ya, ok here is what i did... this was added in HPXML - HARD_POINT_FIGHTER_BAY Yes Yes SPAWN_00 SPAWN_00 TEXT_FIGHTER_BAY_HARDPOINT 600.0 Large_Explosion_Space_Empire Unit_Hardpoint_Bay_Death and this in spaceunitfrigxml Nebulon_B_Frigate 2 TIE_Fighter_Squadron, 1 TIE_Bomber_Squadron, 1 5 5 TIE_Fighter_Squadron, 0 TIE_Bomber_Squadron, 0 - SPAWN_SQUADRON, ABILITY_COUNTDOWN, SIMPLE_SPACE_LOCOMOTOR, TARGETING, REVEAL, HIDE_WHEN_FOGGED, UNIT_AI, ASTEROID_FIELD_DAMAGE, DAMAGE_TRACKING, ION_STUN_EFFECT, NEBULA 3 - HP_Nebulon_Weapon_FL2, HP_Nebulon_Weapon_FL, HP_Nebulon_Weapon_FR, HP_Nebulon_Weapon_BL, HP_Nebulon_Weapon_BR, HP_Nebulon_Engines,Nub_Fighter_Bay is there a 3rd xml im forgetting?