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Deaths Apprentice

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  1. 1. What you desire to get in the EAW Addon (1,2,3,4,5,6...). Gameplay wise... -I'd like to have the ability to choose which units I bring into battle or Fleet engagements, it would make things a little more fun and tactical, plus I would be able to pair ground troops and Spacecraft together without worrying about having to get stuck with 3 transport shuttles against a fleet of Imperial Star Destroyers. -I'd also like the ability to withdraw certain units of my choosing from the battlefield. Say I have my pop. count maxed out and I need artillery to bring the final blow to my enemy. If I could withdraw a Stormtrooper company in order to to do this, that would be super, Like I said, it's always more fun when you have complete strategic control over your forces like that. -Some more unit commands for ships in space, like fire from port, starboard, fire alongside, etc etc. I hate how my Frigates and Star Destroyers will move in to intercept a target, but will make a stupid ship move that only exposes thier backside to the opposing force while turning around mid-fight to make a stupid manuever, this costs me shield strength and hard points all because my ship decided this would be a good time to make a u-turn. -Nameable ships and space stations. It's a small touch, but it's something I loved to do in Rebellion every time I built a new captial ship, Christen it with an awsome Name. -If new missions are presented, how about either something post-Revenge of the Sith or post Empire Strikes Back. I'd love to be able to command some of the older Clone or Trade Federation units. -New Side, Yzung Vong(I think I got that right, help me out here), Pirates, Black Sun, The Corporate sector. Maybe this isn't the best thought out plan, but it'd be kinda cool to throw a new, netural, yet hostile party in the mix. -Some kind of Veteran system for diffrent units. I'm not saying give the more expereienced units super powers, but if a Imperial Star Destroyer has been in 6 engagments winning everytime, don't you think the crew get's a little better from that? Unit Wise... -Kyle Katarn is in the game, but no Dark Troopers, what gives? I'd really love to see these guys and I think they would be the perfect counter or opposite unit for the Rebel Infiltrator. Not to mention, if you had to have a special ship to launch them from orbit onto the battlefield, that would make my day. -Tie Interceptors, Tie Defenders, etc etc. I'd really like to see some more variations on the Tie Fighter put into the game. -Super Star Destroyer. I realize many people might say this will imbalance the game, but I feel that if it were really expensive or there was a limit on how many a player could build or have per a fleet, I think it would make it well worth it. I mean who hasn't dreamed of commanding thier very own Super Star Destoyer. -A Bothan spy unit for the Alliance would be a really nice intelligence bonus. -As Well as some Noghri Commandos for the Empire. -The Alliance needs the B-wing, enough said. -Also, Mon Calmari Cruisers have pretty sizeable hangers, why not give them an X-Wing or an A-Wing or squadron or two. This could help off the sizeable advantage of the SSD. -More Hero's/Minor hero's, why not include Dash Rendar, Lando Calrissian, 501'st Legion, IG-88, Dengar, etc etc. There are many Original Trilogy characters and EU characters to choose from, possibilites are endless. 3. When you will like to see the addon? (summer, autumn, winter). I'd love to have it for summer since college will be out, but I'd rather wait until you guys feel it's ready to go and doesn't have problems that keep me and everyone else from enjoying. The Game is great so far though, I can't wait to see where you guys go with it.

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