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Reality in the melting pot...


Jahled
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You guys have simply got to read this I read today bored out of my skull in the Pakistani Embassy...from the Guardian newspaper:

 

 

Reality in the melting pot

 

According to 'multiverse' theorists, life as we know it could be nothing but a Matrix-style simulation

 

Paul Davies

Tuesday September 23, 2003

The Guardian

 

Five hundred years ago it was widely believed that the Earth lay at the centre of the universe and mankind was the pinnacle of creation. Then along came Copernicus and showed that our planet was merely one of several orbiting the sun. Since then the lesson of Earth's mediocrity has been reinforced again and again: ours is a typical planet around a typical star in a typical galaxy, of which there exist untold billions.

The Copernican principle - that our location in space is unremarkable - is the default assumption for most scientists. But recently this principle has been challenged by a group of cosmologists who claim that what we have all along been calling "the universe" is nothing of the sort. Rather, it is a tiny fragment of a much vaster and more elaborate system that, for want of a better word, has been dubbed "the multiverse".

 

The basic idea is simple. Cosmologists think the universe began with a big bang about 14bn years ago. This means we can't see anything farther than 14bn light years away, however good our telescopes may be, because light from those regions hasn't had time to reach us yet. But this doesn't mean there is nothing there, and for decades astronomers supposed that what lies beyond this horizon in space is likely to be more or less the same as we observe in our cosmic backyard - just more galaxies.

 

Now this assumption is in serious doubt following major developments in fundamental physics. A key premise of the more-of-the-same view of the universe is that the laws of physics are identical everywhere and for all time. But physicists have found that some features of nature thought to be law-like might actually be frozen accidents - properties that were locked in only as the universe cooled from its fiery birth.

 

Take the mass of the electron. Why does it have the value it does? Well, maybe the mass isn't decided in advance once and for all by some deep law, but just comes out at random, like the throw of a die, in the searing maelstrom of the big bang. In which case, it could come out differently somewhere else. In the same way, the strength of gravity or the number of space dimensions might also vary from place to place.

 

There is no evidence for any substantial variation in these features out as far as our best telescopes can peer. But that is no guarantee that a trillion light years away it will be the same. Electrons could be heavier there or space might have five dimensions. A God's-eye view of the cosmos would then resemble a patchwork quilt, with a haphazard pattern of properties. What we took to be universal laws of physics would be relegated to mere by-laws, appropriate only to our local "Hubble bubble", while far out in space other "bubbles", possibly generated by other big bangs quite distinct from ours, possess other laws.

 

Multiverse enthusiasts bolster their claims by pointing to the astonishing bio-friendliness of the universe. It has long been known that the existence of life depends rather sensitively on the exact form of the laws of physics. Change things a bit and life would never have happened. This looks suspiciously flukey, but it can be readily explained by the multiverse. Most of the cosmic patches in the quilt will be sterile, their physics all wrong for making life. Only here and there, in rare patches where all the numbers come out right, will life arise and observers like us evolve to marvel at it all.

 

History has thus turned full circle. According to the multiverse theory, if you look at Earth's location in space on a grand enough scale, then it does occupy a special and privileged position, namely one that can support life. Like winners in a gigantic cosmic lottery, we find ourselves in a rare bio-friendly patch for the simple reason that we could not exist in any of the bio-hostile ones.

 

If one accepts recent advances in fundamental physics, then some sort of multiverse seems inevitable. But how far down this slippery slope should one go? Max Tegmark, a cosmologist at the University of Pennsylvania, argues that there is no need to stop with properties like the strengths of forces or the masses of particles. Why not consider all possible mathematical laws? Don't like the law of gravity? No problem. There's a universe out there somewhere with gravity that waxes and wanes in a paisley pattern. Of course, there's nobody there to admire it.

 

Tegmark's speculation forces us to confront what is perhaps the deepest of all the deep questions of existence: why there is something rather than nothing. There are only two "natural" states of affairs. The first is that nothing exists. The other is that everything exists. The former we can eliminate by observation. So should we conclude that everything exists - all possible worlds? Those who would argue against this position must concede that there is some rule that divides what actually exists from what is merely possible, but not real. But where does that rule come from? And why that rule rather than some other?

 

These are murky waters, but they get even murkier when we scrutinise what is meant by the words "exist" and "real". In the Tegmark multiverse of all possible worlds, some worlds will have intelligent civilisations with computers powerful enough to create authentic-looking virtual worlds. Like in the movie The Matrix, it may be almost impossible for an observer to know which is the real world and which is a simulation. And if the simulation is good enough, is there any fundamental difference between the two anyway?

 

It gets worse. Mathematicians have proved that a universal computing machine can create an artificial world that is itself capable of simulating its own world, and so on ad infinitum. In other words, simulations nest inside simulations inside simulations ... Because fake worlds can outnumber real ones without restriction, the "real" multiverse would inevitably spawn a vastly greater number of virtual multiverses. Indeed, there would be a limitless tower of virtual multiverses, leaving the "real" one swamped in a sea of fakes.

 

So the bottom line is this. Once we go far enough down the multiverse route, all bets are off. Reality goes into the melting pot, and there is no reason to believe we are living in anything but a Matrix-style simulation. Science is then reduced to a charade, because the simulators of our world - whoever or whatever they are - can create any pseudo-laws they please, and keep changing them.

