Cain Posted February 21, 2006 Author Posted February 21, 2006 Got it !!!! This is what we want: http://www.starwars.idv.tw/starwarsgalaxy.jpg - The Trivium Organization - Community Manager -- Petroglyph Fan Forums - CoAdmin & Human Resources Manager -
Prophion Posted February 21, 2006 Posted February 21, 2006 Not bad. I still think the Nav-comp one is about as diffinative as it gets...it shows around 300. There are also inserts, which I didn't post, showing the position of Corulag and Chandrila plus more detail on the Corellia Sector and 2 others. FYI Corulag and Chandrila are located in insert 1 next to Anaxes. Kingdark: Well that would be interesting and I do believe it is possible to make 2 factions friendly. It would be good from a Rebel point of view, if you made the win objective the wiping out of Palpatine's faction and the death of the emperor, rather than that of the Empire, so you have to battle your way into Corusant. But then that's somewhat the same as the standard Conquest objective and then there would be no need to capture many planets unless you needed the cash. All it would take is a large enough force to wipe out the smaller faction. Galactic AI being what it is, I'm not sure it would work out at being all that compeling, though with a decent AI/realism mod it could become workable. 'All that evil needs to triumph, is for good men to do nothing.'
plokoon9619 Posted February 21, 2006 Posted February 21, 2006 Cain that map is inaccurate. Use nav-computer.com It's got taris,manaan,rendili,bilbringi,mygetoo,mustafar, and other planets.
Andy1 Posted February 21, 2006 Posted February 21, 2006 I have a Question will it be in the Drop Down Menu for the Game with these Civs. and the Empire and Rebels or will we have to move them in and out of the folder like in the Demo edition??
Cain Posted February 21, 2006 Author Posted February 21, 2006 I have a Question will it be in the Drop Down Menu for the Game with these Civs. and the Empire and Rebels or will we have to move them in and out of the folder like in the Demo edition?? We don't know this at this moment - but I do hope it will work fine from inside the game. - The Trivium Organization - Community Manager -- Petroglyph Fan Forums - CoAdmin & Human Resources Manager -
kingdark Posted February 21, 2006 Posted February 21, 2006 He is talking about the full game if it could work http://miniprofile.xfire.com/bg/os/type/0/kingdark.png
Andy1 Posted February 21, 2006 Posted February 21, 2006 mkay,well, Any idea when it will be Released for Full game?
Slirosk Posted February 21, 2006 Posted February 21, 2006 Cain, you had mentioned that the download was for the gld edition, bbut not the demp. What is the gold edition, the full game or something else?
dw333 Posted February 21, 2006 Posted February 21, 2006 ^ full game = gold edition Dan WilliamsMod Project : Star Wars - Civil War (v0.3)
Andy1 Posted February 22, 2006 Posted February 22, 2006 Yea...I just d/l it and its Just a XML folder when will it Really be out?
dw333 Posted February 22, 2006 Posted February 22, 2006 ok i droped the planets from 98 to 80 and performance is ALOT better! will post screenshots as soon as i can find where they are going : Dan WilliamsMod Project : Star Wars - Civil War (v0.3)
dw333 Posted February 22, 2006 Posted February 22, 2006 GalaxyNE area http://www.upload2.net/download2/6tsiokMBOHU57N6/Galaxy+NE.jpg.htmlWSW area http://www.upload2.net/download2/SLAg2meLJzJ0PvN/Galaxy+SW.jpg.html Dan WilliamsMod Project : Star Wars - Civil War (v0.3)
Cain Posted February 22, 2006 Author Posted February 22, 2006 GalaxyNE area http://www.upload2.net/download2/6tsiokMBOHU57N6/Galaxy+NE.jpg.htmlWSW area http://www.upload2.net/download2/SLAg2meLJzJ0PvN/Galaxy+SW.jpg.html Very cool - remember to add the trade routes too. Btw is it possible to stop the infantry beeing showd as an ico on the planet? and use a more Rebellion SWR system? - The Trivium Organization - Community Manager -- Petroglyph Fan Forums - CoAdmin & Human Resources Manager -
Prophion Posted February 22, 2006 Posted February 22, 2006 Yeah, it looks good..for size anyway. Of course adding all these planets to the galaxy map is only 10% of hard yards. Besides new land and space maps and trade routes, one has to think about the strategic postioning of the paths between planets. 'All that evil needs to triumph, is for good men to do nothing.'
