Jump to content

dookie24

Members
  • Posts

    35
  • Joined

  • Last visited

Everything posted by dookie24

  1. I tried but, I just got this computer language without the help of the .dat editor.
  2. Wow nice job on those who brought the penguin from depths to the surface. GOOD JOB!
  3. Tried that, the problem is there is no .ala for the ship to land. When there is no .ala it just freezes on land. Ya it sucks I know. :/
  4. Why did I pick homeone? Because It seemed to look cool.Why else? Maybe because i'm trying to do something that other mods havent experimented with it yet? I didnt make this mod for realism, I made it for having fun. If you are looking for realism I suggest you look elsewhere. lol For others, I hope you enjoy. Next comming patches will fix some bugs I didnt have the chance to fix yet and probably change how homeone enters the land battles. Have Fun!
  5. Hope you like it yuppie.
  6. Located at groundvechicles, one of the speeder variants.
  7. Ya, the .dat files just wont show up.
  8. lil bit of luck lil bit of patience lil bit of thinking whole bit of wondering and nice sparkle of hard teamwork.
  9. Wow more hidden stuff, keep em commin'
  10. Pirates At War Merged Hello! I have exciting news, a new team member has joined PAW and is impressive at making Galatic Campagins. His creation and is still in the process of making a enjoyable and exciting gameplay. Also, Naissus is going to construct a new faction called Zin Imperium will be released in the future. I myself has added new additions. Such as new buildings (R2d2s building defences and mining factories)methonds and the ability to control battleship in land battles! R2d2s replaces the T4-B tank and the battleship replaces the speeder. The requirements are high for both. We hope you will enjoy our mod. Thank You! Team members so far: ~Naissus~ ~Dookie23~ Also known as dookie24 Download link: http://rapidshare.de/files/14966441/Pirates_At_War_Merged.rar.html Screenies: HomeOne crashes into the ground well not really(lol): http://img312.imageshack.us/img312/6893/landing7wu.png AT AT says Oh no!!: http://img469.imageshack.us/img469/1715/look7el.png Battleship fight: http://img128.imageshack.us/img128/8500/battleshipbattle3of.png Battleship fight continues: http://img336.imageshack.us/img336/6082/battleshipbattle24ss.png Early stages of R2D2 building: http://img336.imageshack.us/img336/7449/building1gs.png
  11. Ya, i'm using those units as a basis to work on the others.
  12. Lol, you got my hopes up! :PPPP But, that would be sweet seeing a cloud city.
  13. Ya, that code works. I just had a few problems with mine causing some bugs.
  14. Nice list, I didnt know th bespin ship was in game! lol
  15. Thanks! At the moment, I'm creating different droids that will desgin different buildings and hopefully make the game more interesting. My next droid idea is being able to build spawn points, where units will spawn untill the building is destroyed. The other idea I have plan is when you destroy like a vechicle units will pop out like buildings does. Also for ships when they die they will spawn life boats like being ejected from the ship before they blowup. Lets hope they work.
  16. Yup, First you need to extract the music.meg with a meg extractor.After that a audio folder is created go through there and you will see music files. When you replace them you need to make sure they are mp3s goodluck!
  17. Ya, I have been thinking about it. The problem is I dont know anywhere else that can host it. Heres a update on my current work: This is the very early stages of r2d2 building outside of buildpads take a look: Pirates looking as the r2d2s builds the defences: http://img108.imageshack.us/img108/3550/theywatch9zj.png R2D2 finds a nice spot on the Ice for mining factory: http://img108.imageshack.us/img108/8582/tryingtofind5cg.png R2D2 starts the construction: http://img108.imageshack.us/img108/441/icebuilding3hs.png Perimeter defences finished: http://img129.imageshack.us/img129/1262/manybuilds5kq.png I decided one building per droid(no more). Enjoy!
  18. My best bet is to increase the height(hover) and limit its attack range. Or limit its bank turn, how far it goes till comes back for another attack run.
  19. Well, I need to go now. If you still need my help send my a pm with the code and i'll try to see whats wrong or not or email it to me.Cya!
  20. If you got AIM you can post some of your work and I can test it rather something is wrong or not.
  21. First, dude never think like that or you will always be like that. Second, i've been having problems with the Dat editor. Dosent seem to work for me. Thirdly, NEVER think like that! lol.
  22. Hopefully, this weekend. I wanted to put new descriptions and a new GC map with it. Heres my idea for a new GC Campagin: http://img442.imageshack.us/img442/959/galaticmapidea7vv.png
  23. The reason why I dont post it is because there are some bugs need to be fixed, when everything is ok I will post it. Patience my young padawan, if I didnt have patience I wouldnt figure it out how do it.
  24. When I release my next patch with the caps in land battles the code will be released for everyone to use.

Copyright (c) 1999-2025 by SWRebellion Community - All logos and trademarks in this site are property of their respective owner. The comments are property of their posters. Star Wars(TM) is a registered trademark of LucasFilm, Ltd. We are not affiliated with LucasFilm or Walt Disney. This is a fan site and online gaming community (non-profit). Powered by Invision Community

×
×
  • Create New...