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Megajames

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Everything posted by Megajames

  1. I knew most of those, but can't belive i missed the vendetor on kasskkeae
  2. I think you should get some reserch that is useless, untill later then you can use to old reserch to get specil units
  3. Lol, not bad, not bad. The first episode in jedi acadamy based ins't it
  4. yes, but it would be irritating for players who are not that bothered about strategy
  5. hopefully the game will be more modderbal
  6. Wold it be possible to mod in a unit that had a minelaying special ability. It could have one type that blows fighter to pieces but won't scratch caps, and another that fighters can weave in and out of, but caps get a kicking. The unit should be small and fast (so it can get to where it is neaded at the start of the battle) with no weapons, except a weak laser like the transporters have.
  7. I will be joining, I like the name
  8. I like the mosty new atthe bottom, hell i have good eyesight
  9. what class of ship is it???
  10. The demo is so unbalaced, if you can get the map without pre readdy shipps tell me please
  11. sorry I am not that got at modding and have no idea what that means, could you elaborate
  12. oh, sound good, tell steller and cain, they will probebly find a way to get rid of the set ships
  13. are these spati clones, kamino clones, or what
  14. How can you not like ROTS
  15. ?, where did you hear that ???
  16. lol, that is excerlent
  17. It does change but that mean the page is not loaded or falty, stuff like that anywhy
  18. Megajames replied to a post in a topic in Slag Heap
    rotation is relly usfull, i use it all the time
  19. Thats really good, contiune it
  20. I think not, trust me i set my ships round an asteriod field and was totaly owning. Also the game was on medium
  21. I argee, they harvest troops when you drive over them
  22. What he said, as lucas puts it, "It's one story with 5 intervals"
  23. Like your dision, as there in only a few days left. Make sure it is nice a polished for the release
  24. Now I am not entirly sure how this is suposed to work but to get it started here goes The campaign of Mon-Cal: I was the empire I, had a huge fleet but if i sent to many ships to Mon cal the game crashed. I launched my assault from kashek but they were to strong, as soon as one Mon cal went down another appeared, I lost 3 ISD's, 3 tartans, 2 broadsides and a few other things, i destroyed 9 Mon cals and some other stuff. The second assault was to see how much damage i could cause with 1 ISD, i lost it with a 100% victory to them. Now i knew the final battle was up, i reddied 8 ISD's (however most stayed in hyper space during the battle) and a fleet of other ships. It was a long and hard battle but in the end i destroyed 21 Mon cals, home one, red group, MF, lvl5 space station, and a huge fleet, 96% victory to me ;D

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