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RogerWilco

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Everything posted by RogerWilco

  1. Goffries, Its on the way...
  2. Necro, I haven't had time to modify the XML for the empire side of things to reflect the changes made for the planet allocations in CAMPAIGNS_SINGLEPLAYER.XML. It would only take me 10 minutes, but still...
  3. I built one already. The Rebels start on YAvin, the Imperials start with Coruscant and two other planets. The remaining planets are pirate-held or empty. No known conflicts yet, but you can only play as the rebels with the current version. I should have a version where you can play as the imperials done over the weekend. Please email me for a copy... adminREMOVETHIS@chesplace.com RogerWilco
  4. 1stStrikeRecon, Ask an ye shall receive! Thanks for the info, I'll work on that tonight. If I can get that to work (so far so good), I will then work on adding more planets and scaling fo the galaxy map... I like long, drawn-out games! RogerWilco
  5. I just developed a new mod that does the following: I remade the Galactic Conquest Campaign with only 1 Rebel planet (Yavin) and 3 Imperial Planets (Corucsant, and two others next to it). The rest of the 43-planet system is occupied by pirates, but a few of the planets are empty. I will think of expanding the editing of this campaign into including ALL the heroes available in the game but I need time to research how (if anyone can point me in the right direction, hint hint)... If you want a copy of this mod please email me at adminREMOVETHIS@chesplace.com RogerWilco

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