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PFF push for an EAW Addon in 2006. Join us!
My Wishlist... 1.) More units from all eras, (PT, OT, EU.) Variety is the spice of life, and as it stands, there isn't much spice here. 2.) More Hero's. In a galaxy of hundreds, a dozen isn't enough. 3.) Higher population limit in battles. At least make it optional so that there can be some truly epic battles. 4.) Diplomacy. Being able to take a planet intact, without fighting is a huge rush. 5.) Veteran units. So that units aren't just faceless masses rolling off an assembly line, but something thats matters. 6.) More upgrades. I'd especially like to see class upgrades for each type of unit like they had in Empire Earth. 7.) Tons of new maps. For Galactic Conquest, Space and land. Making them larger would be great too.
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Re: Z-95's unbuildable?
I've played through several skirmishes and a couple of Galactic Conquest maps, and haven't been able to build any Z-95's. They're in the manual and I've gotten a couple in game, but no building them. Is this a bug, or were they just not implemented?
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Please don't post a topic as soon as you get the game
Monty Python comes to mind... I don't like spam!!!
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Re: ISD lack of anti fighter weponary
They used infantry in WW2 for the same reason they still use it today...because you will always need foot soldiers to hold ground. No matter how hi tech you get, or how much money you have, you will always need men on the ground to hold territory. In real life, Military orginzations raely choose equipment that's 'Jack-of-all-trades'. The prefer specialized hardware and personal. The ISD should have minimal point defenses, but not overwhelming. It has fighters and support ships to handle fighter defense.
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EaW Ship Names List - Fan Suggestions
Edit (foshjedi): Please be sensible with the names Guys
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Re: Um, how does someone get out from under a blockade?
I'm not really sure how the HP gun works, but maybe it causes area damage? If it did, it could probably cause a big enough explosion to take out a squadron of fighters.
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Re: Um, how does someone get out from under a blockade?
Maybe by building Ion Cannons, and hypervelocity guns to clear the enemy fleets out and allow you to build stations again? Just a thought.
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EaW Ship Names List - Fan Suggestions
In the Demo, yes. If you scroll over the ship with your cursor, it will give you all it's information including name.
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EaW Ship Names List - Fan Suggestions
My flagship: Are you goin to eat that? 1st fleet: Paladin Broadsword Watchtower Thunder steed 2nd fleet: Enterprise Excelsior Defiant Voyager EDIT: Please be Sensible with the names Guys Fosh
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Re: Wish List
I would like to see more factions, each with their own strengths and weaknesses. I've heard that might be in the expansions. I just think it will be great to do what if scenarios. Clone Troopers vs. Storm troopers. Rebels vs. CIS. Old Republic vs. Yuuzhan Vong. etc. Maybe even throw in some playable neutral factions, like pirates, or smugglers.
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Re: Assult frigate
Frigates are medium warships. Their designed to support larger warships, mainly by drawing fire from enemy ships, or by causing damage while the enemy focuses on the bigger ships.
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How would you use corvettes?
I usually assign them to anti-fighter roles. The marauder Cruiser is also usefull against bases or large ships with it's missile barage.
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How do interdictor cruisers fit into the game?
Do Interdictors have an area of affect, or do they automatically jam everything in a system? I know I've read in several EU sources that they are supposed to have a conical are of affect. That would force some interesting tactical decisions for both sides.
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Targeting Order
1: Shields - nothing is more annoying than to be banging away on an enemies only to have their shields pop back up, and stop you from finishing them off. 2: Hanger - fighters are a menace. Destroy ASAP. 3: Engines - it slows them down, and allows you to out maneuver them. Plus, they tend to go down quick. 4: Tractor beam - Major annoyance. 5: Weapons - Once all other systems are out, add insult to injury by taking away their means to fight. Kinda like the Black Knight in Monty Python and the holy grail...It's only a flesh wound!
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PLEASE READ ASAP!
I'm pretty new around here, but I allready wish I had found this board sooner. I've been a gamer for many years, and I've never seen any developer take an interest in their fanbase the way that the Petroglyph guys have. Maybe I've just been playing the wrong games...but still, it's refreshing to see somebody in the industry to listen to us average Joe's. I just wanted to say thanks to you guys...for giving us an ear, and for making an awesome game that I Can't wait to play.
paladinmatt5
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