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Thrawn's Revenge


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  • 4 weeks later...
  • 4 weeks later...

I know, we haven't had an update for a long time. This is part one of 2 updates.

 

The recent apparent inactivity was due to the team being extremely busy trying to finish the minimod, and some other stuff.

 

A quick update on the minimod first. There are still a few maps and skins that need rfinishing up, as well as a bit of coding and some icons.

Once we take care of those, it will be sent out to our beta testers for about a week of testing and bug fixing, after which it will be availible for download. It will include 4 new Galactic Conquest maps, 8 new planets and redone planet maps of 8 other planets. A full unit list will probably be posted in part 2 of this update.

 

Here is a list of the beta testersthat have been chosen for testing the minimod:

Slornie

Darth Dino

Videoteck

InsaneGolfer

Starwarslovr23

 

Next off, we have some renders.

 

First, we have Delta Squad. This will be an extremely useful (and cool) Republic hero when R3 comes around.

http://thrawn.gamesmod.net/forums/gallery/2_22_02_07_3_11_22.jpg

 

Next comes the ARC trooper, a  Republic minor hero.

http://thrawn.gamesmod.net/forums/gallery/2_22_02_07_3_29_09.jpg

 

Then we have the AAC-1. This is tank for the Rebellion.

http://thrawn.gamesmod.net/forums/gallery/2_22_02_07_3_16_44.jpg

 

Now there is the UT-AT. This is one of the Republic's Artillery units.

http://thrawn.gamesmod.net/forums/gallery/2_22_02_07_3_13_54.jpg

 

Then we have one of the CIS's most powerful heroes, and his bodyguards.

http://thrawn.gamesmod.net/forums/gallery/2_22_02_07_3_13_18.jpg

 

And finally, our new Venator model. This was given to us by GU, which I have been made leader of due to the resignation of the old leader.

http://thrawn.gamesmod.net/forums/gallery/2_22_02_07_3_11_42.jpg

 

Last, we have to say goodbye (at least temporarily) to Ben, AKA Grand Admiral Makati. Prior to his resignation, caused by a homework overload, he was one of the coleaders of the mod. He has been with the mod since day 1, and will be missed.

 

--Thrawn's Revenge

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  • 1 month later...
  • 3 weeks later...

We have moved, yet again.

 

This time it was due to an employee at gamesmod wiping gamesmod off the intarweb while the server was being rebuilt. We have found new hosting along with our sister mod, Galactic Uprising at

 

gutr.swrebellion.com

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  • 4 weeks later...

As much as I'd like to have a link to the minimod for you right now, I can't say that I do. We are very, very close to completion, which brings up this next point.

 

We are currently short of our beta tester needs. This is due to the dissappearances of Videoteck, SWLovr and DragonShadow. Also, InsaneGolfer recently joined the team as a coder, so congrats to him, as well as the rest of the team's condolences. Therefore, we will again be searching for one more beta tester, though we will not be picking right away.

 

We also have a few more pictures for you.

We start off with Commander Cody, a Republic hero.

http://i67.photobucket.com/albums/h283/DArbiter/update3/cody.jpg?t=1178590518

This was modelled by Dr. Nick

 

Next comes the B-1 Battle droid, also modelled byDr. Nick.

http://i67.photobucket.com/albums/h283/DArbiter/update3/bdroid.jpg?t=1178590653

 

And finally, the CIS scout bike, the STAP, again modelled by Dr. Nick (don't worry, there will be a droid on it).

http://i67.photobucket.com/albums/h283/DArbiter/update3/stap.jpg?t=1178590771

 

We have recieved some complaints that we seem to be focusing only on Fall of the Republic (AKA R3). This is not true. Dr. Nick is mainly focusing on the Fall of the Republic, though he is modelling some Imperial Civil War (AKA R2) and Empire of the Hand (AKA R1). Meanwhile, I am focusing mainly on Empire of the Hand, specifically the... Empire of the Hand, actually. RedCommodore should be returning to the team before the 20th and helping me finish off the R1 models.

 

For those who haven't heard, we are adding another release. This release contains.... wait and see  ;). However, I will tell you that it contains three playable factions and Admirals already know what it is, and what they are. Don't worry, this will not interfere at all with the development of Empire of the Hand, Imperial civil war, and Fall of the Republic though it will tie up some loose ends and expand on R1-3 material.

 

Lastly, exactly one month from today the mod will have it's first birthday, so check the forums for that.

 

Happy 11 months and counting,

The Thrawn's Revenge Team

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Yeah, that was after I wrote this though. Just didn't feel like trackin em all down and editing em.

