel at this early stage. In return I have managed to mass a fleet and have succeeded in freeing Fresia from the yoke of Imperial oppression. Khomm and Ebaq have joined the Alliance's cause, and Vulpter, Tarkin's Fang and Galantos all languish under the Emperor's iron fist. Views at the time of this post: 12 Chaos, Panic, Disorder, Destruction.....My work here is done. Grand AKmiralCommander-in-Chief of BEAK Forces(CINCBEAK) BEAK Imperium"To BEAK is Divine!" Link to comment Share on other sites More sharing options...
RogueIce Posted September 2, 2013 Share Posted September 2, 2013 So to clarify on the research: they get TIE Bombers at start, and everything else gets cut in half more or less? So, whatever was 2 is now 1, 3 is 1 (2?), 4 is 2, etc. Apparently the Empire sucks at defending its worlds, if you could kick them off by day 67 with their Cheat Fleet at hand. Or maybe they just overextended themselves and/or got scared of your fighters. Well, I'll look forward to updates. Hey, if you win maybe you can try it on Expert and see if you too can get 108 (or more) ISDs on the Empire's spawn, and see if you survive. Link to comment Share on other sites More sharing options...
Mitth_raw_nuruodo Posted September 2, 2013 Author Share Posted September 2, 2013 Note on Research values: Bomber is a 0 (haven't seen any yet), Interceptor, Lancer Frigate are 1; Assault Transport, Star Galleon are 2; Interdictor Cruiser, VSD2 are 3; Defender, Strike Cruiser are 4; ISD2, SSD are 5. For Troops, War Droid needs 1, Dark Troopers need 2. Updates:Day 113 - Fresia assaulted117 - Galantos liberated, General Sarin Virgilio (Admiral Neva decoy) sabatoged gencore Day 173Coruscant Sector - no real changes - 3 Reb sys, 3 Imp sys, 4 neutral Deep Core SectorGalantos, Byss, Prakith, Khomm, Ojomm, Ebaq, Fresia, Empress Teta 100% Alliance support; Fresia, Empress Teta under Imperial military occupationVulpter ~80% Alliance support, UIMOTarkin's Fang ~75% Alliance support, UIMOFleet 3 over Galantos: 2 Bulk Cruisers, 6 Corvettes; commanded by Admiral Neva, General Virgilio, Commander Derlin; 3 corvettes undamaged, all others reduced shield recharge rates. Gencores now complete, will be moving on. (Day 185 Fresia LIBERATED (again)! Kuat SectorKuat 100% Alliance Support, 2 gencore 1, 6 CY, 5 CY under construction, 1 CY sabatoged, will be rebuiltTepasi ~65% Alliance support, Mon Mothma conducting DiplomacyCommenor ~75 Alliance support, 1 SY currently working on X-Wings (sabotaged on 194)Arkania, Rendili no known support changeNeimodia, Balmorra, Carida, Camaas still neutralAlderaan explored, uncolonized (3 system energy/raw materials) Corellian SectorTalus ~90% Alliance Support, much sabotage taken placeTralus, Nubia, Selonia, Corfai, Corellia support EmpireSaccoria, New Plympto, Drall, Duros neutralReally not doing anything in this sector Tapani SectorKiffex ~80%, 5 (+2 under construction) army regiments, 7 (+5 under construction) X-Wings, 1 gencore 1, 1 SY, 1 TFThyferra, Mrlsst, Bassadro support Empire; Abregado UIMCYag'Dhul, Devaron, Bestine, Fondor and Ghorman neutral Doldur Sector - no known changes, haven't done anything in this sector Corporate SectorMuch sabotage occurring at Abo Dreth, BonadanNo new information on Rampa, MytusTrian, Etti IV, Orron support EmpireEssion, Saffalore, Kalla neutralnot active in this sector Quelli SectorYavin (abandoned), Vjun (building CYs), Toprawa Support AllianceMandalore, Wayland available for diplomacyall others explored Borderlands SectorChawza, Taanab no changeMyrkr, Hapes explored, Myrkr open to diplomacyrest unexplored Mid Rim SectorHQ on Nirauan, 2 CY, 2 GC1, total of 5 system energy. Wasn't really happy with that start. Fornax unexploredAnobis, Ithor, Ord Mantell, Adumar open to diplomacyIridonia, Vortex, Yinchorr, Ylix explored Unknown SectorThis is currently my focus (along with Deep Core).New Caprica, Vulcan, Altair IV, Magrathea, Othala, Thermia, Druidia all support AllianceDiplomacy taking place on Magrathea, Epsilon III, Thermia, Earth Mk II, Druidia, OthalaHan, Luke finishing recruitment on VulcanHave chased away 1 Carrack, thwarted 1 known assassination attempt. While writing, 1 ISD entered Vulcan System, Luke (with Han as decoy) successfully sabotaged. Some exploration done in Tion Hegemony and Moddell Sectors, all others entirely ignored by me. Day 196 at end of writing.Ackbar, Adar Tallon, Afyon, Borsk Fey'lya, Bren Derlin, Carlist Rieekan, Chewbacca, Drayson, Garm Bel Iblis, Han Solo, Huoba Neva, Jan Dodonna, Lando Calrissian, Leia Organa, Luke Skywalker, Mazer Rackus, Mon Mothma, Narra, Orrimaarko, Page, Roget Jiriss, Sarin Virgilio, Syub Snunb, Talon Karrde, Tura Raftican, Vanden Willard, Wedge Antilles all recruited.Neb-B researched. Views at the time of this post: 21 Chaos, Panic, Disorder, Destruction.....My work here is done. Grand AKmiralCommander-in-Chief of BEAK Forces(CINCBEAK) BEAK Imperium"To BEAK is Divine!" Link to comment Share on other sites More sharing options...
