Mr_Painless Posted July 16, 2005 Posted July 16, 2005 (edited) Hey all, It is with great pride that I announce Star Wars: Imperial Assault 2: Rise of the Empire. From the people who brought you the popular Star Wars: Imperial Assault for Command and Conquer Generals: Zero Hour, comes this exciting new mod for Empire at War that will bring the Clone Wars to the game. We are very excited about our project and hope you share this joy with us. Currently we are still in the early process of the mod. Right now we are working hard to get our website fully operational. Expect to have public forums in the next couple of weeks as well. But we do want to stress that since the game isnt even released yet we wont be having weekly updates or anything frequent like that. But we will be working hard on this project as well as making IA1 better. So be sure to check that out as well. I look forward to seeing you all on IA2. If you have an questions or comments, please send them to our project leader: edan@usauthentic.com On behalf of the IA2 team, Mr. Painless Edited February 9, 2006 by Cain
Cain Posted July 17, 2005 Posted July 17, 2005 Mr.Painless-IA2 welcome to our small home and pls. enjoy your time with us Thank you for informing us about your mod. I look foward to check it out soon BTW you may want to colaborate with this guy http://swempireatwar.10.forumer.com/viewtopic.php?t=36 in your future mod .... cool site man ! EDIT: Are you useing free forums ?! us too - The Trivium Organization - Community Manager -- Petroglyph Fan Forums - CoAdmin & Human Resources Manager -
Edan - IA2 Posted July 17, 2005 Posted July 17, 2005 Hey Cain. EvilleJedi is already helping us out indirectly with our models and skins... he does fantastic work. I've told Ismael about our website and asked him to post news about it. Thanks,EdanSW:IA I & II Project Leader http://www.imperialassault.com
Cain Posted July 17, 2005 Posted July 17, 2005 Hey Cain. EvilleJedi is already helping us out indirectly with our models and skins... he does fantastic work. I've told Ismael about our website and asked him to post news about it. Thanks,EdanSW:IA I & II Project Leader This is great news EvilleJedi is a great guy Until the EAW is finished you guys should have all the models ready. BTW were should Ismael post the news ?! Cause we are kind of poor and don't have a news page . So feel free to update your progress here - The Trivium Organization - Community Manager -- Petroglyph Fan Forums - CoAdmin & Human Resources Manager -
Mr_Painless Posted July 17, 2005 Author Posted July 17, 2005 Oh and on a side note, I have a message from IA contributer MaP to some former IA staff members: They are not issued with any kind of permission to use the models I've provided Bryant with in any way shape or form. If they do then they will be in breach of intellectual copyright and there will be concequences. Yep. So spread the word about IA2. It is going to be one hell of a mod.
Joshinator Posted July 17, 2005 Posted July 17, 2005 I really look forward to your mod! It's on the top of my mod wish list. So far things look fantastic. Good luck getting everything together. -You seem to have an over developed sence of vengeance. It's going to get you into trouble some day.SWEAW Petroglyph Fan ForumsClick for EaW Countdown Timer!http://i19.photobucket.com/albums/b191/Foshjedi2004/Empire.jpg
Ghostly_Substance Posted July 17, 2005 Posted July 17, 2005 Very nice i'll be checkign this out a lot.edit: I smell a tie tank http://www.imperialassault.com/files/ingame/12-11-04/sshot117.jpg I remember these boats from a mod for bf 1942, I love those boats.http://www.imperialassault.com/files/ingame/Amphibion.jpg Sweet the Interceptor I likehttp://www.imperialassault.com/files/ingame/JuneScreenshotWeek/screenshotweek03.jpg Dont know thishttp://www.imperialassault.com/files/ingame/T-C91.jpg I like this picture. Shoulda been in Battlegroundshttp://www.imperialassault.com/files/ingame/03-17-04/sshot221.jpg -One Empire falls another riseshttp://myanimelist.net/signature/EuroSubstance.png http://miniprofile.xfire.com/bg/os/type/2/ghostlysubstance.png
Ismael Posted July 27, 2005 Posted July 27, 2005 I've decided to stick the topics about dedicated EAW mods. If you guys desire a single subforum here too - let me or Cain know. "The future belongs to those who believe in the beauty of their dreams" Petroglyph FF Admin.