 

oh ok...meh, it's not like i won't eventually disappear again anyway...*fades into nothing*

http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg

 

http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg

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  • 4 weeks later...

Yep, that's right. Today the mod turns one (1) year old.

 

As in just about every other update, we will be showing pictures, but first we have a few things to mention.

 

First off the minimod. The minimod will only only be linked to from our forums for about a week, this way we can make sure we have everything rooted out, and then on the fourteenth I will submit it to filefront and post the link in the other threads we have. Keep in mind this is just a minimod, not the whole thing. Many skins and models in this release will change before the final release of Empire of the Hand. Before you start downloading, I suggest you finish reading the update.

If you encounter any bugs, please post them in the tech support forums.

Link to the thread with the link to Thrawn's Revenge v0.5

 

Next, a bit of a Thrawn's Revenge: Empire of the Hand development status update:

We are nearly done modelling and rigging for this release, with coding and voiceovers following close behind. However, skinning and mapping is going much slower due to our lack of skinners and mappers. We aim to have this version in beta stage near the end of the summer, assuming we get at least one mapper and skinner (Do not quote me on this, it's just an estimate).

 

Now, the renders...

 

First off we have the CIS Munificient.

http://gutr.swrebellion.com/images/munirend.jpg

(The CIS logo and stripes will be done as team colour)

 

Next is the CIS Recusant.

http://gutr.swrebellion.com/images/recusantrend.jpg

 

Next is the Republic AT-RT

http://gutr.swrebellion.com/images/atrtrend.jpg

 

Now the Death Star Prototype

http://gutr.swrebellion.com/images/dsprotoyperend.jpg

 

Eclipse

http://gutr.swrebellion.com/images/eclipserend.jpg

 

Wild Karrde

http://gutr.swrebellion.com/images/wildkarrderend.jpg

 

Eta 2 Actis Light Interceptor

http://gutr.swrebellion.com/images/eta2rend.jpg

 

Errant Venture

http://gutr.swrebellion.com/images/errantventurerend.jpg

 

Nebula Class Star Destroyer

http://gutr.swrebellion.com/images/nebulasdrendlayout.jpg

 

 

That's all for now,

Yub Squadron

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  • 3 weeks later...

http://gutr.swrebellion.com/forums/index.p...sg5003.html#new

 

Hello all. A while ago we posted a poll on what you wanted to be in an update, and the Empire of the Hand won with 39% of the votes, and a trailer following that with 13%. Therefore, this update will focus mainly on the empire of the Hand.

 

First though, there have been a few changes to the staff. We would like to welcome Darth dino to the team as a coder, and Nezill to the team as a skinner. Since joining they have both been a great help in the development of the mod. Tyrant has also joined the administration staff as a coleader. Congratulations to him on his promotion, keepup the good work!

 

We have also completed the minimod's full version. We would like to thank everyone who reported bugs from the public beta. This version has fixed many bugs and errors, as well as replaced a few skins with much better ones.

Download the Minimod

 

Now, for the renders.

http://i67.photobucket.com/albums/h283/DArbiter/vigilancerend.jpg

http://i67.photobucket.com/albums/h283/DArbiter/clawrend.jpg

http://i67.photobucket.com/albums/h283/DArbiter/massiasrend.jpg

http://i67.photobucket.com/albums/h283/DArbiter/phalanxrend.jpg

http://i67.photobucket.com/albums/h283/DArbiter/thrawnrend.jpg

 

And finally, this is a Chiss and planet in the unknown regions, mapped by Arbiter.

http://i67.photobucket.com/albums/h283/DArbiter/sarvchipic.jpg

 

I'll be posting a galactic map featuring the planets we have shown in the general discussion area soon as well.

 

The next update in July will most likely feature a trailer for the Empire of the Hand.

 

Regards,

Yub Squadron

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I'm probably the only one who cares about this, and it might be nitpicking, but you might want to re-check the bone facings on most of your models.

 

For example, the RCS fires backwards (weird). The ISD only fires to one side. You should really point those bones the right way (You can check on the ALO veiwer. The RED line is where the bone is pointing.) As long as its pointing the way you want, its good, like on the Chariot LAV, but on some of them, its just screwed. Probably going to have to re-export, but hey, what do I know about converting models? Just a heads up. You might want to fix some of that. (Though you probably know already?)

 

Its possibly a little late since the full version of the minimod is already out, sorry lol.

http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg

"That was fun"

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We just discovered the RCS problem today, actually.. I am, however, aware of the ISD's bone facing problem, it's on a few ships, though for those we made em shoot in all directions until Codeuser has time to get them fixed, which they will be for the full release of R1.
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