Jump to content

Dark_Lord

Members
  • Posts

    83
  • Joined

  • Last visited

Everything posted by Dark_Lord

  1. I wrote a short Newsflash for the Moddbprofile, maybe you are also interested: There is going to be al lot more content than in the first Modversion. Besides a total new and expanded Galaxy Map, we are going to make every single Faction unique- the Gameplay of each is going to be different. And just as a reminder: We have a 4th fully playble Faction: The CIS. We are also going to add a lot more tactical experiece to the GC, like new special structures and Builddefinition and of course new units and vehicles for the battles. So stay tuned for more I´m possible going to post some new pics soon, there is a lot I want to show you. If you are interested you can visit our new Forum: http://www.pg-dn.com/forums/index.php?showforum=4 Till now it´s German only, but it could be basicly also in Englisch...
  2. Only a Demo Version, but so far the only Mod with diplomacy System (like it was in Rebellion) http://pff.swrebellion.com/index.php?topic=3859.50
  3. Thats the Dreadnought MK II. No the code is fine, I just wanted to show the "damage particles"
  4. Well I seems I don´t have any big update for you, sorry.(Don´t think, that there wouldn´t be enough information to post. The Problem is:I don´t have enough time to post them...) But well here you have some Stuff, hope you like it. I´m going to post some more"word" the next days. Little Video that shows the new GC and the new faction (Cis): Expanded Galaxy Little Video that shows the new Eclipse Superweapon of the Consortium Eclipse (Model by Lord_x) http://www.abload.de/img/swfoc2007-12-0617-56ztn.jpg http://www.abload.de/img/swfoc2007-12-0617-56klg.jpg Model by Evillejedi Rigged by N3bulu5 Coded by me^^
  5. Well, it seems that I've gone for a while... I'm still working on the mod, the work had slown down a bit because of my Reallife, but I'm still modding! Currently I'm working on a Version 2 of the Mod. The second Version is going to have al lot more stuff. Not only new ships, new Gameplay Experience and many more... So far now there are a lot of change since Version 1.1- I'm going to post them soon. But to make it short here are some news: - new fraction (CIS) has been added (with fully working AI) - many new ships - new Planets - new special Units - new special structures - ... - ... Hope you are still interested.... greetings
  6. Well it seem that I forgot to do sth.^^ Sorry for my long Absence, I had or let me bether say I have a lot of stress in my RL so I wasn´t able to work on the Mod like I wanted. But I finished the Version 1.1 last week. It contains many Bugfixes and new Stuff. Here is a small Changelock of Version 1.1: -Bugfixes: -Agressorfighters are to strong -N1 Starfighter is to big -Nebulon B has only one Hardpoint -Laserturrents of the SD turning to slow/incorrect -Venator has an old, not working transport Unit code -New Stuff -New Venator SD Modell -New Hardpoint and Attackpointer Icons -New bunker Modell -New Projectiles -New Hardpoint and Attackpointer Icons -Rework of Thrawns ISD Download Moddb RapidShare Installation: Open the „Expanded Galaxy Mod Setup“- Folder and push the Setup Icon. Choose your FoC Mod Folder as goal for the Installation. After this you just have to put the .Bat File into your FoC Folder to start the Mod or just use the SMG ModLauncher I also started working on Version 2 of the Mod, well I just want to say: You´ll love it...
  7. This fighter look fantastic! Keep this good work up
  8. Maybe you all noticed, that there are some little bugs in the Mod. Because of that I´m going to make a little patch, witch correct them. If you find a Bug, please tell me- I want to fix all Bugs of Version 1 with the Patch. Known Bugs: -Agressorfighters are to strong (fixed) -N1 Starfighter is to big (fixed) -Nebulon B has only one Hardpoint -Laserturrents of the SD turning to slow/incorrecht (fixed) -Venator has an old, not working transport Unit code (fixed)
  9. Hi, I just want to ask for some feedback: Did anyone download the Mod and played it already? If yes: how did you like it?
  10. It´s done Note: This is the First Version of the Mod. This is only the beginning of this Mod. I just released it to get some Feedback. I hope you like it Version1 Informations 1. New order of the Planets New Sektororder of the Planets 2. New Galaxy Maps Till now there are 3 new maps 3. New structures and units on some Planets Empire: -Imperial Guard (Coruscant) -Mustafarian(Mustafar) -Superbattledroids (Geonosis) -Dark Jedi (Korriban) -AT-TE -Escort Carrier (All Planets) -Repairship (All Planets) -Venator (All Planets) -Legacy SD Rebels: -Gungans (Naboo) -Wookiees (Kaschyyk) -Superbattledroids (Geonosis) -Mc40 (Moncalamarie) -Rebellcarrier (All Planets) -Repairship (All Planets) -Venator (All Planets) -Procurator Korvette (Hoth) Consortium -Mandalorian (Mandalore) -Geonosian (Geonosis) -Superbattledroids (Geonosis) -Dark Jedi (Korriban) -Aggressor fighter -Repairship (All Planets) -Venator (All Planets) -Leviathan 4. New Scale New Scale