dw333 Posted February 22, 2006 Posted February 22, 2006 there are a few spelling errors to be fixed, and i have to reposition some of the planets after deleting 20! and the trade routes are VERY easy to add (just two files to edit!). remember that every map of the galaxy is a little dif, and to make them all work in game - spacing, names, fleets, visual distances and such they have to be somewhat out of position. as far as changing the icons, yes it is posible to put a smaller image or a generalized icon (ie a tank or atat for all ground forces). also if you look in my mod post (civil war) i have added several units (just a few in the pics). right now im working on starfighters and shuttles, and am up to about 20 total for both sides (shuttles are now a playable/buyable unit), shuttles are those halfway ships, stronger then starfighters, but much weaker then capital ships. Dan WilliamsMod Project : Star Wars - Civil War (v0.3)
Stellar_Magic Posted February 22, 2006 Posted February 22, 2006 Have you found out if there is a scroller on the command bar. If there isn't you'll hit a wall pretty fast. Forum and RPG Membership:http://img.photobucket.com/albums/v436/StellarMagic01/RaporaWarsTC.jpghttp://img.photobucket.com/albums/v436/StellarMagic01/RaporaWarsRPG2.jpg Signature:Sufficiently advanced technology would be indistinguishable from Magic. -Arthur C. Clarke
Juggernaut1985 Posted February 22, 2006 Posted February 22, 2006 There isn't a scroll bar. Sorry dude.
Stellar_Magic Posted February 22, 2006 Posted February 22, 2006 Cracks his fingers, well Jugger all our mods will be hitting a wall pretty soon if we can't put one in the GUI. Is legacy or nexus working on adding a scroller or pop up menu? It's something the modding community all need. Forum and RPG Membership:http://img.photobucket.com/albums/v436/StellarMagic01/RaporaWarsTC.jpghttp://img.photobucket.com/albums/v436/StellarMagic01/RaporaWarsRPG2.jpg Signature:Sufficiently advanced technology would be indistinguishable from Magic. -Arthur C. Clarke
Zer_Teron Posted February 22, 2006 Posted February 22, 2006 Their doesnt even seem to be a scroll bar for the colors, whats up with that ??? http://img20.imageshack.us/img20/3488/zersigef1.jpg
Quickshot14_pff Posted February 22, 2006 Posted February 22, 2006 whew cain is busy of course so am I lol seriously man can't wait to see what you guys come up with I know any mods i do mange to do will probley be small. i think my mod manager will probley be the biggest thing i do for eaw but you never can tell. Still cain looking forward to seeing what you all do
Adthrawn_pff Posted February 22, 2006 Posted February 22, 2006 Do I need to download something else before I download this? And does this work for the full version?
Andy1 Posted February 22, 2006 Posted February 22, 2006 I dont think the D/L is the Mod cause well, its just a XML folder and has like Fractions Missing and Stuff
dw333 Posted February 23, 2006 Posted February 23, 2006 there is no scroll bar, but i have solved this with shipyards: three typesLight - starfighters and shuttlesMedium - corvettes to medium cruisersHeavy - heavy cruisers and above (includes WorldDev, EclipseSD, and Torpedo Sphere as examples, except DS I, DS II, and GalaxyGun) this way you can have up to 26 of each type class (light, medium, and heavy) allowing you to have 78 space units per side, excluding stations (HQ level 1 station (only one available now, the ----> (def stations are primary now) and Defense stations - Galon I,II, III), sensors, jammers, shipyards, etc Dan WilliamsMod Project : Star Wars - Civil War (v0.3)
Andy1 Posted February 23, 2006 Posted February 23, 2006 Can someone tell me when the Mod will be realesed ???
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now