February 28, 200323 yr Does anyone know whether there are factors determining the defection chance for a Rebellion character (apart fromchecking the box "Will not betray his side" in Rebed)?
March 18, 200323 yr I have never faced with this, but I think maintenance can be a factor, at least when it is negative.
March 18, 200323 yr So what you're saying is that all kinds of "bad management" would, or at least COULD attribute to defection chances... Still, how does the game resolve which particular character defects?
March 18, 200323 yr I do not know, since I have never faced such a problem, but I think, the caracter on the least loyal planet will defect first. But it is only a totally unconfirmed theory.
March 18, 200323 yr There is also a Loyalty factor for each character. You can see this in RebEb. Set it 20 rather than 100 and you'll see that guy defecting all the time...
March 18, 200323 yr There is also a Loyalty factor for each character. You can see this in RebEb. Set it 20 rather than 100 and you'll see that guy defecting all the time... You mean "defecting every game" or rather "defecting multiple times per game"? I mean, is the latter actually possible?
March 18, 200323 yr These characters only will make your missions fail. They wont join the other side or something Z'anthr saves the world. Sorry about the mess...
March 18, 200323 yr This means that the char with low loyalty will screw up your missions causing them to fail mor often. Unfortunately the game will not allow chars to actually change sides.
March 18, 200323 yr Now it's interesting that you should bring that up... It's been a while (I bought SWR just after its release in, what, 1996?), but, I could swear that I played this game several years ago in which one of my Alliance characters actually changed sides..., or at least that I got some game message that the character in question had betrayed my side or something like that. And..., er..., you know my motto below.....
March 18, 200323 yr I think mask reported the same thing happening to him one time. That's two people who may have seen this... Never interrupt your enemy when he is making a mistake.--Napoleon Bonaparte I know that you believe that you understood what you think I said, but I am not sure you realize that what you heard is not what I meant.--Robert McCloskey, State Department spokesman Support the USA!
March 18, 200323 yr You get the message when a characters turn treasonous. Only Force-user can pick out traitors. They say somehting like "TRaitor revealed", then comes that message but they don't switch sides. They simply foil your missions, and give Intelligence, you can retire them or put them on a Galleon and park them at a destroyed planet until your situations gets better. http://www.swrebellion.com/~jahled/Trej/banner.gif
March 19, 200323 yr That's it! That's what happened. I remember that I indeed retired the character. I still think, however, that it's pretty lame that these characters can't be court marshalled...
March 19, 200323 yr You can always send them on a suicide mission. Put them on a Galleon and send them to a planet that has a large volume of Rebel ships. ~OR~ Send them on a espionage mission to Yavin...from Coruscant. That'll keep em in hyperspace for weeks! Never interrupt your enemy when he is making a mistake.--Napoleon Bonaparte I know that you believe that you understood what you think I said, but I am not sure you realize that what you heard is not what I meant.--Robert McCloskey, State Department spokesman Support the USA!
March 19, 200323 yr Nice ideas, I must admit. Nevertheless, I was playing Alliance during the time, so it was actually one of the Alliance characters that was defecting...
March 19, 200323 yr Oh, well that's not a problem! Long live the Galactic Empire! Never interrupt your enemy when he is making a mistake.--Napoleon Bonaparte I know that you believe that you understood what you think I said, but I am not sure you realize that what you heard is not what I meant.--Robert McCloskey, State Department spokesman Support the USA!
March 19, 200323 yr I sometimes get the idea that most people here at SWR prefer playing the Empire to the Rebellion.....
March 19, 200323 yr Well, I do. And Paul (Grand Moff Conway) only plays the Empire. I think Jahled usually plays the Empire too. On the Rebel scum side, there's Elvis. He's a hunka-hunka burnin' Rebel! Hahahahahahahahahahahahahahahahahahaha!!! Never interrupt your enemy when he is making a mistake.--Napoleon Bonaparte I know that you believe that you understood what you think I said, but I am not sure you realize that what you heard is not what I meant.--Robert McCloskey, State Department spokesman Support the USA!
March 19, 200323 yr Untimely you fiend! Reveal to much of me and my donuts won't sell.... http://www.jahled.co.uk/smallmonkeywars.gif
March 19, 200323 yr Jahled's donuts.... hmmm.........The only time I had a character betray me was the first time I played Imps, Ozzel, betrayed the location of an Imperial base where I had Darth Vader. He was executed for that.... I play mostly Rebel, but some Imperial conviction still remain. http://www.swrebellion.com/~jahled/Trej/banner.gif
March 20, 200323 yr I'm sort of a Rebel-lover myself, although Luke tends to get on my nerves and I think that Mon Mothma's got an attitude problem. The main point for playing Rebel side is that I have the feeling that Luke discovers more future Jedi than Darth Vader does. Beefing up Jedi characters, although time consuming, can be very rewarding... AND, of course, Han Solo's traveling speed is pretty cool!
March 20, 200323 yr I tend to play both about equally. I do like playing the rebels because there is a greater variety in the style of their cap ships. They don't all look like cheese wedges. On the other hand, a fleet of 30-40 assorted cheese wedges does look pretty intimidating...
March 20, 200323 yr I tend to play both about equally. I do like playing the rebels because there is a greater variety in the style of their cap ships. They don't all look like cheese wedges. On the other hand, a fleet of 30-40 assorted cheese wedges does look pretty intimidating... I agree with Glandry: a lot of Empire ships suck bigtime, which is probably exactly why there's much ado about ships cards on this website. I must also admit that a cheese invasion sound spretty sacry. Although I really feel the need for a Darth Gouda in that case (maybe he can borrow Dennis Leary's cheese helmet).
March 20, 200323 yr There's something about commanding a fleet of Star Destroyers that does something to the blood....that rumble in the tactical battle....ahaaa....the buzz.... http://www.jahled.co.uk/smallmonkeywars.gif
March 20, 200323 yr I have to grant you that. Nothing is more intimidating than a fleet of twentty or more Impstars... http://www.swrebellion.com/~jahled/Trej/banner.gif
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