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Posted
oh I think it is added... we shall see in the demo...

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Posted
Well, the demo is out and as long as you have a few squadrons of Y-wings, hit the Vic's generators and it's cannon fodder. This is completely canon and realistic and the same probably goes for the ISDs as well, so much for the invincible ISD.
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Posted
what about the acclamator? It's primarly made for atmosphereic stuff
Posted
Just a note to say on the VSD, is that in the Tech setup, VSD's are available from lvl 1 iirc, and ISD's come in at lvl 4 tech as lvl 5 is Deathstar only tech, from what i sew in a screenshot from Galactic Conquest on a preview website, worthplaying.com i think, and it showed the tech tree overview that you can click for tech overview to at what lvl you get what tech.
  • 2 weeks later...
Posted

 

 

They wouldn't have to!

 

It would be far too high in the atmosphere to see. All which would be required is for a sort of 'artillery' graphic of where the turbolasers actually hit. The user wouldn't have to physically see the craft in any way.

 

A huge shadow on the ground would do the job perfectly... That would be really neat to have orbital bombardment Like in Rebellion....but there should be a limit depending on wich map you are playing so people wont abuse it...

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Posted
No ships take part in land battles aside from Bombing Runs (conducted by Y-Wings and Tie Bombers) and Land Speeders (not ships, but hey.) Tech Level 1 is the Acclamator Class which can deploy 3 fighter and 1 bomber squadrons. After that comes the Victory Class which deploys 5 fighters and 2 bomber squadrons. Lastly, the Imperial Class Destroyer can deploy 10 fighter and 3 bomber squadrons. Needless to say, Destroyers are the backbone of any fleet and must be escorted by Tartan Cruisers for anti-Fighter support and missile boats for point-attack against large targets. (This is all from the release version of the game)

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