Mitth_raw_nuruodo Posted September 3, 2013 Author Share Posted September 3, 2013 Day 220 - 2 VSDs, 1 Carrack Harrassing Unknown Sector systems Day 222 - Sullustian Regiment, ATF Research Completed Day 230 - Mon Cal Cruiser research complete, New Caprica bombarded, all but 1 mine, 1 refinery destroyed Day 241 - Fleet 3 Fully repaired, Fresia has 2 GenCores built, moving on to Empress Teta Day 247 - Neb B deployed Day 253 - Recruitement done Day 277 - ACY Research Complete Day 367 - LNR II Research Complete Day 467 - ASY Research Complete Day 488 - Orbital Bombardment of Kuat by 86 Cap ship fleet2 GenCore 1s destroyed, all troops destroyed; 12 ACY remain tempting the assaultNo follow-up assault. GenCores rebuilt Day 524 - Zolan freed from the yoke of Imperial Oppression! All of Doldur Sector joins Alliance Cause! Day 532 - Imperial forces initiate retaliatory strike against citizens of Zolan1 SY, 1 TF, 2 CYs, 5 mines, 2 refineries demolished as a result of orbital bombardment. Also destroyed were 2 GenCore sites and a training Mon Calamari Regiment by Imperial Fleet 169. Day 534 - Further attacks on the people of the Alliance! Three Alliance Army Regiments were blasted from space by Imperial Fleet 46 while guarding the peaceful mining system of Fondor. Day 536 - Mining system of Chandrila Assaulted Day 546 - Facility Research Exhausted Day 548 - Peaceful system of Druidia beaten into submission! Imperial Fleet 144 has bombarded the adult education facilities located on Druidia, leaving millions of instructional and support staff unemployed. Two planetary shield generators and twelve advanced training facilities are now no more than rubble. Instructors Crix Madine and Carlist Rieekan were evacuated to an undisclosed location when the fleet was detected in orbit around the system. They were able to make it through the attack unscathed. Day 576 - Vulcan senselessly razed! The planet Vulcan fell victim to the Imperial Navy's 144th Fleet today when Admiral Daala ordered her Star Destroyers and support craft to obliterate another Alliance system's economy. The sector's source of pleasure yachts and personal space craft have fallen victim to Daala's scorched earth policy. Master Craftsbeings Gial Ackbar, Wedge Antilles and Adar Tallon were working to design a new frigate for use by planetary police forces to combat space pirates. All three have survived today's attack with out injury. Facilities lost in today's attack include nine advanced shipyards and two planetary shield generators. Three additional advanced shipyards were lost when the 144th fleet began their blockade. Two Mon Calamari pleasure cruisers under construction were also destroyed. Sources are unsure at this time if Vulcan Cruise Lines will receive any compensation from their insurance company after the attack, but early indicators do not look favorable. Day 577Coruscant SectorBilbringi, Averam, Borleias, Chandrila, Corulag, Metellos, Ruan support Alliance; Chandrila, Bilbringi, Averam, Borleias, Corulag, Ruan UIMO.Anaxes neutralCoruscant, Velusia support Empire Deep Core SectorAll but Tarkin's Fang support Alliance, Empress Teta UIMO Corellian SectorSaccoria, Talus, New Plympto support AllianceDrall, Duros neutral, Diplomatic missions being performedCorellia, Corfai, Selonia, Tralus, Nubia support Empire Tapani SectorGhorman, Fondor, Kiffex, Bestine, Yag'Dhul, Devaron, Abregado support Alliance; Abregado UIMOThyferra, Mrlsst, Bassadro support Empire Kuat SectorTepasi, Camaas, Carida, Balmorra, Kuat, Neimodia, Commenor support AllianceArkania, Rendili support Empire (Rendili might prefer being neutral) Corporate SectorRampa, Bonadan, Abo Dreth support Alliance; Rampa UIMOEssion, Saffalore, Kalla neutralMytus, Etti IV, Trian, Orron support Empire Doldur SectorAll systems support Alliance Unknown SectorAll systems support Alliance Mid Rim SectorNiruan (HQ), Ithor, Anobis support AllianceOrd Mantell, Adumar neutralOthers unsettled Quelli SectorToprawa, Yavin, Vjun support AllianceWayland, Mandalore neutralothers unsettled Moddell SectorBakura neutralAnnaj, Riflor unexploredrest unsettled Tion HegemonyMunto Cudro, Chandaar, Ossus neutralMon Calamari, Eredenn unexploredothers unsettled All other sectors unexplored Luke has achieved Jedi Knight status; no additional Jedi candidates discovered yet. Vader, Palpatine yet to be found. Views at the time of this post: 40 Chaos, Panic, Disorder, Destruction.....My work here is done. Grand AKmiralCommander-in-Chief of BEAK Forces(CINCBEAK) BEAK Imperium"To BEAK is Divine!" Link to comment Share on other sites More sharing options...
Master_Xan Posted September 3, 2013 Share Posted September 3, 2013 You made it too easy on yourself. If you want to give the AI a chance, you need to play an HQ only game. I'm interested to see how long this takes. I suspect it will take you a very, very long time to win. Star Wars: Rebellion, A Field Manual"O be wise, what can I say more?" Link to comment Share on other sites More sharing options...
Mitth_raw_nuruodo Posted September 4, 2013 Author Share Posted September 4, 2013 So far they haven't sent a fleet to visit my HQ. I can't be 100% certain they haven't sent probe droids to visit the system. I've tried my hand at some news briefs/propaganda, but I'm finding I'm more of a facts and figures guy. Let me know which you prefer. Chaos, Panic, Disorder, Destruction.....My work here is done. Grand AKmiralCommander-in-Chief of BEAK Forces(CINCBEAK) BEAK Imperium"To BEAK is Divine!" Link to comment Share on other sites More sharing options...
budious Posted September 4, 2013 Share Posted September 4, 2013 I would just build a few hyperspace trap ships and as many a-wing/b-wing as you can stock at rebel hq and just let AI find you. "In the future it will become easier for old negatives to become lost and be 'replaced' by new altered negatives. This would be a great loss to our society. Our cultural history must not be allowed to be rewritten." - George Lucas, 1988. [u.S. Congressional hearing testimony on film preservation.] My old Rebellion site (very web 1.0) - Bud's Korner and Rebellion Strategy Link to comment Share on other sites More sharing options...
Master_Xan Posted September 4, 2013 Share Posted September 4, 2013 Personally, facts are preferred. Except for battles; spicing up a battle with extra details (or a short story-like feel) is always fun. Star Wars: Rebellion, A Field Manual"O be wise, what can I say more?" Link to comment Share on other sites More sharing options...
