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swfan654

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Everything posted by swfan654

  1. EvilleJedi has already done enough as it is. We were supplied with the models in the first place.
  2. Im sure SAU has it, oh and the second pic is of a dauntless heavy cruiser......
  3. I dont really see why Dark Empire SPG is targeted here, other mods have not released models either.... :-\ (as of this moment.........) Only ones I have seen release models are Aosw and UEAW, so if youre going to say a team isnt releasing models, say all the ones not releasing it, not just certain ones. IA2, DE, and LoW all have things planned in the near future if you noticed.... Its probably because we have something someone wants that these other mods arent including.... The credit things has alot to do with this, its kinda stupid that you make something and the dont get recognition for it just because it was used by someone else, if DE or IA2 handed me something and said I could use it in a mod but no one else can, honestly Id probably say no, I have the attitude that whoever did the work on these things be first and get credit for it, then someone else getting the recognition just cause it was used by them before the mod who did this work used it. Its not really a matter of greed or selfishness, you want this thing before the mod team who made it releases it, put your own time, effort, and sometimes money if its modelling, rigging, or skinning, into it. As its been said, there really isnt a purpose of that mod continuing if they just release all their models before the final thing, people will have these models already so there would be no use to download the thing when people could mod the same thing because its been set before them already. I honestly think it was foolish of Dark Empire to let AGD use the eclipse, even if theirs was better, AGD was "first mod to have an Eclipse in it". That made it seem like DE just did nothing, and that AGD created the used Eclipse. If you dont realize though, who are these mods for??? They are for the community, not to be made and then locked up after completion. Like if LoW released every one of the models they are using, who would want the mod anymore?? only people who would probably download it would be the ones who cant code in the models that they have free released.... Dont call me selfish or greedy, but it just isnt fair if someone does something and doesnt get recognition for something they have worked on, not the person who might release it coded first. consulor or Monkeybiz itd be like you posting a part of your code and then someone uses it and it seems they coded it in, not you that spent your time and effort one the code. I dont think youd like it would you? these are my opinions and I just KNOW someone is going to say thats selfish. :-* and this is officially the longest post Ive ever done.
  4. so is the MC80
  5. well you all just took this topic waaaaaaaaaaay off course. ;D he asked of there was this model available. not if you have a suckish graphics card get a new one.
  6. yeah, thats how it works...... you make a I_BUTTON_XXXXX.Tga, write that line in the unit icon line, make a BIG_I_BUTTON_XXXXX.tga, and in the GC it will automatilcally show up, they have to have the same XXXXX though... in other words BIG_I_BUTTONS are not mentioned in the XML.
  7. hmm......maybe it has something to do with the fact this is in the wrong forum? should be in Supported mods........ :
  8. well for 1. You will see on the Broadside there is a line that says the projectile type, the Broadside probably has what are called Muzzle bones, of which dont need hardpoint coding to work, fighters have this for sure.
  9. I could have sworn there was a ship that looked like the Interdictor without the globes in warlords............
  10. well it looked like his drawing.... and im not that great at high poly since Ive only done a few models....
  11. yeah, but you have to admit it would be cool to see. ;D
  12. well here is an attempt at AT_At's artillery design.... http://i110.photobucket.com/albums/n115/swfan654/undeployed.png http://i110.photobucket.com/albums/n115/swfan654/deploy.png
  13. like this? http://i110.photobucket.com/albums/n115/swfan654/PFFHangership.png http://i110.photobucket.com/albums/n115/swfan654/PFFHangership2.png http://i110.photobucket.com/albums/n115/swfan654/PFFhangership3.png http://i110.photobucket.com/albums/n115/swfan654/PFFHangerShip4.png It just has modified warlords ships skins for now, cause I cant skin... and give me a break its like the second thing Ive ever modelled.
  14. even if you got them you couldnt release them publically.
  15. Ive had the same problem as D803 always have....
  16. woah....um......Ive read and have been told by Dark Empire SPG when I was coding their Golans that, "Golan space DEFENSE platforms werent all that powerful, they were just meant to defend, not assault." Cannonically though, Golan I had around 28 turbolasers, the star destroyer had alot more. Star Destroyers in EaW are weaker then Space Stations, so the Golans should be too.
  17. too bad it doesnt export to .Alo..... :
  18. the .Alo plugin can be found on EaW Files... http://empireatwar.filefront.com/file/3DS_Max_7_and_8_Plugin_for_Map_Editor;64423 and the shaders just need to be extracted from the shaders.MEG and be placed in some folder in the program files of max, I believe its FX or something. www.swgbex.com
  19. http://warlords.swrebellion.com/files/ imp, reb, pir, vng, util.zip
  20. welll if the big mods are smart (which believe me they are ) alot of the coding work isnt going to be doen until FoC comes out, I mean why code alot of stuff, then have to go back and edit it all if FoC has some changes in its unit codes? unless they are planning a release in the next few weeks.... I highly doubt IA2 would be abandoned.
  21. yes, we must continue it!
  22. YES WE DO!!!! ;D forum- http://z13.invisionfree.com/Dark_Empire_SPG/index.php?act=idx I'll PM this to you too. we desperatley need another SFX person, right now without you our release would be in four months.
  23. heres my space unit. http://i110.photobucket.com/albums/n115/swfan654/Battledragn.png I loooove that thing. ;D but I am gonna cutomize its weapons, no hypervelocity guns.
  24. we were just saying that cause most modders no that you have to create the XML folder, its just not there from the start...... but yes, you'll need the .MEG extractor... http://eawnexus.com/tools.php
  25. he must have forgotten to copy the engine glow model...... but...um...isnt that porting? :-\

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