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omega1107

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Everything posted by omega1107

  1. Oh my gosh... Those look amazing! Keep up the good work, guys! ;D
  2. Beautiful... Absolutely beautiful.
  3. Sounds cool. Can't wait.
  4. Wow, nice Seraph! What program do you use to model, Freno? 3DS MAX?
  5. I don't think there can be a 4th team... I think it may be hardcoded. But that's just me.
  6. Good! I've seen too many mods get screwed up by a release date... But anywho, the mod looks great! I like the flak effect. Keep up the good work!
  7. Alright, PM is on it's way. Thanks! -Omega
  8. -.mp -.mb -.ma -.mel -.eps -.ai -.fbl -.fbx -.dae -dfx Odd file formats, eh? Thats all. No OBJ or 3ds.
  9. I found a model of the Pillar of Autumn from Halo on the internet, and I need someone with 3DS Max to convert it for me, because my version of Maya can't open MAX files. If you could rig it too, that'd be nice, but you don't have to. P.S. I have the "Learning Edition" of Maya, so I can't get plugins. Thanks! -Omega File:http://files.filefront.com/Pillar_Of_Autumnzip/;7772099;;/fileinfo.html http://i171.photobucket.com/albums/u312/SoCMereel/PilliarofAutumn.gif
  10. Ah. Alright, thanks. I'll just delete it then.
  11. Alright. I downloaded ArucarD's Warlords model of the N.R. Star Destroyer and inserted it into z3r0x's V3.5 mod. However, once ingame, the Engines have no texture. The files in the .rar were the following: REB_REPUBLIC_DESTROYER.ALO reb_republic_Destroyer_export1.dds reb_republic_Destroyer_export.dds I coded it in and all that and it works ingame, except for the engines. Help? http://i171.photobucket.com/albums/u312/SoCMereel/Engine.gif -Omega
  12. Ooh, they look really cool! I can't wait to see the ARC Troopers;)
  13. You're welcome! I'm glad they helped.
  14. Cool looking freighter. Looks a little like a Balroz freighter. Well, for my contribution of pictures, here I go: http://content.answers.com/main/content/wp/en/thumb/5/52/180px-Cinematic_ionotana.jpg For the next one, the otana is on the bottom left-hand corner. http://content.answers.com/main/content/wp/en/thumb/c/ca/300px-YT_Trio.JPG Sorry about the small size, Google doesn't have any bigger ones. If I find any decent ones, I'll post 'em. -omega Edit: Ooh! I found another decent one. it shows where one of the quad lasers is. http://i171.photobucket.com/albums/u312/SoCMereel/YT-2000t.jpg Head-on: http://i171.photobucket.com/albums/u312/SoCMereel/YT-20001.jpg Engine/Aft section: http://i171.photobucket.com/albums/u312/SoCMereel/YT-2000a.jpg
  15. Same here:) Is it just me, or is that last ship the same as the diplomatic ship that carried Qui-gon and Obi Wan in the beginning of Ep. 1? Anywho, they look great. 'Grats. -omega
  16. Well, for the proton torpedo one, you could just tune up the amount of damage an individual proton torpedo deals out. As for the AT-RT, I dunno :
  17. Oh, wow! That looks much better. Much less Imperial now. Actually, it's not Imperial-looking at all... Anywho, looks great!
  18. Sweetness, man, Sweetness...
  19. Wow, that fighter does look a ton better. And cool about the public releaese thing , sounds awesome. 6Mb? Wow. That's big. Anywho, looks completely cool. thanks. -omega
  20. Very pretty ships. Is there any chance that you would let me play around with the bothan assault cruiser, with the code? It'd be nice to stick that in z3r0x's mod... Bothan Assault Cruisers pwn! Thanks. -omega
  21. Very well done, Mike. Great as always! ;D
  22. Oooooh, okay thanks, firefox! ;D -omega -locked
  23. Okay... well, i'm trying to add the Hapan Battle Dragon from SAU3 to Foc; II've got all the coding, brought over the model(PV_BATTLEDRAGON) and the two textures i found pertaining to the battle dragon(PV_Battledragon.dds and PV_Battledragon_bump.dds) but when i put it in the map editor, the engine has no skin. heres a screenie:http://i171.photobucket.com/albums/u312/SoCMereel/1messedupbd.jpg help me, please! -omega
  24. Oh my gosh, those models look amazing! I love that battledragon, too..... and the mc75..... and the victory Mk II........ dangit! it's all awesome! ;D

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