DarthTex Posted September 6, 2013 Share Posted September 6, 2013 Now that I think about it, it seems to fit that Mitth would be the person to try something crazy like this: 1 material, 1 maintenance point per enemy capital ship . And for an actual game If the AI wasn't so dumb, you shouldn't have lasted a couple hundred days tops. But, it's the Rebellion AI; you should be able to beat it no matter what. It only takes more time when you bury your opponent with huge amounts of resources. It seems to me that you should lose almost all fleet battles just based on the number of opposing ships (unless the AI flubs this as well). If the AI would rather have 1000's of fleets of 10 ships, instead of 10's of fleets with 100's of ships, you could actually win the majority of battles with a minimal number of fleets with a large quantity of ships. Also, probably the only way to win is going to be through attrition. Just keep sabotaging every enemy mine or refinery (both not both to save time), and eventually the enemy will run out of resources and materials for his war machine. Keep the game play coming, I'm definitely interested in how this unfolds Finally, after years of hard work I am the Supreme Sith Warlord! Muwhahahaha!! What?? What do you mean "there's only two of us"? Link to comment Share on other sites More sharing options...
Master_Xan Posted September 6, 2013 Share Posted September 6, 2013 With everything only costing 1, I don't think taking out mines will be an effective strategy. Factories/shipyards are probably a better option. Or personnel; if Mitth can get ahead on operatives, it would give him a numerical edge in one area of the war. Even if the AI has 1000's of small fleets, Mitth won't win every battle. The AI will just retreat repeatedly. Technically, that is a win, but nothing is accomplished. When he goes on the offensive, those fleets will roll up into fewer, larger, fleets. Unless he has interdictors, anyway. Star Wars: Rebellion, A Field Manual"O be wise, what can I say more?" Link to comment Share on other sites More sharing options...
Mitth_raw_nuruodo Posted September 7, 2013 Author Share Posted September 7, 2013 Now that I think about it, it seems to fit that Mitth would be the person to try something crazy like this: 1 material, 1 maintenance point per enemy capital ship .What I can't decide, Tex, is if you're referencing my connection to Thrawn, or if you're saying I, personally, am just that crazy. Please clarify. Aaaaaand, UPDATE! Day 595 - Neimodia bombarded. Losses suffered from Fleet 35: half a dozen troop regiments of various types and 2 gencore 1s Day 621 - Troop Research Complete Day 622 - Death Star 1 arrives at Empress Teta Day 656 - Death Star 2 Arrives at Duros Day 658 - Alliance to Restore the Republic defends Duros form Imperial Superweapon! The Alliance Third Fleet has successfully broken the Imperial blockade of the peaceful planet of Duros today. The brave pilots of Yellow Group were able to eliminate the planet destroying capabilities of the Empire's Death Star 2. All Alliance worlds mourn the loss of the 5,402 lives of the crew of Ardent, a former luxury liner pressed into service after the attacks in the Deep Core Sector almost a year-and-a-half ago. Popular support for the Alliance has increased across the Corellian Sector as a result of Duros's defense. Day 664 - Assault of Drall! The Imperial Navy has executed a retaliatory strike against the planet Drall. One can only assume this to be the Empire's response the the neutralization of their weapon of mass destruction last week. Day 680 - New Plympto liberated; Saccoria, Talus, Corfai, Corellia, Selonia, Tralus, Nubia, Drall UIMO Day 684 - Tralus Liberated Day 686 - Saccoria Liberated Day 688 - Corfai liberated Day 690 - Nubia liberated Day 691 - New Plympto Assaulted, Drall Liberated. I can't keep up with the 43 fleets the Empire has in the Corellian Sector right now. Granted, a lot of them are 1-3 ships and many of those are nothing more than a Galleon or Carrack. It looks like the AI is shaking up their fleet make-up in the sector. I've got half a dozen fleets under construction throughout the galaxy, but only one I trust to be within sight of this much of the Imperial Navy. As such, my plan right now is to fly back and forth, bombarding trooper regiments before the Imps can get GenCores built. I'm not sure yet which of us will abandon the status quo first. Eventually they have to run out of currently manufactured troops, so maybe I'll succeed sooner rather than later. Day 696 - Admiral Daala still seems to be mucking about with her 86 cap ship Fleet 144 in the Unknown Region. Bob is now under Imperail blockade. Day 697 - Corfai Assaulted, Talus liberated. Yag'Dhul (Tapani) under blockade. Day 699 - Othala (Unknown) under blockade. Day 701 - Battle at New PlymptoImperial Navy: 5 Dreads, 6 VSDs, 6 Carracks, 16 TIE Fighters, 1 TIE Bomber, 1 Stoormtrooper RegimentAlliance Navy: 1 Corvette, 8 Neb-Bs, 1 Mon Cal, 4 Gunships, 5 Escort Carriers, 35 X-Wings, 3 A-Wings, Admiral Solo, General Andrimetrum, Commander Jiriss; Luke (around to sabotage if time allows); Captured: Noval Garaint, LabansatSystem: no GenCores, 3 Imperial Fleet Regiments, 3 Stormtrooper RegimentsBattle:18 X-Wings sent after cap ships; 17 X-Wings, 3 A-Wings sent after fightersAll task forces sent against one cap ship after another, retasked when guns were knocked outLosses:Alliance Navy: 1 Neb-B, 2 Gunships, 9 X-Wings, 1 A-Wing; 3 Neb-Bs, 1 Carrier Damaged, don't remember what was damaged previouslyImperial Navy: 1 Carrack, 5 VSDs, all fighters, bomber; 1 Dread damaged Day 702 - New Plympto liberated; Corfai, Selonia, Corellia UIMOSelonia only system in sector with GenCores; Duros, Saccoria being built Day 702 - Galantos (Deep Core) under blockade. Day 718 - Saccoria (Corellia) Assaulted, 1 Gencore 2 built before assault Day 734 - Saccoria (Corellia) liberated through sabotage of garrisons; production of second GenCore 2 resumed. Day 750Coruscant SectorMetellos, Anaxes, Averam, Bilbringi, Chandrilla, Borleias, Corulag, Ruan support Alliance, All but Metellos, Anaxes UIMOVelusia, Coruscant support Empire Deep Core SectorTarkin's Fang neutral, UIMOAll others support Alliance