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Falcon_pff

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Everything posted by Falcon_pff

  1. I think there are Concussion Missiles on the VSD I and not torps.
  2. I noticed that the special ability of the TIE Fighter (Hunt for Enemies) is disabled as soon as they enter a nebula. While this is normal to all special abilities, in this case it's rather pointless. The special ability itself isn't the best, and then it's deactivated very soon since most fighters fly through nebulae. Is there the possibility to alter this, so that Hunt for Enemy isn't disabled by nebulae ?
  3. A really nice mod. I do enjoy playing it a lot. There is an issue which I don't know can be addressed. The targeting priorities are sometimes strange. The Carrack likes to fire on fighters instead of Capital Ships, and other Capital Ships have this behaviour too. Is it possible to rework the priority list or to change the range to look for certain targets ? Or even to put different guns on different targets ? Laser cannons = fighters, turbos = capitals and so on.

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