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Wielki_M

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Everything posted by Wielki_M

  1. Wielki_M replied to mandt's topic in Gameplay
    Hmm... so it's look like that 0.45 is kind of separate test game and for 0.6 U mast do everything from beginind or probably bigger part. I have found another thing that I want to discuss: In previous parts when lasers or plasma was hitting a target there was something like force field (shield) makes those beams only a littile blast, in 0.60 we could see a little explosions. That could be fun to set up something like this: When shield is on the only hitting effect by power weapons should be this littile blast ( and no hull damage ), when shield is down - all other affects. I only think that it would be cool to see something like that Is there a way to get an Eclips SSD ??
  2. Wielki_M posted a topic in Gameplay
    Hi first of all like to give my thanks to those how made this mod - Superb work. My adventure with this mod starts from 0.45 - i was shocked cause the way ships look like, fantastic battels, remind me when I see the Star Wars film for the first time. When i see the SD comming from top of my screen - yeah that was something!! There was the time when i was thinking that the project of this mod is down - just couldn't Wait for another version 0.5 From a few days I'm playing 0.6 - ships look much better, special effects looks nice too, new ships and other things - makes me happy But: also find some bugs (lots of post about them found in Bug's forum) but I want to ask about one thing: 1. There is some bugs that make 0.6 in some times unplayable (afcourse I know that this is the test version) but the funny thing is that in the 0.45 the same problems doesn't exist! ( fighter flying smoothly, destroyer etc. don't try to get very close to the target and kill them self's, CPU is better opponent and doesn't try at the beginning to build the biggest ships and other thing doesn't happens) So the question is: is there a way to get models of ships and specials effects from 0.6 to 0.45?? I think that will take out some of the bugs. OO and another thing - I've read about anti aliasing in Warlords - how to set it on? In CFG file a have found anisotropicFiltering but there is nothing about AA!? Sorry for my English

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