Guest Posted November 4, 2006 Posted November 4, 2006 ZC's station has a higher credit rate, I think (because the units cost more).This kind of..defeats the point. Perto, nerf Consortium starbase income!
Darth Khasei Posted November 5, 2006 Posted November 5, 2006 Hmm, this misinformation thing is starting to get on my nerves : The Starbase income for ALL sides is the "SAME" open your Starbases.xml and Starbases_Underworld.xml files and see for yourself. Sometimes I wonder where the heck ppl get there info from, thin air or their diaryaire
Lord_of_the_Sith Posted November 5, 2006 Posted November 5, 2006 So the only thing which makes sense so it's the consortium Ai cheats and has advances the other faction's ai doesn't have.I have tried Empire vs Consortium and Empire vs scums. For the first one I had to battle many times before defeating the Consortium while it has been easy to kill the scums. Both on Hard Ai level as it's the only one worth playing.
Darth Khasei Posted November 5, 2006 Posted November 5, 2006 Each side has advances the others don't ??? In terms of the AI cheating thing, I have always found that one kind of funny. Not that there have not been games where that was a central core of the AI progamming, but if you open the LUA AI files for this game, you don't find evidence to support the AI must cheat because I lost and I'm a smart human coding anywhere in them
Lord_of_the_Sith Posted November 5, 2006 Posted November 5, 2006 I have made SSD avaible and I like the way the other faction ships are obliterated! ;D
TFF_V_PiRaTe Posted November 5, 2006 Posted November 5, 2006 Can anyone make available the xml that allows the use of the Deathstar 2 and the executor and eclipse? Thanks a ton!Scott http://miniprofile.xfire.com/bg/bg/type/0/lo12dspirate.png
Logan Felipe Posted November 5, 2006 Posted November 5, 2006 ZC's station has a higher credit rate, I think (because the units cost more).It shouldn't. The point of ZC is that it NEEDS more credits, not GETS more credits.That alone would power down ZC Considerably and make it more realistic. http://miniprofile.xfire.com/bg/sf/type/0/captainartenon.pnghttp://z4.invisionfree.com/The_Sith_Lords_EaW/index.php?act=Attach&type=post&id=5554600Alternate Sitehttp://i12.photobucket.com/albums/a245/loverdog/pffuserbar1.jpghttp://img228.imageshack.us/img228/6296/sweawuban0cg.pngPetition for Obsidian and Bioware to work on Knights of the Old Republic III together! 3926 Total Signatures and counting!SW Fanon Wiki entry - Captain Artenon"A fake news show on fox should have real news!" -Louis Black, The Daily Show.
Darth Khasei Posted November 5, 2006 Posted November 5, 2006 Once again the earning rates for the starbases are the same for all sides.
Darth Khasei Posted November 7, 2006 Posted November 7, 2006 Is it just me or does the Executor suck? I mean big time. I would rather use a ISD then it.Its too slowIts too weakIt needs better special abilitiesIts to weak against MC30's and bombersetc etcarrgh good thing my new mod will change all this. ;D It is not possible to make a game like this that will fit all of the needs, wants, desires, hopes, wishes, dreams, you get it. So, what did Petro do? They gave us XML and the ease of modding their work. Gotta lov'em for that!
Lord_of_the_Sith Posted November 8, 2006 Posted November 8, 2006 Ok they gave us the XML but they have to balance things especially the SSD making it more powerfull as it should.
DragonShadow Posted November 8, 2006 Posted November 8, 2006 How strong should an SSD be? game-breaker http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg
Star Wars Man Posted November 8, 2006 Posted November 8, 2006 More of an ass-kicking game-breaking behemoth. http://img525.imageshack.us/img525/3269/pffuserbar2globalmodnx9.jpg
Lord_of_the_Sith Posted November 8, 2006 Posted November 8, 2006 it should be SUPER as it's classified.
