Everything posted by Holy Crap Lions
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A proposal, if it isn't too difficult.
I'd rather see the gameplay improved and ship integration (new and the semi-finished 0.45/oldships.big) done sooner. With territories/other gamerules* and a more complete eras system this game would be much much better. Not to devalue it now. Something along the lines of that dynamic deathmatch mod.
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Kotor era mod
What update?
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Hamachi
I've added you on msn, nice to see some interest!
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eras and research
That sounds like a good plan to me, at the moment the eras are kinda bugged. Like Howlrunners being in the Imp. tech on ANH setting.
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Kotor era mod
KOTOR ships so far looks friggin awesome Eville, looking forward to them! Go on, make them compatible with the modern ships, why not give people the option?
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AI Doesn't Want to Make Units?
Thanks Eville, should make the game more enjoyable! I'm getting the same problem for the imps on reinforcements mods too, they'll just have to take a backseat for now I guess!
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Saboath Ships?
I couldn't find them in the ship index. They're cannon and some are pretty cool. http://starwars.wikia.com/wiki/Sabaoth_Destroyer http://starwars.wikia.com/wiki/Sabaoth_Starfighter http://starwars.wikia.com/wiki/Sabaoth_Defender There are a lot of forgotten ships from the Starfighter games.
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ships you use a lot or a little
I make my own little plots up so I use everything. The little crap ass corvettes and transports and all. Which is why I really want a better mission creator (hell any mission creator) so I can do escort missions and stuff. For battles I tend to use the heavier stuff like cruisers, so the respective supercaps of each side.
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AI Doesn't Want to Make Units?
I usually play with a small unit cap and with very little resources as it means your tactical decisions actually count (as opposed to getting 100 capships v 100 capships and letting them duke it out til the side with the better stats wins, although I can see the uber-uber-macro strategy involved in that). So I decided I wanted to RP a game offline using facilities instead of reinforcements. Now for some reason the opposing side never wants to attack, or make units. This is on low unit settings and low resource settings (although even with the resources up to 50x there was no difference). I played an Empire/Empire game an hour or so before with the settings maxxed out and it worked fine, so i'm wondering what the issue here is. Is there something about having low settings that screws with the build ai? Cheers Adam
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Hamachi
Sorry just letting people know I spelled the server name wrong (doh!) It has corrected - SW:Warlords Alternative
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Hamachi
If anyone wants to play but can't get into the full server try SW:Warlords Alternative Pass is Warlords just like the regular server. Cheers Adam