There were lots of planets using the space and/or land map that already had units on them, is this fixed? (I fixed it manually for myself, but have since removed the file.) Also, removing mothma but not palpatine makes it unbalanced since they both reduce costs of everything at the planet. There's a bug (and this might even be a EaW bug not a mod bug) where if you raid a planet, and kill everything in the raid, you will not capture the planet and your units will get stuck on the ground until you bring in another unit to assault normally. Another note: The fix that was posted earlier to get rebel ai working doesn't seem to do the job, at least not until about half an hour into the game.