Kuat SectorTepasi, Camaas, Carida, Balmorra, Commenor, Neimodia, Kuat Support AllianceRendili, Arkania Support EmpireAlderaan uncolonized Corellian SectorThings have quieted down here. Still in need of gencores everywhere except Saccoria. Selonia, Corfai, Corellia still occupied with fleets overhead. Tapani SectorKiffex, Ghorman, Fondor, Bestine, Yag'Dhul, Devaron, Abregado Support Alliance; Abregado UIMOThyferra, Mrlsst, Bassadro support Empire Doldur, Unknown Sectors support Alliance; No Imp occupations Borderlands SectorChawza, Taanab support Alliance, providing only resources, no gencores, some troopsVena, Myrkr neutralAmbria, Kashyyyk have green names, no further intelligence received, have been preoccupied elsewhere and haven't followed up.Obroa-skai, Contruum, Togoria, Hapes uncolonized Corporate SectorBonadan, Abo Dreth, Kalla, Rampa support Alliance; Rampa UIMOSaffalore, Ession neutralTrian, Etti IV, Mytus, Orron support Empire Quelli SectorNo change from previous posts, except Mon Monthma enroute to Mandalore to begin Diplomacy mission Mid Rim SectorOnly change here is that diplomacy is done on Ithor, Anobis, and has begun on Ord Mantell, Adumar Raioballo SectorDantooine supports AllianceGravlex Med, Yaga Minor neutralOthers uncolonized Moddell SectorBakura supports AllianceDiplomacy taking place on AnnajAll others uncolonized Tion Hegemony SectorOssus, Chandaar, Munto Cudro neutralMon Calamari, Eredenn unexploredOthers uncolonized All unlisted Sectors/Systems uncolonized or unexplored I have just begun production of a colonization fleet (6 bulk transports and 60 Mon Cal regiments) and will be colonizing the outer rim with the intent of maybe being able to get away from this war of attrition that is frustrating me to no end. [rant]This is not the way Rebellion is supposed to work.[/rant] As a side note, while writing updates I save before I start and don't pay attention to anything that occurs while I write. When the update is done and posted I usually quit outright. Tonight I was interrupted by Daala's fleet showing up at Vulcan (Unknown) where I have my shipyards. The Empire has Interdictor Cruisers now. I wanted to . I'll link the screen grab. (That's 106 Cap ships sitting across from my 2 Dreads. I would say at least half of those 106 are either ISDs or VSDs. The one on the bottom row, all the way to the left, that's Interdictor Cruiser 4.) My fleets are soooooo dead. If anyone wants my RebEd .reb files let me know and I'll email them to you. I'm all for sharing the fun. Chaos, Panic, Disorder, Destruction.....My work here is done. Grand AKmiralCommander-in-Chief of BEAK Forces(CINCBEAK) BEAK Imperium"To BEAK is Divine!" Link to comment Share on other sites More sharing options...
Mitth_raw_nuruodo Posted September 8, 2013 Author Share Posted September 8, 2013 Double post, but... Day 755 - Assault Frigate Research Complete (7 of 11) Day 760 - Assualt on Tralus (Corellian) Day 781 - Assault on Drall (Corellian) Day 786 - Orbital Bombardment of Chawza (Borderlands) - 1 refinery, 3 trooper regiments destroyed Day 791 - Tralus liberated Day 851 - Borleias (Coruscant) liberated Day 864 - Liberator Cruiser Research Complete (8 of 11) Day 914 - Orbital Bombardment of Fondor (Tapani) - several Mon Cal regiments destroyed Day 915 - Rampa (Corporate) Liberated, Thrawn evaded capture leaving the system Day 920 - Assault on Tralus (Corellian) Day 921 - Borleias (Coruscant) liberated via Master Skywalker's sabotage missions Day 921 - Fresia (Deep Core: Shipyard and Ship Design Research Facility) under Imperial blockade by Death Star 1 (and attached fleet) Day 922 - Chandrila (Coruscant) liberated; All Soruscant Sector Systems support Alliance Day 925 - Imperial Troops stationed on Bilbrini (Coruscant): 56 Army, 21 Dark, 23 Storm; 2 GenCore 1s, 1 LNR 2 Day 926 - Kuat (Kuat: Construction Yards) under blockade. The Empire seems to be going for the 'blockade all manufacturing systems' approach. This could get interesting. Day 927 - Blibringi (Coruscant) liberated. 1 Neb-B, 1 X-wing, 1 A-Wing destroyed by LNR 2 Day 927 - Altair IV (Unknown: Construction Yards) under blockade Day 927 - Fleet orbiting Fresia gone, research resuming Day 929 - Mytus (Corporate) liberated Day 934 - Tepasi (Kuat: Shipyards) under blockade. I'm moving fleets under construction to no systems every few days, so as not to get caught by an Interdictor. It's getting to be rather stressful. I want to minimize time spent between when the ship is built and the time I can task it somewhere, so don't want to deploy them to the outer rim, but I don't want them destroyed as soon as they're built. Maybe I'll just suck it up and send them away. I'll let you know if I send them out. Day 937 - Orbital bombardment of Bestine (Tapani): 3 (of 4) Mon Cal regiments destroyed Day 940 - Trian (Corporate) liberated; Covell Captured Day 941 - Trian under blockade Day 944 - Assault on New Plympto (Corellian) Day 955 - Ruan (Coruscant) liberated Day 956 - Assault on Nubia (Corellian) Day 959 - Velusia (Coruscant) liberated Day 962 - Averam - (Coruscant) liberated. Intelligence indicates a fleet over Coruscant I can't tackle at this point in the game, including an Interdictor. I am returning to the Corellian Sector to re-liberate those systems. Day 965 - Assault on Saccoria (Corellian) Day 973 - CC-9600 Frigate research complete (9 of 11) Day 975 - Talus (Corellian) assaulted Day 980 - Abregado (Tapani) liberated. I know I said I was going elsewhere, but I thought I'd go for easier resources first. Day 982 - Bassadro liberated Day 988 - Mrlsst liberated Day 989 - Assault on Bilbringi (Coruscant) Day 989 - Thyferra (Tapani) liberated Day 994 - New Plympto (Corellian) liberated Day 996 - Drall (Corellian) liberated Day 997 - Somewhere along the line I managed to capture Bevel Lemelisk. *shrugs* Day 998 - Nubia (Corellian) liberated Day 1000 - Talus (Corellian) liberated In place of a sector by sector break-down of support I submit this image. Views at time of posting: 140 Chaos, Panic, Disorder, Destruction.....My work here is done. Grand AKmiralCommander-in-Chief of BEAK Forces(CINCBEAK) BEAK Imperium"To BEAK is Divine!" Link to comment Share on other sites More sharing options...