of the ships and units 5. Other Stuff -After the engines of a ship are destroyed, the ship can´t move any more -Infantry Units of a squad don´t shoot by the same time. -Bether AI -News Creditstations -New Creditbuildings in GC -Mobile Landingzones Download Here is the first Downloadlink, there will be more soon (Eaw Filefront, Moddb and EaWhq) (Modsize (rar): 19, 5 Mb) DownloadLinks: FileFront Mod DB #1 Mod DB #2 Screens http://img102.imageshack.us/img102/5473/swfoc2007030917284859al6.th.jpg http://img293.imageshack.us/img293/8180/swfoc2007030816374721vj8.th.jpg http://img120.imageshack.us/img120/5057/swfoc2007031116573358dr4.th.jpg http://img115.imageshack.us/img115/2904/swfoc2007031919400523so3.th.jpg http://img153.imageshack.us/img153/9355/swfoc2007033114050897nc0.th.jpg http://img444.imageshack.us/img444/3188/swfoc2007032920583015qj9.th.jpg
  11. Nice Screen. WOuld be very interesting to know, how he get fighters into the ship...
  12. I´m looking forward to see this Modells in EaW
  13. Hi, I want to search again for some Help Positions needed: 1x Animator (For Death Animations) 1x Skinner (For Space and Land Textures) 1x Mapper (For New Planet and Skirmish Maps) Edit: I don´t if you are interested, but know the mod has a Englisch Forum. Just have a look: http://expanded-galaxymod.de.ki/
  14. Would it be Ok if I convert it into Alo ? And what about the Tartan and the Broadside Cruiser from this thread: http://pff.swrebellion.com/index.php?topic=1293.0 Are they already in Warlord or did he release them?
  15. I have again some Informations I´m mainly finished (only some Texts are still needed) with the work for Version 1 (Beta 2), but i´ve to wait for the Icons. After Lord of the Sith finished them, it´s going to be realise An well here is something new for the Mod: Now there is the possibility to build a mobile Landing Zone in the Mobile Building Vehicle http://img107.imageshack.us/img107/7126/swfoc2007032920563480jx8.th.jpg http://img444.imageshack.us/img444/755/swfoc2007032920573827ks0.th.jpg http://img518.imageshack.us/img518/410/swfoc2007032920575331fk6.th.jpg http://img444.imageshack.us/img444/3188/swfoc2007032920583015qj9.th.jpg THX
  16. Informations: At the moment I´m working on balacing things for the Version 1 (Beta2). I just noticed, that all my new Ships need English Texts. As you know, I´m not perfect in english, so it would be great if someone could make them for me. If anybody is intereset, just tell me...
  17. Excellent work, I like it very much It sounds very good. Perfect, I´m going to post it later
  18. I have some Informations for you: The Mod is doing well. Jedi Lu joined my Modteam and is making the Units for the CIS- wait I didn´t said anything about the CIS before in this Forum, right? Well in Version 2 there will be as a 4th playable Faction the CIS. In the last few days a made the XMLs a bit more structure (Well this just for me, to find Codes etc. more quickly), made many Balacing Changes and added a new Capital ship for the Underworld. It´s the Leviathan. If you wonder: why the Leviathan, read this: - it´s one of my favorite ships - I think it´s a good new ship for the Underworld - Of course if also a good explanation why Tyber Zan use this ship, you will know why when you play the Version 1 Some Screens: http://img115.imageshack.us/img115/1299/swfoc2007031919440118zd5.th.jpg http://img501.imageshack.us/img501/1650/swfoc2007031920300269lj3.th.jpg http://img340.imageshack.us/img340/6479/swfoc2007031919435589gt7.th.jpg http://img115.imageshack.us/img115/2904/swfoc2007031919400523so3.th.jpg
  19. I don´t know why but a long time I forgot about the new Sound... But GeneralVeersB1 just send me a great sample for the escort Carrier. If somebody else is interested in Voiceacting, just tell me, I´d need many more than in the List above Oh here is one of GeneralVeersB1 great sound Samples
  20. Hi, I making a section in my Forum for "Public Useable Modells". I want to add all free usable Units in this tab, so you don´t have to search on 20 sites to find models. It isn´t finished yet: Public Useable Models
  21. No the second Tartan is a Tartan Repairship But it would be cool if you could send me the Code, because I want to add your Tartan Strike Cruiser
  22. Many People asked me if I could add Mines in the GC, well now it´s done: http://img120.imageshack.us/img120/5057/swfoc2007031116573358dr4.th.jpg http://img156.imageshack.us/img156/6207/swfoc2007031116565138bx4.th.jpg The Mines give you credits, but you can only build one per Planet. Of course there Will be also Tibaner Gasmines and Tradecenters (they have the same effect)
  23. Has Anyone got an Idea?
  24. Yes now it works- great map

Copyright (c) 1999-2025 by SWRebellion Community - All logos and trademarks in this site are property of their respective owner. The comments are property of their posters. Star Wars(TM) is a registered trademark of LucasFilm, Ltd. We are not affiliated with LucasFilm or Walt Disney. This is a fan site and online gaming community (non-profit). Powered by Invision Community

×
×
  • Create New...