Teradyn_pff Posted October 18, 2005 Share Posted October 18, 2005 Since the tech is not going past ANH (except for a select few for the rebels), we can almost be certain that the Death Star will not be able to target anything but a planet. Why would an Imperial player want to blow up a planet anyway? If they had the resources to build a Death Star in the first place, it is almost safe to say that they could take it over conventionally. At least they certainly could if they didn't build it in the first place. Is there some other benefit to having the Death Star? Does it temporarily boost your popularity in the neighboring systems ala Rebellion? Does it give an aura type bonus to grouped fleets or ground forces? And since we haven't really seen any space stations in the movies like the ones that are going to be in orbit in this game, will the Death Star be supposed to be able to at least target them since they are a relatively big, stationary target (unlike a rebel cap ship)? Just some questions about the feasibility of having the Death Star in the game at all given the level of tech we are talking about. I mean, its primary purpose wasn't tactical in the first place. (although it was a massive support base, lots of fighters, some cap ships, troops, mobile bases, etc. It was more of a dominance thing. Sure you could blow up a planet, but the resources lost doing so would make it counterproductive, especially if we are talking about the kind of backlash that action would produce support-wise with the planets like in Rebellion. Any thoughts? My Death Star is bigger than your Death Star!"The XML is strong with this one!"http://miniprofile.xfire.com/bg/bg/type/0/teradyn.png Link to comment Share on other sites More sharing options...
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