DarthTex Posted September 9, 2013 Share Posted September 9, 2013 What I can't decide, Tex, is if you're referencing my connection to Thrawn, or if you're saying I, personally, am just that crazy. Please clarify.I'm saying that you personally are that crazy Maybe "fool hardy" would be more accurate? Or is it "fool hearty"? Finally, after years of hard work I am the Supreme Sith Warlord! Muwhahahaha!! What?? What do you mean "there's only two of us"? Link to comment Share on other sites More sharing options...
Master_Xan Posted September 9, 2013 Share Posted September 9, 2013 I think after my current game, I will try this myself. In my game, we just got interdictors. Not sure what will happen with that; definitely changes the rules of war. I'm interested to see if you can keep your new construction in the core or are forced to send them out for self-preservation. Star Wars: Rebellion, A Field Manual"O be wise, what can I say more?" Link to comment Share on other sites More sharing options...
Mitth_raw_nuruodo Posted September 11, 2013 Author Share Posted September 11, 2013 @Tex: Merriam-Webster says it's 'foolhardy.' @Xan: Let me know if you want my rebed files. I'd be happy to share them. General update: I've had a busy week so far, and haven't had time to play for a few days. I'll (hopefully) get back into it in the next day or so. Chaos, Panic, Disorder, Destruction.....My work here is done. Grand AKmiralCommander-in-Chief of BEAK Forces(CINCBEAK) BEAK Imperium"To BEAK is Divine!" Link to comment Share on other sites More sharing options...
Master_Xan Posted September 11, 2013 Share Posted September 11, 2013 I need to figure out Tex's mapping stuff. I do want that. Star Wars: Rebellion, A Field Manual"O be wise, what can I say more?" Link to comment Share on other sites More sharing options...
Mitth_raw_nuruodo Posted September 15, 2013 Author Share Posted September 15, 2013 Xan, PM Tex your email address and ask him for the files. He's happy to share, or he was as of a couple months ago. AAAAAAAAAANNNNNND, UPDATE:Day 1002 - Tralus liberated (Corellian) Intel places Coruscant ripe for the picking. Will investigate further. Day 1004 - Corfai liberated (Corellian) Day 1008 - Tarkin's Fang (Deep Core) declares neutrality, Alliance fleet leaves orbit and Tarkin's Fang joins Alliance Coruscant proved to be a trap. It is unclear now if I had faulty Intel, or if a fleet was moved in after the fact. Day 1025 - Assault on Corfai (Corellian) It occurs to me, I could strip every Imperial system of mines and refineries, and they would be able to hold the system until I finally got around to sabotaging or bombarding their troops. This adds a whole new facet to the game. Day 1042 - Assault on Tralus (Corellian) Day 1053 - Assault on Saccoria (Corellian) Day 1065 - Bilbringi (Coruscant) liberated Day 1072 - Bilbringi (Coruscant) assaulted Day 1074 - Assault on Alderaan (Kuat); 1 Mon Cal regiment defeated 1 Imp Army, 5 Stormtrooper and 3 Imp Fleet regiments; system had (on more than 1 occasion) had 3 mines built and shipped when Imperial fleet entered the system. I think Alderaan may have become a staging point for the Imperial Navy, and my having troops there was seen as a threat. Day 1088 - Assault on Balmorra (Kuat): system resources limited to mines and refineries Day 1095 - Assault on Talus (Corellian) I have decided to scrap all mines and refineries on systems lacking dual shield generators under blockade, so as to deny them to the Empire. Once proper shielding is installed I will build more mines/refineries to replace my losses. Day 1102 - Dauntless Cruiser research complete (10 of 11) All new production has halted. I need to work on a refined mineral surplus Day 1107 - Assault on Nubia (Corellian), no facilities of any sort on system Day 1122 - Assault on Drall (Corellian) Day 1124 - Assault on Carida (Kuat) Day 1134 - Balmorra (Kuat) liberated Day 1145 - Talus (Corellian) liberated Day 1146 - Tralus (Corellian) liberated Day 1147 - Saccoria (Corellian) liberated Day 1148 - Corfai (Corellian) liberated Day 1149 - New Plympto (Corellian) liberated Day 1150 - Nubia (Corellian) liberated Day 1153 - Drall (Corellian) liberated. Selonia and Corellia seem to be closed to me, until I can create some maintenance shortfalls for my enemies. Production resumed, focusing on GenCore 2s, resources and (to a far lesser extent) fleet production Day 1160 - Assault on Balmorra (Kuat) Day 1165 - Battle at Carida losses: 1 a-wing, 4 b-wings vs. 1 ISD, 5 VSDs, lots of fighters, 4 interceptors, 4 bombers Day 1165 - Carida (Kuat) liberated Day 1168 - Saccoria (Corellian) assaulted Day 1178 - Battle of Arkania lost 1 a-wing, 22 b-wings from fleet 3 Day 1178 - Arkania (Kuat) liberated, Villar, Orloc Captured Day 1179 - Assault on Corfai (Corellian) Day 1187 - Assault on Velusia (Coruscant) Day 1201 - Research Exhausted! Bulwark Battlecruiser Research Complete![side note]I haven't seen one of these in YEARS! I've been playing Reloaded for so long, I look forward to seeing the Bulwark in action again.