Hi! I must admit I enjoy your mod very much, but there are few things I would complain: 1) fighter squadrons that cost 0 population! Rebellion can now crate superstacks of fighters/bombers. It's far better to have small ships cost 1/2 or 1/3 population. I know you can't do it directly, but you can double/tripple all units pop capacity, and double/tripple space capacity, and finaly double/triple space station population cost. Land units and planets stays at the same level. 2) Endless fighters. Now you can send wave after wave. I'd give empire some high number of reserve ones (probably double/tripple again ), it will be much but still some exact number. 3) If realism, then realism Rebel capital/frigates are suppose to carry some fighters to battle. We know how many squadrons carry Nebulon B (2) and Mon Calamari (I assume it's MC 80, so 3). I decided to give Assault Frigates 2. After doubling (simplification 5 fighters=1/2 squadron) we have total 4 for frigates, 6 for MC. To balance things out it will only carry X-Wings, And will only launch 1 and 2 units at a time. Everything for slight cost upgrade (+300 for frigates, +500 for MC) Now some pros:I must admit there is real balance in your mod. I esp appreciate balance with corvettes. Also new units are cool. Same things with minor tweaks (longer respawn time for heroes, super weapons importance reduced).. Anyway, are you interested in merging our mods? I can do the coding if you wish.. Here comes the link http://forums.filefront.com/showthread.php?t=245265 EDIT:I'd like to ask for your permission to slightly modify your mod (changes included above) and place my work here, so anyone who wishes may use them.