January 17, 200719 yr Can I use the tag to put all the units on the same level? For example, setting it to 0. If that is the case, I can use this to determine scale ratios by measuring onscreen lengths.
January 17, 200719 yr Yes, but the ships will move through each other. Their collision meshes only affect ships of their own class (aside from fighters) if I'm correct...not 100% sure on that... http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg
January 18, 200719 yr What exactly is a collisonmesh? http://i10.photobucket.com/albums/a105/333Super/BESERKER.jpg
January 18, 200719 yr A collision mesh is for: 1) Selecting the Unit2) The unit taking projectiles3) Keeping units apart (doesn't do it very well though) http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg"That was fun"
January 18, 200719 yr Author Yes, but the ships will move through each other. Their collision meshes only affect ships of their own class (aside from fighters) if I'm correct...not 100% sure on that... I actually don't care whether they pass through or not. I just want to be able to take accurate measurements of each ship.
January 18, 200719 yr hehe, no problem then. ;D http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg
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