[/side note] Day 1203 - Saccoria (Corellian) liberated So I find that I'm not used to having so little in the way of refined minerals. As I recall, in previous rebed modifications I made all production half-price both to build and maintain, because I do (despite the general impression I've left around the forum as being strictly Rebel) occasionally play as the Imps, and up until now I've been lazy in my attempts at creating large fleet battles. As a result I've gone with a rebed edit to be used by both sides. I have actually done a better job of getting big fleets from the AI with this method than all previous attempts. I think I may have found my next attempt at large scale fleet engagements: no ship production research, both sides 1 RM & 1 MP for cap ships and 1 & 0 for fighters. Day 1217 - Balmorra (Kuat) liberated Fleet 27 - 8 A-Wings Day 1226 - Velusia (Coruscant) liberated Day 1227 - Battle of Bilbringi - 1 X-Wing, 5 A-Wings Day 1228 - Griff Captured Day 1229 - Bilbringi (Coruscant) liberated Day 1231 - Battle of CoruscantAlliance Fleet 3Task Force 1: 1 Assault Frigate, 4 LiberatorsTask Force 2: 5 LiberatorsTask Force 3: 1 Dread, 5 Mon CalsTask Force 4: 5 Neb-BsTask Force 5: 1 Neb-B, 2 Corvettes, 2 GunshipsTask Force 6: 5 Escort CarriersTask Force 7: 5 Escort Carriers57 X-Wings, 30 A-Wings, 27 B-WingsImperial Fleets56 Galleons, 1 ISD (Judicator), 22 Fighters, 30 InterceptorsSystem1 KDY-150, 3 GenCore 1s, 1 DS Shield, 5 mines, 1 refinery, 7 Army Regiments, 17 Fleet Regiments Losses:Alliance: 7 X-Wings, 5 A-Wings, 15 B-Wings destroyed; Assault Frigate damagedImperial: Judicator, 28 (exactly half) galleons, all fighters, interceptors destroyed; 5 galleons damaged Day 1233 - The Alliance has Seized the Imperial capital system of Coruscant. Day 1233 - Menndo, Pellaeon Captured Day 1241 - Assault on Velusia (Coruscant) Day 1243 - Velusia (Coruscant) liberated Day 1260 - Velusia (Coruscant) bombarded back into the stone age. Fleet in orbit consisting of 105 cap ships. Day 1270 - Averam (Coruscant) bombarded, all facilities destroyed (from now on I'll just refer to this as 'leveled') Day 1303 – Orron (Corporate) liberated Day 1306 – Etti IV (Corporate) liberated Day 1313 – Ebaq (Deep Core) leveled Day 1313 – Sending Luke around the galaxy to find potential Jedi Day 1336 – Orron (Corporate) leveled Day 1348 – Trian (Corporate) leveled Day 1349 – Saffalore (Corporate) leveled Day 1355 – Corellia (Corellian) liberated, Shenir Rix captured Day 1356 – Corfai (Corellian) liberated Day 1357 – Ghorman (Tapani) leveled, no system resources left Day 1358 – Kiffex (Tapani) leveled, 1 system energy, no raw materials left Day 1363 – Selonia (Corellian) liberated Day 1394-1395 – Empress Teta (Deep Core, Advanced Training Facilities) leveled Day 1410 – Eredenn (Tion Hegemony) liberated Day 1422 – Kashyyyk (Borderlands) liberated Day 1425 – Fresia (Deep Core, Advanced Shipyards) leveled Day 1427 – Galantos (Deep Core, Advanced Construction Yards) leveled Day 1433 – Khomm (Deep Core) leveled Day 1471 – Luke on Jedi Training with Wedge, Borsk, Bren, Roget Day 1495 – Metellos (Coruscant) leveled Day 1500 – Corulag (Coruscant) leveled Chaos, Panic, Disorder, Destruction.....My work here is done. Grand AKmiralCommander-in-Chief of BEAK Forces(CINCBEAK) BEAK Imperium"To BEAK is Divine!" Link to comment Share on other sites More sharing options...
Mitth_raw_nuruodo Posted September 15, 2013 Author Share Posted September 15, 2013 At this point the Empire has a couple big fleets floating around trying to avoid Maintenance Shortfalls. They have 1 SY, 5 ASY and 1 refinery on Ambria, which, as you can see here is their only system. I have mines or refineries under production for all the unsettled systems. I now have two options: create a bigger fleet to take out their remaining system, or wait them out. My shipyards are working on number 1, and I'm holding to option 2 while option 1 resolves. Views at time of posting: 213 (Please forgive the split post, but I'm encountering technical issues with the site this evening.) Chaos, Panic, Disorder, Destruction.....My work here is done. Grand AKmiralCommander-in-Chief of BEAK Forces(CINCBEAK) BEAK Imperium"To BEAK is Divine!" Link to comment Share on other sites More sharing options...
DarthTex Posted September 19, 2013 Share Posted September 19, 2013 I need to figure out Tex's mapping stuff. I do want that.Figure out what? It's ready to go Finally, after years of hard work I am the Supreme Sith Warlord! Muwhahahaha!! What?? What do you mean "there's only two of us"? Link to comment Share on other sites More sharing options...
Master_Xan Posted September 19, 2013 Share Posted September 19, 2013 My PM doesn't work (never sends messages). Can you send me the stuff, Tex? Star Wars: Rebellion, A Field Manual"O be wise, what can I say more?" Link to comment Share on other sites More sharing options...
Mitth_raw_nuruodo Posted September 19, 2013 Author Share Posted September 19, 2013 Can you receive PMs? I can send you his email that way if it works. Chaos, Panic, Disorder, Destruction.....My work here is done. Grand AKmiralCommander-in-Chief of BEAK Forces(CINCBEAK) BEAK Imperium"To BEAK is Divine!" Link to comment Share on other sites More sharing options...
