Update: December 26, 2012 | Revision: 996 The AI now has access to special starbases that come with upgrades already purchased. However, the ability costs money to use, so the AI does not save any cash by building said starbases. Mines have also been rehauled; all of them a much larger activation/blast range and do area damage to both enemies and friendlies. They are only triggered by enemy frigates, capital ships, starbases, and supercaps, but the blast from a mine also hurts planet modules and fighters. Proxy mines are stationary, but have a net larger blast radius than homing mines and are 25% cheaper. Homing mines have a smaller blast radius, but they hit targets directly, so they tend to do more splash damage in the end. For reference my personal reference, this is a release milestone and the public version that was/will be put out the week of the 24th.