Shadowtrooper Posted October 9, 2006 Posted October 9, 2006 So with a little scripting (or a lot :-\) all the anims from FoC can be used in the original EaW? I'm liking the sound of that! *bows to the on called Mike* Quis custodiet ipsos custodes?http://i19.photobucket.com/albums/b186/TheShadowtrooper/Userbars/ueawsig4mu9.pnghttp://i19.photobucket.com/albums/b186/TheShadowtrooper/Userbars/mint_user-1.png
Mike.nl Posted October 9, 2006 Posted October 9, 2006 Scripting?You can convert all animations with the converter with a couple of clicks.Please, check something out before you make comments or assume how it works
Shadowtrooper Posted October 9, 2006 Posted October 9, 2006 I was referring to getting the new units useable in EaW, with all their XML-defined stats, unless I'm horriby mistaken... ??? Quis custodiet ipsos custodes?http://i19.photobucket.com/albums/b186/TheShadowtrooper/Userbars/ueawsig4mu9.pnghttp://i19.photobucket.com/albums/b186/TheShadowtrooper/Userbars/mint_user-1.png
DragonShadow Posted October 9, 2006 Posted October 9, 2006 That would be xml coding, not lua scripting. http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg
Lord_of_the_Sith Posted October 11, 2006 Posted October 11, 2006 I am looking foward when FOC will be out. All mods to be transported to FOC. The larger ones will have a bit of waork to do.
Logan Felipe Posted October 13, 2006 Posted October 13, 2006 Someone posted the agressor on this site; so I was wondering;can someone Please post the TIE Phantom XML? I'd Extract it myself, but it'd take literally weeks to download the demo with my 56k modem/phone line http://miniprofile.xfire.com/bg/sf/type/0/captainartenon.pnghttp://z4.invisionfree.com/The_Sith_Lords_EaW/index.php?act=Attach&type=post&id=5554600Alternate Sitehttp://i12.photobucket.com/albums/a245/loverdog/pffuserbar1.jpghttp://img228.imageshack.us/img228/6296/sweawuban0cg.pngPetition for Obsidian and Bioware to work on Knights of the Old Republic III together! 3926 Total Signatures and counting!SW Fanon Wiki entry - Captain Artenon"A fake news show on fox should have real news!" -Louis Black, The Daily Show.
dlinvader Posted October 15, 2006 Posted October 15, 2006 I got the darktroopers to work. http://i10.photobucket.com/albums/a105/333Super/Darktrooper.jpg http://i10.photobucket.com/albums/a105/333Super/Darktrooper2.jpg http://i10.photobucket.com/albums/a105/333Super/Darktrooper3.jpg http://i10.photobucket.com/albums/a105/333Super/Darktrooper4.jpg I can't find their sound effects...I think I may have to borrow dark forces... Awesome what all did you do to get the darktroopers i already converted the files just need to know what else to do to put them into game
Lord_of_the_Sith Posted October 16, 2006 Posted October 16, 2006 The sound of the Dark Troopers should be in the audio .meg file. Extract it and create the folder audio ect and put them in.
dlinvader Posted October 16, 2006 Posted October 16, 2006 well i got the darktrooper to show up in game unfornately when i land them they crash the game any ideas? i converted the files, did the xml but still crashes *Shrugs* my first time in doing all of this so it's learn as i go lol
Logan Felipe Posted October 17, 2006 Posted October 17, 2006 Hmm. it may be easier to try giving the darktrooper Boba Fett's jetpack ability from EaW. http://miniprofile.xfire.com/bg/sf/type/0/captainartenon.pnghttp://z4.invisionfree.com/The_Sith_Lords_EaW/index.php?act=Attach&type=post&id=5554600Alternate Sitehttp://i12.photobucket.com/albums/a245/loverdog/pffuserbar1.jpghttp://img228.imageshack.us/img228/6296/sweawuban0cg.pngPetition for Obsidian and Bioware to work on Knights of the Old Republic III together! 3926 Total Signatures and counting!SW Fanon Wiki entry - Captain Artenon"A fake news show on fox should have real news!" -Louis Black, The Daily Show.
Lord_of_the_Sith Posted October 18, 2006 Posted October 18, 2006 Can you post what have you done by now?This could allow us to test and find any bug.
Droid803 Posted October 18, 2006 Posted October 18, 2006 Al righty the new TIEs require abosolutely no changes, well aside from the phanto, you;d need to get rid of STEALTH ability.so just copy em over http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg"That was fun"
Logan Felipe Posted October 18, 2006 Posted October 18, 2006 And with the phantom, there's a mod over at EaW Files that made a stealth ability; you could just apply it to FoC's Phantom model. http://miniprofile.xfire.com/bg/sf/type/0/captainartenon.pnghttp://z4.invisionfree.com/The_Sith_Lords_EaW/index.php?act=Attach&type=post&id=5554600Alternate Sitehttp://i12.photobucket.com/albums/a245/loverdog/pffuserbar1.jpghttp://img228.imageshack.us/img228/6296/sweawuban0cg.pngPetition for Obsidian and Bioware to work on Knights of the Old Republic III together! 3926 Total Signatures and counting!SW Fanon Wiki entry - Captain Artenon"A fake news show on fox should have real news!" -Louis Black, The Daily Show.