Mitth_raw_nuruodo Posted September 20, 2013 Author Share Posted September 20, 2013 Apologies again for the double post, but I had an update, and Xan didn't reply. So there. Day 1513 – Battle of Vulcan (Unknown)Alliance FleetTask Force 1: 2 Dauntless, 1 Assault Frigate, 4 LiberatorsTask Force 2: 7 LiberatorsTask Force 3: 1 Liberator, 1 Dread, 6 Mon CalsTask Force 4: 7 Neb-BsTask Force 5: 1 Neb-B, 3 Corvettes, 2 GunshipsTask Force 6: 1 Corvette, 6 Escort CarriersTask Force 7: 8 Escort CarriersTask Force 8: 1 CC-770088 X-Wings, 63 A-Wings, 46 B-WingsImperial Fleet11 ISD, 5 VSD, 5 Dreads, 2 Carracks, 1 Interdictor, 1 Escort Carrier, 60 Fighters, 13 Interceptors, 10 BombersOutcomeAlliance: 3 Mon Cals, 1 Liberator, 2 Dauntlesses damaged; 9 A-Wings, 10 B-Wings, 6 X-Wings destroyed (1 Dauntless, 1 Mon Cal stuck in system)Imperials: Utter loss Day 1516 – Mon Cal hyperdrive restored to functionality Day 1522 – Dauntless hyperdrive functionality restored, damaged ships enroute to Tepasi (Kuat) for repairs Day 1545 – Jedi Training mission complete: Wedge, Borsk raised to Trainee; Bren, Roget raised to Student. Wedge (Diplomacy Rating 0) tasked to Nirauan (Mid Rim, former capital) to bring popular support back to 100% after HQ was moved. I want to get his diplomacy skills up some before sending him back for more training. Day 1549 – Headquarters arrives at Nelvaan (Arkanis). Fleet showed up over starting capital 141 days ago, so HQ was moved across the galaxy. Day 1581 – Reinforced Fleet 3 departs Kashyyyk (Borderlands) for Ambria (Borderlands) Day 1582 – Battle of Ambria (Borderlands, Empire’s sole remaining system)Alliance FleetTask Force 1: 4 Bulwarks, 5 Dauntless CruisersTask Force 2: 2 Dauntless Cruisers, 1 Assault Frigate, 8 LiberatorsTask Force 3: 3 Liberator, 3 Dreads, 5 Mon CalsTask Force 4: 7 Neb-BsTask Force 5: 1 Neb-B, 3 Corvettes, 2 GunshipsTask Force 6: 1 Corvette, 6 Escort CarriersTask Force 7: 8 Escort CarriersTask Force 8: 1 CC-7700, 1 CC-9600124 X-Wings, 76 A-Wings, 62 B-WingsImperial Fleet36 Galleons, 2 Fighters, 37 Interceptors, 14 BombersOutcomeAlliance: 1 Bulwark damaged; 2 A-Wings, 3 B-Wings, 4 X-Wings destroyedImperials: Total loss Day 1583 – All troops stationed on Ambria have been bombarded. 4 ASY and 1 refinery remain. Large fleet was inbound, too big for me to tackle without significant losses. I opted to fight another day. I know of 450 MP worth of liabilities for the Empire, with no only 1 refinery to their name. I plan to wait for maintenance shortfalls to cripple them. Day 1584 – Intelligence reports Ambria (Borderlands) has declared neutrality. Diplomacy will NOT commence as I would like to be able to find the Imperial personnel tasked to conduct their own diplomatic missions. Day 1619 – Jedi Training mission complete: Borsk and Bren are Jedi Students; Roget is now a Jedi Knight. New Jedi Training mission commences Day 1700 – Borsk and Bren remain Students despite Force growth. Roget experiences no growth. The students will resume training. Roget will be returning to the galaxy at large Day 1719 – Vader, Palpatine and several other Imperial personnel on 268 cap ship fleet (with 397 TIEs, Brandei Commanding, no troops and 71 personnel [mostly spec. forces]) in Coruscant Sector. Day 1750 – Diplomacy commencing at Ambria (Borderlands), using non-diplomats Day 1765 – Owing to my impatience, Mon Mothma and Leia have joined the diplomatic mission to Ambria. Day 1770 – Bren and Borsk elevated to Knighthood. As I don’t have a transport nearby, training will reconvene. Day 1771 – 87 ship fleet with 168 TIEs wandering around Corellian Sector, 3 personnel (unsure who) Day 1779 – Wedge earns 1 point of diplomacy! Day 1788 – Abmria (Borderlands) joins Day 1835 – Screed and Spec. Forces in Corellian Sector Imperial fleet Day 1857 – Borsk Fey’lya is now a Jedi Master. Wedge and Bren will commence additional training. Day 1913 – Chandrila (Coruscant) leveled Day 1917 – Battle at CorelliaAlliance FleetTask Force 1: 1 9600, 9 Bulwarks, 5 Dauntless CruisersTask Force 2: 9 Dauntless Cruisers, 6 LiberatorsTask Force 3: 6 Liberators, 3 Dreads, 6 Mon Cals, 1 Bulk CruiserTask Force 4: 8 Neb-BsTask Force 5: 2 Neb-Bs, 2 Corvettes, 2 GunshipsTask Force 6: 2 Corvettes, 6 Escort CarriersTask Force 7: 8 Escort CarriersTask Force 8: 2 CC-7700s (Admiral Solo, General Neva, Commander Tallon, Admiral Willard, Commander Snunb)Red Group: 206 X-WingsBlue Group: 205 X-WingsGreen Group: 305 A-WingsGold Group: 268 B-WingsSystem: Commander KarrdeImperial Fleet25 VSD, 16 ISD, 1 Interdictor, 1 Escort Carrier, 18 Dreads, 23 Carracks, 126 Fighters, 15 Bombers, 15 InterceptorsOutcomeAlliance: 9 Bulwarks, 4 Dauntless Cruisers Damaged (6 Bulwarks, 3 Dauntless Cruisers not hyperspace capable); 20 X-Wings, 21 A-Wings, 80 B-Wings destroyedImperials: Total loss, Screed Captured Day 1931 – Velusia (Coruscant) leveled; no system resources or energy available on Velusia, Corulag, Chandrila or Bilbringi. Day 1948 – Jedi Training mission complete. No Rank changes, despite Wedge’s growth. Will conduct further training with Wedge only. Day 1949 – Anaxes (Coruscant) leveled Day 1954 – I am walking away to take my dog for a walk. Game is set on very slow with message window open. Let’s see what happens… Day 1982 – Returned from the walk: Borleias bombarded now has no materials or energy, Capital Ship (Dauntless) repaired, Chandrila bombarded and Bilbringi bombarded. Lots of fighter squadrons deployed to Empress Teta (closest Deep Core system to Coruscant Sector). Popular support is suffering due to the constant bombardments (lately they’ve been to eliminate trooper regiments). I will be taking Drayson and Master Fey’lya with restoring Alliance support. Day 2006 – Ruan (Coruscant) leveled (those two refineries were apparently crucial to my cause…) Day 2015 – Jedi Training mission complete. Wedge is now a Jedi Student. Training will resume with Bren only. Day 2022 – Imperial fleet is down to 242 ships Day 2027 – 2 Bulwarks, 1 Dauntless repaired, 1 shipyard has finished its fighter production Day 2048 – Diplomatic reinforcements are being called in after further bombardments in the Coruscant Sector Day 2081 – Until further notice, Bren does not go on Jedi Training missions. He just isn’t progressing. Training will resume with Jiriss and Antilles. Day 2105 – Battle at RuanAlliance FleetTask Force 1: 4 9600s, 4 Bulwarks, 8 Dauntless CruisersTask Force 2: 8 Dauntless Cruisers, 8 LiberatorsTask Force 3: 8 Liberators, 3 Dreads, 6 Mon Cals, 1 Bulk CruiserTask Force 4: 8 Neb-BsTask Force 5: 2 Neb-Bs, 2 Corvettes, 2 GunshipsTask Force 6: 2 Corvettes, 6 Escort CarriersTask Force 7: 8 Escort