Ghostly_Substance Posted July 31, 2005 Posted July 31, 2005 Ya I need something quick answered, Does this work for original or do I need Zero Hour expack to make this mod work ? -One Empire falls another riseshttp://myanimelist.net/signature/EuroSubstance.png http://miniprofile.xfire.com/bg/os/type/2/ghostlysubstance.png
Mr_Painless Posted August 1, 2005 Author Posted August 1, 2005 For IA1, you need to have Zero Hour(expansion) and have it fully patched. And on a side note, look for some IA2 news soon. We suffered a minor setback with a server switch gone astray, but we shall have some news soon enough.
Ghostly_Substance Posted August 3, 2005 Posted August 3, 2005 sweet nice mod. Except one of them transport ships sounds like a helicopter and the AT-ST and crawler sound like a chinese tank devision, Hope this patch I just installed for it fixes that nice at-at AI wont attack me and the game crashed on me I'm reinstalling this expansion pack and then the mod then the patch. Damn. -One Empire falls another riseshttp://myanimelist.net/signature/EuroSubstance.png http://miniprofile.xfire.com/bg/os/type/2/ghostlysubstance.png
Bigedmond Posted August 3, 2005 Posted August 3, 2005 doesnt work for me. I get a message that the site was breaking a rule of somesort, and the site has been removed. oh well. Like a fat kid playing dodge ball, im out
Ghostly_Substance Posted August 3, 2005 Posted August 3, 2005 Click the linked word that says "Website" then in the link backspace the "rotj" part of the link. Thats easier for me since I dont have the link. I'll try and get the mod working on my comp since its being extremely picky with. Rebels wont even move Btw modders is there something i'm missing ? -I installed the Expansion-Then the patch-then the IAv080 -then IAv082_patch then Rebels dont attack and AT-ATs take 5 minutes to appear and are purple when coming in. -One Empire falls another riseshttp://myanimelist.net/signature/EuroSubstance.png http://miniprofile.xfire.com/bg/os/type/2/ghostlysubstance.png
Bryant_pff Posted August 8, 2005 Posted August 8, 2005 Well Well Well I come here to post stuff about our screenshot blitz, and theres allready a topic. anywho heres the stuff Imperial Assault 2 has been very busy preparing some amazing renders and enhancements over the last several weeks. I won’t tell you what all of them are, but over the next week we will unveil a few things each day. So let’s begin the Imperial Assault 2 screenshot blitz. I would also like to point out that the colors on the ships will most likely be the housecolors, they are only red and blue for the renders. The Jedi needed a way to police the galaxy and be safe from enemy threats, enter the Delta 7 Jedi Starfighter. Designed by Kuat Systems Engineering this ship was fairly fast and could hold its own against enemy fighters. Unfortuantly it needed a hyperdrive ring in order to go faster then light, and if it was destroyed the fighter was stranded. Starfighter Modeled by Bryant and Skinned by Major A. PayneDelta 7 Hyperspace Ring Modeled and Skinned by Major A. Payne http://www.imperialassault.com/rote/files/PR/delta7_news_thumb.jpg After the Clone Wars started, the Jedi realized they needed a faster, more powerful starfighter to deal with the Separatist. They contracted Kuat Systems Engineering to build a successor to the vastly popular Delta 7 series. The result was the ETA 2 Jedi Starfighter. With its s-foils it allowed for superior maneuverability and was more heavily armed then the Delta 7. Like most small fighters of its time it did not have a hyperdrive, so Kuat reworked the hyperdrive ring to make it faster then before. The ETA was born Starfighter Modeled and Skinned by BryantDelta 7 Hyperspace Ring Modeled and Skinned by Major A. Payne and later Modified by Bryant http://www.imperialassault.com/rote/files/PR/eta2_news_thumb.jpg Hope you guys like what you see, I worked hard on some of those. -Bryant IA2 Co-Leader Empire At War: NexusYour One Site for All your EaW modding needs!http://eawnexus.gamingsource.net/bannersandbuttons/nexussig.gif