Lord_of_the_Sith Posted October 18, 2006 Posted October 18, 2006 Good idea. Space fighters don't need change at least.I loce the phantom Tie!
1upD Posted October 18, 2006 Posted October 18, 2006 I got the darktroopers to work. http://i10.photobucket.com/albums/a105/333Super/Darktrooper.jpg http://i10.photobucket.com/albums/a105/333Super/Darktrooper2.jpg http://i10.photobucket.com/albums/a105/333Super/Darktrooper3.jpg http://i10.photobucket.com/albums/a105/333Super/Darktrooper4.jpg I can't find their sound effects...I think I may have to borrow dark forces...SWEET! But they don't look........dark......enoughThis calls for a reskin! And who are the camo dudes? "I feel fantastic and I'mStill Aliveand when you're dying I will beStill Aliveand when you're dead I will beStill AliveSTILL ALIVE"~GLaDOSAnybody who thinks Palpatine is a sepratist knows NOTHING about star WarsWhen in doubt- rocket it.Dowload The Underworld's Might beta from Filefront!
Lord_of_the_Sith Posted October 18, 2006 Posted October 18, 2006 Reskin? No I believe they are ok.They are called Dark Trooper not for the color of their suit.The color of the suit at least for the phase 2 is the same of the stormtroopers. The phase 3 is a little darker if yuo have taken a look to them. The phase 1 is ok.
1upD Posted October 18, 2006 Posted October 18, 2006 Reskin? No I believe they are ok.They are called Dark Trooper not for the color of their suit.The color of the suit at least for the phase 2 is the same of the stormtroopers. The phase 3 is a little darker if yuo have taken a look to them. The phase 1 is ok.The original was a lot darkerhttp://images.wikia.com/starwars/images/b/bb/Dt2.gifI got that off Wookiepedia, pretty sure it's from Dark Forces.(lol it's a pun) "I feel fantastic and I'mStill Aliveand when you're dying I will beStill Aliveand when you're dead I will beStill AliveSTILL ALIVE"~GLaDOSAnybody who thinks Palpatine is a sepratist knows NOTHING about star WarsWhen in doubt- rocket it.Dowload The Underworld's Might beta from Filefront!
Lord_of_the_Sith Posted October 18, 2006 Posted October 18, 2006 Yes yes it's from DF, that great game apart from the fact that you had to fight the Empire.Hmm. Have you put near the ST and the DT to confront?In my opinion they are good. If you want them reskinned a little darker ok.
Droid803 Posted October 18, 2006 Posted October 18, 2006 there's a mod over at EaW Files that made a stealth ability Uh....which one.... http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg"That was fun"
Logan Felipe Posted October 19, 2006 Posted October 19, 2006 http://empireatwar.filefront.com/file/Conflict_in_Space_New_Units;68853x#1043339Conflict in Space has the TIE Phantom Ability 3) TIE Phantom* cloaked fighter available on Aeten II only* semi-transparent, invisible on enemy radars, can travel undetected though the galaxy* buildable in skirmish (level 4 & 5) http://miniprofile.xfire.com/bg/sf/type/0/captainartenon.pnghttp://z4.invisionfree.com/The_Sith_Lords_EaW/index.php?act=Attach&type=post&id=5554600Alternate Sitehttp://i12.photobucket.com/albums/a245/loverdog/pffuserbar1.jpghttp://img228.imageshack.us/img228/6296/sweawuban0cg.pngPetition for Obsidian and Bioware to work on Knights of the Old Republic III together! 3926 Total Signatures and counting!SW Fanon Wiki entry - Captain Artenon"A fake news show on fox should have real news!" -Louis Black, The Daily Show.
Droid803 Posted October 19, 2006 Posted October 19, 2006 Oh lol that's not the stealth ability. The tie phatom is just semitransparent (from the alpha value of the skin, i think). Nothing to do with a triggered stealth ability. But the invisible on radar thing is good... http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg"That was fun"
Lord_of_the_Sith Posted October 19, 2006 Posted October 19, 2006 You sure FOC demo doesn't have stealth to be transported in to EAW??
DragonShadow Posted October 19, 2006 Posted October 19, 2006 You sure FOC demo doesn't have stealth to be transported in to EAW?? It's a unit ability, which is hard-coded into the exe. So no, it can't be ported. the effects and stuff, probably, but not the actual ability. http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg
Lord_of_the_Sith Posted October 20, 2006 Posted October 20, 2006 In the Exe?? Does it contains those informations???
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