I posted this in Newbies because I'm sure it's something that you'll have answered before. I did search, but couldn't find what I wanted.
I played the game pretty extensively a couple of years ago. My biggest gripe was with the way I could beat the AI at spec ops. From memory, my troop of super tough guys would wipe out all defences on a planet and then my troops would invade. Fair enough if the AI could do the same. It couldn't come close though.
So, I'd like a mod that:
1. Downplays the value of one sides character spec ops (I'd be that side).
2. If what I read about poor AI development of the Force is true, a mod that has no unknown force types and that has Luke already as a master (if I'm playing as the Empire)
Does that sort of thing exist? Thanks .
btw, I prefer to be the Empire, although I realise that any "realistic" mods will probably force me to be the Rebels.
Question
Bromley
I posted this in Newbies because I'm sure it's something that you'll have answered before. I did search, but couldn't find what I wanted.
I played the game pretty extensively a couple of years ago. My biggest gripe was with the way I could beat the AI at spec ops. From memory, my troop of super tough guys would wipe out all defences on a planet and then my troops would invade. Fair enough if the AI could do the same. It couldn't come close though.
So, I'd like a mod that:
1. Downplays the value of one sides character spec ops (I'd be that side).
2. If what I read about poor AI development of the Force is true, a mod that has no unknown force types and that has Luke already as a master (if I'm playing as the Empire)
Does that sort of thing exist? Thanks
.
btw, I prefer to be the Empire, although I realise that any "realistic" mods will probably force me to be the Rebels.
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