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darthvader-rj started following budious
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darthcircuit started following budious
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Question regarding Windows 8 and RebED/Rebellion
Windows programs require "registry" entries created by the installer to operate properly. You can find the files you will need here.
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DDRAW error when entering space battle
Have you tried updating DirectX to the latest version through Windows Update on the Windows XP Sp3 client? You can also try these DirectX End-User Runtimes (June 2010) which were the latest version of the Windows XP DirectX 9.0c libraries (from my brief search).
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How to run Rebellion on Windows 7 64 bit operating system?
The easy way is to use a virtual machine with Windows XP 32-bit installed as a guest OS. If you want to install it directly on Win7 x64, then look here: viewtopic.php?f=32&t=28308
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Source Code (attempt # 357)
I figure in the case of Outcast and Academy, since both games were Quake III engine based, very few specific modifications were made to support the features added by Raven to underlying engine code licensed from ID. Since ID had already open sourced QuakeIII many years ago, there were very few direct economic costs in terms of programming hours spent on the engine modification, so contributing those to the community would ensure free promotion and active use of the games for years to come. Keep in mind, open sourcing the engine does not include the game art (models, map, characters). Rebellion, on the other hand, is a pure in-house development. Now, while ownership may reside with the developer, Coolhand, it's certainly contractually subjective, and they maintain a copy for patching and maintenance purposes. They may, read most definitely, still need the approval of LEC (~Disney) to release any such code. In this case, some bean counter is only going to look at the programming hours involved and decide it's not in their interest to give anything away for free. I'm still waiting for Microsoft to make Windows 95 and Windows NT 4.0 open source too.
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Source Code (attempt # 357)
The source code is going to be owned by company they did the work for, in this case, Coolhand contracted by LucasArts. LEC will own the code, and despite anything communications these people may be willing to engage in, and possibly share insight into the internal operations, it would be highly doubtful any of them retain a personal copy of the code, and if they did, would be in breach of contract, and violating copyright of Coolhand, LEC by doing so. In all likelyhood, the only copy of the source code was hosted on a server at LucasArts, which bit the dust many years ago, and the old backups were probably tossed out as garbage by an IT intern. I'd be suprised if LEC even has a copy of the source code available for themselves. Good luck though, love to see you prove me wrong.
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Strategy Guide and Hosting
Not to mention you can level up Luke relatively safely if you find a 'soft' planet (ie. no general and few troops) with the Emperor or Vader doing some mission work. Pair Luke with Han or another strong espionage/combat character as active mission characters, then I'd recommend another reasonably strong espionage/combat character(s) (eg. Chewbacca) as the mission decoy, use more than one if the planet is not 'soft' but not superiorly guarded either. With Han's transport speed bonus, you could do a mission about every 8-10 days from a neighboring Rebel planet next to the target Imperial planet. Target the Emperor or Vader for a Abduction attempt, you might even succeed, and if you don't, Luke comes back much stronger each time. Win-Win.
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Opening Moves
Here's my unabridged, original and untouched strategy guide, circa 1999.
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Help with installtion on new computer.
Read this thread for downloads: viewtopic.php?f=32&t=28308 Short story: The game installer runs in 16-bit, Microsoft dumped 16-bit application support in 64-bit operating systems. The installed game is 32-bit though, so with some manual patching it can run directly on a host 64-bit system. If that sounds too complicated, then the slightly less complicated option is to install a virtual machine application (VirtualBox, VMware, etc.) and use Windows XP 32-bit as a guest operating system to install the game normally.
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Where are they now?
Well married doesn't mean you're getting it everytime you're wanting it. I may not be married, but I know enough married people to know that.
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Where are they now?
Let's call *sex* for what it is... jerking off works for me.
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Head-to-Head on 64 Bit machines
I should have been more specific, unedited or synchronized changes. If both clients have loaded the same edits RebEd multiplayer works. Same with the client executables, just so long as you use the same version or modified .exe they should connect.
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Head-to-Head on 64 Bit machines
It should probably work for 32-bit and 64-bit mixed hosts so long as the game files are the same, unedited by RebEd. The host differences are transparent to the game executable.
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George Lucas gets baby girl.
Good luck with that, maybe you can ask Disney to release Song of the South uncut on DVD/Blu-ray while you're at it.
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Might just lose...
I would just build a few hyperspace trap ships and as many a-wing/b-wing as you can stock at rebel hq and just let AI find you.
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Star Wars Rebellion - x64 Installer (Beta 4)
There's a thread in the reloaded forum that's a bit newer with fresh package of files and cleaned up instructions, so check here from now on. viewtopic.php?f=32&t=28308
budious
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