CarriersTask Force 8: 2 CC-7700s (Admiral Solo, General Neva, Commander Tallon)Red Group: 303 X-WingsBlue Group: 302 X-WingsGreen Group: 480 A-WingsGold Group: 386 B-WingsSystem: Commander SnunbImperial Fleet89 VSD, 22 ISD, 1 Interdictor, 3 Escort Carrier, 34 Dreads, 77 Carracks, 8 Lancers, 193 Fighters, 21 Bombers, 106 Interceptors, 18 Defenders (I may have missed or added 1-2 of each fighter type. My eyes really wanted to give out after all that scrolling.) Emperor Palpatine, Darth Vader, Ozzel, Commander Brandei, Thrawn, Daala, Pter Thanas and lots of Spec Forces are embarked upon Imperial Dreadnaught Harbinger. OrdersMy plan today is to send out my A- and X-Wings to work on their fighters. The B-Wings and capital ships will be held back (no orders) at first. I want to chip away at that Interceptor screen before letting my B-Wings loose, and my capital ships tasked with eliminating enemy fighters didn’t make it to the engagement before the Empire’s fighters were destroyed. The other benefit is that my B-Wings will have time to group. All task forces and fighter groups are set to surround their targets. I’ve tried both “Surround” and “Stand off” tactics, and prefer surround. So, with no further ado, let the battle begin. As it turns out, I have so many fighters I can’t zoom in close enough to tell the difference between Carracks and Lancers. I can’t find my nav points either. First shots have been exchanged. Imperial fighters are bypassing my fighters with what I assume are orders to target my B-Wings. Task forces 4-7 are being tasked with the destruction of the enemy’s fighters at this time. The Imperial fighters have engaged my B-Wings. Gold Group is released to target Imperial Capital Ships in an effort to get them near Task Forces 4-7. They will be directed to escort one of those Cap Ships to keep the Imperial fighters in range. All Alliance vessels have now been tasked with fighter elimination. Task forces 1-3 are slowly making their way to the engagement zone. Imperial advance ships (Carracks) are nearly to the halfway point between starting zones. All Imperial fighters are destroyed (Alliance fighters remaining: Red: 302, Blue: 272, Green: 457, Gold: 264). Imperial Carracks have passed the halfway point. These vessels are now my targets. Vanguard Carracks destroyed, targeting Lancers. When Lancers are destroyed I will revert to being lazy and target capital ships. Lancers destroyed. Task Force 1 has been destroyed. All Imperial Star Destroyers have been destroyed. Task Force 4 has been destroyed. 4 ships remain in Task Force 2, but are all disabled. Task force 3 is down to 1 Mon Cal (disabled), 3 Dreads and the Bulk Cruiser remain undamaged. Task force 5 is down the 2 Neb-Bs. Task Forces 6 and 7 are intact. 1 Escort Carrier has damaged shields. Task Forces 5 & 3 have been destroyed. Task Force 7 keeps loosing ships. Fighters are going to be tasked individually from this point on. I’m starting with the ships in the lead, and will work my way back, hoping to preserve my CC-7700s. Task Force 7 has been destroyed. There are some stragglers in the Imperial Fleet picking off those of my ships which are remaining behind for whatever reason. Plan was successful! CC-7700s survived the battle without firing a shot or being shot at. OutcomeAlliance: 1 Corvette, 4 Escort Carriers, 2 Liberators, 1 Dauntless, 2 7700s and 1 Assault Frigate survived (Corvette, 1 Carrier, 7700s undamaged); 452 A-Wings, 203 B-Wings, 571 X-Wings remainImperials: Fleet completely lost. Palpy, Vader, Ozzel, Brandei, Thrawn and Daala Captured. Pter Thanas killed. The yoke of Imperial tyranny has been removed. The Rebel Alliance has driven out the Imperial oppressors and scattered them to the distant corners of the galaxy. United in victory, the courageous warriors of the Rebel Alliance celebrate the birth of a new era. The immense task of rebuilding the galaxy lies before them. The pursuit of peace and justice is never complete. The leaders of the Alliance must remain alert. Elements of the dark side are always present. Even now there may be a new dark force rising. While that was one hell of a challenge, I'm never doing that again. If anyone wants my RebEd files get me your email address and I would be happy to share them. Firsts for me this time around: blowing up the Death Star, blowing up a second DS, not getting Leia to learn her heritage, spending more than 2000 days in game (without intentionally stalling to level up Luke/Leia or fill every system energy point), having nearly all my capital ships destroyed but only losing <17% of my fighters, nearly losing all my capital ships in a fleet battle I chose to make happen, seeing enemy fleets made up of more than 75 capital ships, opponent decimating my systems (to the point that they no longer have system energy), I feel like there were a couple others which I can no longer remember... I think you should definitely give this a shot. Questions, anyone??? Views at time of post: 271 Chaos, Panic, Disorder, Destruction.....My work here is done. Grand AKmiralCommander-in-Chief of BEAK Forces(CINCBEAK) BEAK Imperium"To BEAK is Divine!" Link to comment Share on other sites More sharing options...
DarthTex Posted September 20, 2013 Share Posted September 20, 2013 My PM doesn't work (never sends messages). Can you send me the stuff, Tex?Sent Finally, after years of hard work I am the Supreme Sith Warlord! Muwhahahaha!! What?? What do you mean "there's only two of us"? Link to comment Share on other sites More sharing options...
Master_Xan Posted September 20, 2013 Share Posted September 20, 2013 Apologies again for the double post, but I had an update, and Xan didn't reply. So there. Day 1545 – Jedi Training mission complete: Wedge, Borsk raised to Trainee; Bren, Roget raised to Student. Wedge (Diplomacy Rating 0) tasked to Nirauan (Mid Rim, former capital) to bring popular support back to 100% after HQ was moved. I want to get his diplomacy skills up some before sending him back for more training. Questions, anyone???Sorry... Why are you bothering to up Wedge's diplomacy? Does that impact his Jedi training missions or something? That battle... that's huge. Bigger than any I ever had. I think I may try this. And right after I do, I'm going to lower all costs to 1/1 for both sides to get even bigger fleet engagements! My PM doesn't work (never sends messages). Can you send me the stuff, Tex?Sent Got it. I'll go through it all when I have time. Star Wars: Rebellion, A Field Manual"O be wise, what can I say more?" Link to comment Share on other sites More sharing options...
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