 

The final twist in this saga is that almost all multiverse theories predict the existence of infinitely many duplicate cosmic regions, including duplicate Earths and duplicate Guardian readers. There will also exist all possible variations on this theme.

 

So if you are uncomfortable with the multiverse idea, content yourself with the fact that there will be another you out there somewhere who has just read a thoroughly convincing refutation of the entire multiverse concept.

 

Link: http://www.guardian.co.uk/comment/story/0,3604,1047755,00.html

 

:?:roll::?:

 

I was a bit dazed when I finally got the passport counter after reading that! Nothing seemed...real...

 

Anyway you'll be glad to know the infinite particles of my existance managed to return some dude at Reuters his passport... :)

 

Edit: Links tend to work if you link them...

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Wow Jahled... I'm feeling like a simulated thing, something real but not real at the same time.... If our world is a simulation, as in The Matrix, could Zoot be like Agent Smith? Able to change the rules of the "universe" in matter of seconds?

This and Scath's parallel dimensions discussion are really interesting, let's hope there more of them in the future...

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Ooooh, that made me just remember something I wanted to use in the ... :D you'll see 8)

 

So now I feel somehow confirmed, cause most of my life I thought of math as nothing more than a made-up conglomerate of ludicrous ideas.

There was always the idea in the back of my mind of a few people drinking too much and making up these laws.

 

'Yo, that would be funny.'

'Yeah, make 'em belive that, too.'

'And this, wahahaaa.' :roll::wink:

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Guest Scathane
This and Scath's parallel dimensions discussion are really interesting, let's hope there more of them in the future...
Sigh... I never talked about parallel dimensions, I was talking about exactly the same thing as in the Guardian article.
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I don't care if I'm living a simulation or the real thing...so long as pizza tastes the same :)

 

Or maybe that's why everything tastes like chicken. Imagine, they didn't know how to simulate the taste of chicken and ... :roll::lol:

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This and Scath's parallel dimensions discussion are really interesting, let's hope there more of them in the future...
Sigh... I never talked about parallel dimensions, I was talking about exactly the same thing as in the Guardian article.

 

The discussion deformed to a parallel dimensions talk when I checked it...

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Guest Scathane
That discussion never got deformed... My bet is that you I just shifted to the parallel universe in which I did talk about parallel dimensions. :wink:
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  • 2 weeks later...
See, this is exactly what i'm doing for my minor! :)

Elvismiggell. Strike me down and i will become more powerful than you can ever imagine...

 

Nu kyr'adyc, shi taab'echaaj'la

Not gone, merely marching far away

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Just think! Somewhere in the universe a group of dogs are debating the mysteries of the multiverse on an obscure Star Trek game site... 8O

 

Dogs with thumbs that is...

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Our nearest Star is 4 light years away. Star Trek maximum speed is like, 0.9 the speed of light. Anyone seeing a problem here?

Elvismiggell. Strike me down and i will become more powerful than you can ever imagine...

 

Nu kyr'adyc, shi taab'echaaj'la

Not gone, merely marching far away

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Guest Scathane
Our nearest Star is 4 light years away. Star Trek maximum speed is like, 0.9 the speed of light. Anyone seeing a problem here?
Er..., I might just have to correct you there...

 

Our nearest star is 1 Astronomical Unit away, this being 149,597,870.691 kilometers. This star is called Sol and is more commonly known as the Sun. :lol::wink: However, if you're talking about the star or stars nearest to our solar system, then you're right that the closest is Proxima Centauri, one of three stars that orbit each other about 4 light-years away in the Alpha-Centauri system.

 

With regard to the maximum speed in Star Trek, you are mistaking. In fact, measuring by the warp-factor scale devised by the 24th century, warp factor 1 is equal to the speed of light. The highest attainable warp factor, being warp factor 9.9999, is 199,516 times the speed of light. 8O This means that a ship cruising at that speed would reach Proxima Centauri in under 13 minutes. :D

Edited by Scathane
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So how do they explain not turning into objects of infinite mass?

Elvismiggell. Strike me down and i will become more powerful than you can ever imagine...

 

Nu kyr'adyc, shi taab'echaaj'la

Not gone, merely marching far away

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Guest Scathane

Good question! :D A warp engine works by distorting the space-time continuum, pushing a vessel into subspace and thereby reducing its apparent mass. Once its effective mass has been reduced, a vessel can overcome the restrictions imposed by Einstein's general theory of relativity (E=mc2 or energy=mass multipled by the speed of light squared) and accelerate to faster than light speed ©. Following the model that was established by Zefram Cochrane, Federation vessels' warp engines accomplish the transition into subspace by using a matter-antimatter reaction to generate a series of warp fields that exert force against one another. The matter-antimatter reaction takes place in the warp core; the warp fields are generated in the nacelles. A vessel's warp engine relies on three distinct elements; a matter-antimatter reaction assembly (commonly known as the warp core), power transfer conduits, and warp nacelles. The warp core not only produces power for the ship's propulsion systems, but acts as the vessel's main power generator, supplying energy to all the ship's systems.

 

The warp speed chart:

 

http://www.transwarp.nl/pics/warpchrt.jpg

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Guest Scathane
Isn't it? Just look at the time it would take you from Earth to the Moon even at warp 1! 8O Of course, it just might be a good bit of advice that it is seriously recommended not to egage warpdrive when you're in a stellar system...
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