Ghostly_Substance Posted August 8, 2005 Posted August 8, 2005 Very nicely done I swear nicely done Keep up the good work -One Empire falls another riseshttp://myanimelist.net/signature/EuroSubstance.png http://miniprofile.xfire.com/bg/os/type/2/ghostlysubstance.png
Bryant_pff Posted August 8, 2005 Posted August 8, 2005 thank you we will Empire At War: NexusYour One Site for All your EaW modding needs!http://eawnexus.gamingsource.net/bannersandbuttons/nexussig.gif
Ghostly_Substance Posted August 8, 2005 Posted August 8, 2005 btw Welcome to the forums that mod for C&C must be taking a strike since it doesn't like C&C -One Empire falls another riseshttp://myanimelist.net/signature/EuroSubstance.png http://miniprofile.xfire.com/bg/os/type/2/ghostlysubstance.png
Foshjedi2004 Posted August 8, 2005 Posted August 8, 2005 Welcome to the Forum Bryant. Good luck with IA2. http://i199.photobucket.com/albums/aa197/knivesdamaster/tags/sith_omguserbar_member.jpg
Bryant_pff Posted August 9, 2005 Posted August 9, 2005 thanks for the warm welcome guys, heres some more pictures posted in todays update, in case your too lazy to go to the site http://www.imperialassault.com/rote/files/PR/venator_news_thumb.jpghttp://www.imperialassault.com/rote/files/PR/lu_news_thumb.jpg http://www.imperialassault.com/rote/ Empire At War: NexusYour One Site for All your EaW modding needs!http://eawnexus.gamingsource.net/bannersandbuttons/nexussig.gif
TSKNF Posted August 9, 2005 Posted August 9, 2005 I don't like the look of that venator much. But chances are (IMO) that it will already be in the game so you will only have to re-colour it. "My doctor says I have a malformed public duty gland and a natural deficiency in moral fibre and am therefore excused from saving universes"-Ford Prefecthttp://img154.imageshack.us/img154/9513/bam7hn.gif
Darkmark Posted August 9, 2005 Posted August 9, 2005 I don't know, they look prettty darn good. Nice work with the site as well, looks very speccy. "And the moral of the story is: Appreciate what you've got, because basically; I'm fantastic." ~ Holly, Red Dwarfhttp://i4.photobucket.com/albums/y143/Lord_Darkmark/Forcedbanner01.jpghttp://www.starwarsforced.co.uk
Ghostly_Substance Posted August 9, 2005 Posted August 9, 2005 Very nicely done That trade federation ship looks a tad bit weird tho but still good enough -One Empire falls another riseshttp://myanimelist.net/signature/EuroSubstance.png http://miniprofile.xfire.com/bg/os/type/2/ghostlysubstance.png
Darkmark Posted August 9, 2005 Posted August 9, 2005 Maybe the spherical centre is a little small, but then again it's not all too apparent. If I wasn't lazy I'd go and look up a reference pic to have a look to see if that's what it is, but I repeat: lazy. I look forward to seeing what else you (and the others working on the mod) come up with in the future. "And the moral of the story is: Appreciate what you've got, because basically; I'm fantastic." ~ Holly, Red Dwarfhttp://i4.photobucket.com/albums/y143/Lord_Darkmark/Forcedbanner01.jpghttp://www.starwarsforced.co.uk
Bryant_pff Posted August 9, 2005 Posted August 9, 2005 We are looking into this, many people have said it looks weird, for one thing it doesnt have turrets atm, we dont know how EaW will incorperate side turrets like that. Also there are no attena or radar, cause it isnt a droid control ship, and finally it is sporting the CIS blue seen in Ep3 Empire At War: NexusYour One Site for All your EaW modding needs!http://eawnexus.gamingsource.net/bannersandbuttons/nexussig.gif
Ghostly_Substance Posted August 9, 2005 Posted August 9, 2005 ah well it still looks good anyways Looks like the one for Homeworld 2 -One Empire falls another riseshttp://myanimelist.net/signature/EuroSubstance.png http://miniprofile.xfire.com/bg/os/type/2/ghostlysubstance.png
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