Dorkthehunter Posted November 8, 2006 Posted November 8, 2006 It should be good, but not too good. It's Super, as in huge and bristling with weapons, but remember that they have been destroyed.(on numerous occasions) They're not invincible, just scary. Protecting the world from those who have an IQ higher than 30! Huzzah! Trust me...I'm a professional. Some other members and I are trying to be superheroes and save the forums. But we can't do it on our own. We need your help! Join us! http://img504.imageshack.us/img504/5380/pffuserbar2modnp0.jpg
Guest Posted November 8, 2006 Posted November 8, 2006 Why can't you just add them to the starbases.xml? Because some of us are not nerds and want the game with all of it's content at face value, without screwing around with the programming and whatnot with the game or downloading anything that alters the game and "fixes" it. Conversely some fixing might be needed like the woefully underpowered SSD (I knew it would be underpowered from day 1, they always underpower Imperial ships and overpower the rebel ones) It should be good, but not too good. It's Super, as in huge and bristling with weapons, but remember that they have been destroyed.(on numerous occasions) They're not invincible, just scary. Oh but they are invincible and almost impossible to destroy by normal means. The only way too destroy one is have a HUGE VAST FLEET or an EVEN BIGGER SHIP That's why we have the warlords mod hey would you look at that I'm contradicting myself I'm a hypocrite! now excuse while I go insane ASdfjhkldhsej;a;lefdjfkbweefheoooltlkldseusieslkegrabbedandatearubbercowonthedayofthedeadwhenIatesomecheeselfajdlasjiehkneliwoincnnenkfdow andthekingatthehckh;ladrklopwnc;a;e457554dsa46f4d56as454e54daeowicncagwlcifne873hdf BALANCE RUINS GAMES!!!!!!!!!kdfls
Darth Khasei Posted November 8, 2006 Posted November 8, 2006 Because some of us are not nerds and want the game with all of it's content at face value, without screwing around with the programming and whatnot with the game or downloading anything that alters the game and "fixes" it. Conversely some fixing might be needed like the woefully underpowered SSD (I knew it would be underpowered from day 1, they always underpower Imperial ships and overpower the rebel ones) Yeah, you kind of messed youself up there a bit. It might be easier to think of it in the reality that exsists. No, SW game no matter what they do to balance it for "ALL", can be balanced for "ALL". Like when I asked how strong should the SSD be and got "several" different answers. Some think its ok, some think a little stronger, some want a game breaker. What is wrong with "allowing" the user to decide what "they" feel is balance via XML? Nothing, that's why they do it. Nerds? Hmm. Its not hard, it is a matter of opening a file with notepad, changing numbers and words in the file. I don't think ppl that are too lazy or retarded to perform that should be pointing fingers and name calling.
DragonShadow Posted November 9, 2006 Posted November 9, 2006 Yeah, you kind of messed youself up there a bit. It might be easier to think of it in the reality that exsists. No, SW game no matter what they do to balance it for "ALL", can be balanced for "ALL". Like when I asked how strong should the SSD be and got "several" different answers. Some think its ok, some think a little stronger, some want a game breaker. What is wrong with "allowing" the user to decide what "they" feel is balance via XML? Nothing, that's why they do it. Nerds? Hmm. Its not hard, it is a matter of opening a file with notepad, changing numbers and words in the file. I don't think ppl that are too lazy or retarded to perform that should be pointing fingers and name calling. If you go by canon, it is a game breaker. Opinion is not how balance should be done (balance shouldn't be done at all). fact is. The SSD is a massive, extremely powerful ship. It should take a large fleet to destroy it and the enemy should lose plenty of ships before actually destroying it. http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg
Lord_of_the_Sith Posted November 9, 2006 Posted November 9, 2006 Yes the rebs shoul.. MUST suck as they are meant to be while Imperial ships Must be the best even costing more.
Empireftw Posted November 9, 2006 Posted November 9, 2006 I agree the nerd comment was uncalled for but some of us dont know how to code xml that well does that mean they should screw us over? http://i12.photobucket.com/albums/a245/loverdog/pffuserbar2.jpg
Darth Khasei Posted November 9, 2006 Posted November 9, 2006 Naw, I don't think anyone got screwed over. Screwed over is not having it at all or not being able to "decide" via xml what the SSD in "your" game should be. Balance, yeah all games need some sort of balance or they would be really bad. I understand how this kills the cannonites, but its a game and even the movies used plot devices for balance. Not advocating this as correct as the best way, just pointing out the facts.
Guest Posted November 9, 2006 Posted November 9, 2006 warlods mod If someone made an official unblanced game I'd sure as heck buy it.Warlords is the perfect epitome of canon star wars ships and how strong they are. Except that in warlords fighters are more useless than they should be and the "non" canon ships like the Imperial III class destroyer and the strident star defender.
Empireftw Posted November 10, 2006 Posted November 10, 2006 I agree war lords i cool but it lags whne any big battle starts and it realy sucks, also their is no ground battles so when i do feel like playing them i cant. http://i12.photobucket.com/albums/a245/loverdog/pffuserbar2.jpg
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