November 25, 200421 yr Author SWR Staff - Executive heh someone else made the comment about B5 ships, I have no clue what their capabilities are, but there are probably some races that would be a match
November 30, 200421 yr B5 was amazing imo i really enjoy watching the big battle scenes quite impressive considering it's age in the earlier ones, also i agree with all the above. storm... No Archibald you cannot fly me home! Especially because that which you are sitting in is a tin foil covered, card board box.
January 20, 200521 yr Author SWR Staff - Executive yeah B5 has some sort of uber-armor so its hard to compare capabilities
February 1, 200521 yr OFF TOPIC!!! Couldn't find anywhere else to post this, so here's my question. What the heck are the blue beams firing from the lower front corners of the World Devestator in 0.45?! They look like Terran anti-fighter beam cannons from Freespace 2 or the Homeworld: Cataclysm multi-beam frigate guns. Please enlighten me. Thanks OFF TOPIC!!! "Those who say that anything is possible have obviously never tried to slam a revolving door."
February 2, 200521 yr Author SWR Staff - Executive those are supposed to be tractor beams, I just never fixed the effect. in the case of the invincible dreadnaught and the mandator star dreadnaught they are 'primative' lasguns
March 6, 200521 yr *BACK ON TOPIC* B5 ships would probably be hard to get actual read outs of, i'm quite a big fan and there is no mention of actual energy outputs of weaponary, but if you took the more futuristic approach to b5 a lot of the ships like the white star and minbari ships (plus first ones) had the ability to heal themselves which in a way you could look at as sheild regeneration. thing with B5 is each race has different types of weaponary, like the centauri have explosive blasters, hit and cause a heck of a lot of surface damage, where as the forced beams of the minbari can actually cut through the hull, therefore this leads me to beleieve B5 ships would have higher weapon outputs than any other of the stated sci fi shows. they have things like the vorlon and shadow planet killers which i think are scaryier than a death star, sorry but a flying living creature or a huge cloud engulfing a planet looks a heck of a lot worse than a flying globe with a big laser. dont get me wrong i love star wars and star trek but B5 just seems more real, the idea of hyperspace or warp dont seem as possible as an alternate space that you can move faster through, after all you have the physics of alternate universes. i just feel like B5 ships could hold there own with some of the other shows vessels. i'd match a minbari sharlin war cruiser against an ISD anyday. only problem stated though is the lack of sheilding
April 10, 200521 yr Hi Guys, I've been playing Homeworld 2 Original and the Warlords mod on VERY large maps {400000, 90000, 400000} or bigger. My friends and I find the Huge maps give you more of a fleet admiral feel. Let's face it, most maps out there are so small you practically start nose to nose with your opponent. Anyway, what we want to do is change the cost to activate the PING ability. I've spent days searching mods/tools/archives and have found no way to do this. I can change the PING range easily enough, but not the cost. If anybody could help with info on how to modify the RU cost to use PING, it would be greatly appreaciated. On another note, does anybody know how to have PING require BOTH Advanced Sensor research and for the ship using PING to require an Advanced Sensor Array module??? Answer me this, and I will be doubly thankful and will praise your abilities greatly.
July 9, 200521 yr Wouldnt it be cool if we could design our own ships in game to be our flagships? We could put how many weapons (lets say 100-500 turbo lasers ) And the length of the ship.(Something reasonable, longer than cruiser, shorter than super cap.) That would be awesome, each player you make, you can make your own ship. That would be good for a single player mission. KotOR ROCKS!!!
July 9, 200521 yr Then again, something like that would take a long time to make, seeing as its not in the HW2 game already... KotOR ROCKS!!!
July 9, 200521 yr well if they ever make/finish a nexus: jupiter incident mod then thats bound to be a feature. Jacen Solo: "What happened to the war?"Pellaeon: "It went away."
July 10, 200521 yr Hey.Speaking of sw mods, i read in this website and the warlords one(About six months or so), that there are plans for a sw mod for starcraft.And i haven't read or seen anything about it since.Was it cancelled, postponned?(or am i just stupid enought that i am unable to find it?).
July 11, 200521 yr SWR Staff - Executive There was a pretty good Starcraft mod, but it has not been updatedhttp://openrebellion.smempire.org/ Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie.
August 25, 200521 yr Hello guys I'm new here (Actually I'm not because I signed up a month ago but I didn't really post anything)I didn't really know where to ask that question so I ask it here:Are there the side batteries on the Venator (just like in episode 3) in the clonewars mod?Thanks in advance.
September 27, 200521 yr Must say, I'm incredibly impressed with the detail of this mod. I was generally disappointed with HW2 when I got it (please, no flames, just saying I prefer the story in HW1 and do not think HW2 worked as well... my .2 credits), but I can see now that the engine was worth the price I must hand it to Evil, the work is fantastic! I do want to make sure of one thing though, when playing militia, I cannot seem to open the uglies/preybird/howlrunner set of fighters... just making sure that was a "not ready" issue and not something I'd goofed up. Again, thanks for all your hard work. I now have yet another distraction to spend hours on... I look forward to seeing what else you folks may come up with. Walk in glory all.
February 1, 200620 yr (i dont know if this goes here) but you guys shoud ad the bakuran destroyer for the rebel alliance side http://starwars.wikicities.com/wiki/Bakura-class_destroyer http://s14.invisionfree.com/Star_Wars_RPs/
February 2, 200620 yr Well, it looks like the BSD is planned: Watchkeeper I'm not sure which side the ship will be for however. http://img146.imageshack.us/img146/1778/reloadedbannerdu8.gifhttp://img152.imageshack.us/img152/1333/3dartistbanneranimationws1.gifhttp://img154.imageshack.us/img154/4026/rebellionbannerdi2.gif
February 2, 200620 yr Well, it looks like the BSD is planned: Watchkeeper I'm not sure which side the ship will be for however.o cool i like the design of the ship. anyways im pretty sure it will be rebels seeing as rebels freed the planet and the ships aided the rebels so ya <.< http://s14.invisionfree.com/Star_Wars_RPs/
February 3, 200620 yr What is the name of that ship? Watchkeeper-class destroyer? Or is it something the BSD stands for. Also, which faction will it belong to?
February 4, 200620 yr What is the name of that ship? Watchkeeper-class destroyer? Or is it something the BSD stands for. Also, which faction will it belong to?i would like to say the pic of that model is the bakuran class destroyer and if so then it will be rebel alliance http://s14.invisionfree.com/Star_Wars_RPs/
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