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MD351

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Everything posted by MD351

  1. What do you mean? The code that Davynelord posted earlier on increasing squad size works.
  2. There are pirates on the planet Kessel, but once i destroyed there space station level 2 hard points, it's still there.... They also don't display "yellow" on the gallatic map.
  3. Actually there is another way of doing this... As i pointed out in Bryant's mod thread.... open up PLANETS.XML and look for the line: 5 Here you can change the population for each planet, this needs to be done to every planet, so do the "replace all" option
  4. Bryant, I dunno if you going to add this or figured it out, but you can change the the amount of units you can build for each planet simply by editing PLANETS.XML, look for the line: 5 This has to be changed for every planet.
  5. any chance of allowing extra amount of units ? also extra cash on start up ? thanx
  6. Platform: Intel P4 3.2 (Stock, not overclocked) Aopen XCube Intel 915 Chipset Asus 6600GT 128MB 1gig of DDR1 RAM 1x120gig+1x250gig HDD Latest drivers, latest everything. Windows XP SP2 This is what i get now: http://img18.imageshack.us/my.php?image=empireatwarerror4tf.jpg
  7. Also a bug report! (I Think): "Runtime Error! Program: C:\Games\Star Wars Empire At War Demo\GameData\sweaw.exe This Application has requested the runtime terminate it in an unusual way. Please contact the applications support team for more information."
  8. What is your location ? Edit your profile pls. Hehe, sorry bout that, Australia
  9. It's Wednesday here but.... :/ The other side of the planet
  10. The point of this one is to make us relax a bit and stop waiting for it this week. Thats true, but what i ment was, when it's out, it's out and you'll know about it (i.e. everywhere)...
  11. yup. Same here, no point reading "demo is out threads until you see it actually on file mirriors

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