Everything posted by lordstorm88
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4 Gamespot pictures (From Dev Diary)
is it me or do the asteroids have no shadow?
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Comments - Features from the last previews
then the attacker is almost certainly doomed. I guess thats what bomb runs are for.
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The Broadside?
Someone has to create content for the Star Wars universe. Why not here? Does anyone have 100% proof of a book that specificly states that the broadside couldn't have existed? Maybe it was a common ship, but unimportant enough that it is never 'acknowldeged' in any books or movies? (it is, after all, a support ship) lol ok seriously, its a game. its star wars. not real history or something. now I don't mmind the broadside that much cause its new. I just like the venator much more than this. besides its ugly, it looks like it can blow up just if its crew fart all together at the same time. the tartan looks pretty good designed so I don't mind if the carrack isn't in or the lancer. Mk II looks weird, though I've come to like it a bit. anyway I still want many ships to come out with mods. I prefer many ships instead of just 10! besides its star wars. couldn't those hundreds or thousands of planets come up with more than 3-4 fighters for each side!
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Comments - Features from the last previews
uhm I meant the defender. can't the defender just bring ALL units right where the first reinforcement point is? or split them and send them to all the first possible reinforcement points and build towers there too
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Capital ship torpedos?
I guess that the broadside will have torpedos or whatever it is that it has. but I don't think all the ships will be able to launch torpedos... cause that removes the need of ywings for the alliance(since imps get it free, they can't change it I think) thus they can build just awings and make those TIEs blow up all the time.
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Pre-ordering at EBgames
well if you live at the secret island, how can they know of EAW? O.o lol well here games usually arrive like a week later than they should. so I'm getting it the casual way. maybe I'll get a collectors edition. it depends on what it has more than the normal one.
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Comments - Features from the last previews
uhm what exactly prevents the opposing team from stationing troops at every reinforcement point and maybe building towers too?
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Tactics built into EAW? How do we deal w/them?
Anyone played Starcraft? A marine can wipe out a zergling pretty much before it even can attack him, and he can do this all day long... through 2 zergling, 3, 4, 20, the marine is screwed. Same with the stormtroopers, if you have enough of them, you can cause enough damage as to make their expedature very valuable by forcing the limited defenders to take losses to free units, or to force them to attack your entrenched attack force, putting their defenses out of the equation. uhm actually its the other way around 1 zergling> 1 marine 50 marines>200 zergling lol... unless if you attack from everywhere. terrain is always in favor of ranged attackers. well nearly always.
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Venator is out... Officially
uhm mythological magic?
- Your thoughts on the Venator
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Venator is out... Officially
lol what are you talking about Gir? btw yes there is an official force religion.
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Realism or Balance?
realism. too bored to realise how to quote so 'I thought I told you to remain on the command ship! Twisted Evil [Whining] But.. but, Vader farted! I couldn't breath! It is not fair, he has that breathing machine so he doesn't have to smell it.[/Whining]' LOL
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Screen: Venator in heavy Space Battle
hee I made this my background. its too nice
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ISD or Imperial Star TIE Factory ?
sounds like king kong, not an xwing to me. if I remember correctly the hardest for you to destroy cap ships was in xwing vs tie fighter, where the cap ships would actually shoot where you are headed towards and not where you are at the time they are aiming. how weird was that anyways?
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ISD or Imperial Star TIE Factory ?
lol there is a 3?
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ISD or Imperial Star TIE Factory ?
actually it wasn't exactly a trailer. I was talking about that ISD that attacks on its own with its fighters a mon cal. well it seems pretty reasonable how the shields were falling down. plus from other games like xwing (even though the fighters there are.. well overpowered by far) it seemed pretty reasonable.
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What were your expectations?
I expected a lot. and yeah well I don't know. I guess they have lowered but what really matters in games generally is how long you play till you get bored. )) the rest I hope can me modded in or in an expansion... for some reason I get the feeling though petro has said it will be very moddable, it won't be so much so that lucas makes an expansion... for well more money.
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Venator is out... Officially
lol there are people who believe in the force. *cough* episode II looked like a history book to me. and it was the most boring I guess. i don't know if and how it and II could have been better. darth vader also doesn't look as scary as he is portrayed, except in III. plus there are many things I've found in star wars which are true. unfortunately its a galaxy far far away, and its a story and there is the force. lol anyway well on subject. I don't really care that much. I'm pretty sure that mods will be able to put most stuff in very easily. the real problem I have is how you'll do the AI to work with the new stuff. sure multiplayer is better, but well I won't play a 16 hour game till ... june. yeah me be in last year in high school, and here it means lots of studying.
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ISD or Imperial Star TIE Factory ?
I think the timer should be like 10 minutes at least. from what I've seen it takes like a minute to destroy a big starship so 10 minutes might be ok for big battles.
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4 Gamespot pictures (From Dev Diary)
well ISD are 3 pop so its basically 6 isd and 1-2 victory plus fighters in the first picture there are 3 cal, 5mkII assault, 5 corellian corvettes, 2 corellian gunships, 3 nebulon b frigates and a venator. I'm quite sure that 3 cal 5 mk and 3 neb-b win 6 isd, I guess the matter will be how quick TIEs spawn. btw if a mon cal has like 2 pop then you can have 10
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4 Gamespot pictures (From Dev Diary)
the graphics are great. don't know why people said they couldn't be compared to aoe III graphics. then again back some months ago they did look a bit uglier. btw either the pop limit is too much in favor of the rebels or this is just a screenshot. oh well
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EAW: Timeline Expansion Patch?
Not Found The requested URL /wiwk/Main_Page was not found on this server. Additionally, a 404 Not Found error was encountered while trying to use an ErrorDocument to handle the request. Apache/2.0.54 (Unix) PHP/4.4.0 Server at www.starwars.wikicities.com Port 80 wow it really was nice!! lol no offense at all, jk. seems you made something wrong... or I dunno. can't think of some conspiracy. I guess I must blame the red dragons.
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EAW: Timeline Expansion Patch?
I would just like it to end with the end of the empire. maybe expansions would have clone wars or the thrawn stuff(which I never really got to learn about ever). it should have many more planets, and a choice about the pop limit, maybe even to unlimited. and more ships, perhaps troops and heros, and the ability to build anywhere you want. generally more freedom.
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HAPPY NEW YEAR!
Happy New Year!!! I'm in greece so its 4 a.m. here. dunno what time its there where you are at. oh well Happy new year and I wish you all well.
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Population Caps
hey guys I just found out at the official lucasarts site. if you look at the 13th screenshot. well the rebels' fleet doesn't look less than 20 pop to me... even if the cal are 2 and the rest are 1 pop its more! unless if corvettes count for half or something.