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Posted

you actually really need to check your maths. - 3 squads of 12 fighters not enough for you ?

 

3 Squadrons (12 fighters each) in fighter groups of 4 fighters,. That's like 36 fighters. This is not counting the TIE Fighter compliment of 24 fighters. (2) Squadrons, then the TIE Bombers. I have to work this into the proper compliment of how many fighters a Star Destroyer normally carries. Don't worry I have been working the maths out on all ships including rebel ones. :)

http://i37.photobucket.com/albums/e99/drone_pilot/JC_Sig.jpg

 

Sote Mod Website @

 

http://sote-mod.com/forum/index.php?act=home

Posted
Don't worry I have been working the maths out on all ships including rebel ones.

Man, you're a SW Canon fanatic!  :P Hehe, just kidding... You have lots of patience, eh?

 

Ah, I was almost forgeting  ;D, Rhen Var is ready. I'll PM the link. Does SotE already have a Rhen Var space map? If not tell me.  ;)

Posted

@HK - upload the map to rapidshare, I'll get it there.

 

@HK - Cannon fanatic ? - Well I would at least like the space ships to spawn the correct amount of fighters they would have carried onboard. 

 

@DV,  ::) You haven't even GOT alpha 6 yet so you don't have the revision changes to the squadrons and how many Starfighters are carried on board Capital ships and Frigates. This number is not small its 76 fighters (1 Wing of fighters) per SD this is what they are supposed to carry. 1 Wing for a Mon Cal ship is 36 fighters by the way. This is how I re did them in the mod..

http://i37.photobucket.com/albums/e99/drone_pilot/JC_Sig.jpg

 

Sote Mod Website @

 

http://sote-mod.com/forum/index.php?act=home

Posted

Check PM JC.

If you find any bugs in the map, contact me.

What do you think about the textures? I didn't put much, but texturing snow maps is kinda difficult, because you see everything 'white'... If you want more textures, tell me.

Hope you like...  ;D

 

Observation: there may be some passability bugs near the cliff, but I didn't find any that is really annoying... If you find tell me.

Posted

Check PM JC.

If you find any bugs in the map, contact me.

What do you think about the textures? I didn't put much, but texturing snow maps is kinda difficult, because you see everything 'white'... If you want more textures, tell me.

Hope you like...  ;D

 

Observation: there may be some passability bugs near the cliff, but I didn't find any that is really annoying... If you find tell me.

 

Well if I put this in Alpha 6 - its up to you and the other testers to find the bugs on the map - I will have a look at it when I download it, but its up to the testers to do the de bugging - that needs doing for things.

http://i37.photobucket.com/albums/e99/drone_pilot/JC_Sig.jpg

 

Sote Mod Website @

 

http://sote-mod.com/forum/index.php?act=home

Posted

I haven't balanced this yet for the Venator's - I actually do not know the fighter compliment for a Venator  :-\ shak probably knows - but where IS he when you need him !

I answered your PM :P

And there is something called "real social life" that takes me away from development :P  (perphaps I should digitalize myself,lol ;))

 

BTW venator's complement during GCW is unknown, we have to "invent" it based on clone wars complement...it could be similar, at least in numbers of fighters.

Posted

I answered your PM :P

And there is something called "real social life" that takes me away from development :P  (perphaps I should digitalize myself,lol ;))

 

BTW venator's complement during GCW is unknown, we have to "invent" it based on clone wars complement...it could be similar, at least in numbers of fighters.

 

A social life ... ? whats one of them ?  :P - just kidding I actually got a hole day to myself yesterday away from coding SOTE - nice.

 

HK - what ? you started Rhen Var from scratch ? - I thought you were editing the existing map ? The Blue snow has gone !

http://i37.photobucket.com/albums/e99/drone_pilot/JC_Sig.jpg

 

Sote Mod Website @

 

http://sote-mod.com/forum/index.php?act=home

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