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Everything posted by Ghostly_Substance
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EAW - mod friendly feedback
Ghostly_Substance replied to DarthCycle's topic in EAW General Discussion
rofl, hes always annoying so what can you do. Also wonder how c3po will look in this game same as R2. Imagine seen them on a crazy adventure. Watch them magically win a fight they wouldn't of in space on a space craft some tunes hinting at whats going on. -
We finally managed to remake our comunication with LEC :)
Ghostly_Substance replied to Cain's topic in The Maw Installation
27 people, ah. -
EAW - mod friendly feedback
Ghostly_Substance replied to DarthCycle's topic in EAW General Discussion
heard C3P0's voice also got annoying in Rebellion lol. Well hope the tunes change often enough and lots of variety in tunes to not get ticked off. -
EAW - mod friendly feedback
Ghostly_Substance replied to DarthCycle's topic in EAW General Discussion
Also going back to same ones and over time. -
EAW - mod friendly feedback
Ghostly_Substance replied to DarthCycle's topic in EAW General Discussion
Yup but as I keep on saying and probably getting old now, they could either do it at the last moment or patch it in ? Who knows. Well If the losing or winning theme is going to be played all the time I bet about 20% or more will get ticked off from the same tunes. -
EAW - mod friendly feedback
Ghostly_Substance replied to DarthCycle's topic in EAW General Discussion
how about just putting what you want to hear when like putting a battle lost theme with a new toon. -
EAW - mod friendly feedback
Ghostly_Substance replied to DarthCycle's topic in EAW General Discussion
You know what would be great ? Having a 10 audio playlist and put your top 10 fav music in that list in a folder then it will play in the background. Just a thought. -
Would be a good last minute tactic but I doubt it will be ingame for release but mayybe a patch if we bug enough ? Well I can imagine so many Rebel caps trying to ram into a Star Destroyer
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Nice pictures, 1 casualtie ? You can do better Well I dont see the uber flying dudes, were are they ? lol. Good game that is.
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They cant find Bin Laden because he doesn't excist hes a puppet/CGI. They "found" Sadam but not Laden. Thats weird aint it. When the next bomb blows up hope it aint North America or Europe or Asia but in the middle east. Dont want more casualties.
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Hmm I went back with a idiot I cant stand but I took advantage of his stupidness and went back into SWG (What I mean is I took his account). What I saw was sweet. Only thing I dont understand is how do I level. Maybe buy getting a box but thats just stupid. If it is something to do with skillpoints i'll be ticked. I actually want to level up with combat xp. Multi passenger transport for ground ? Hey its my dream come true. Clone Trooper armor ? Sweet. How about Clone fighters, Sweet. Imperial Red Interceptor. edit: ok I thought about it and I think its stupid now. edit: My 2 decis pics http://i7.photobucket.com/albums/y292/GhostlyPolovnik/SWG/screenShot0184.jpg http://i7.photobucket.com/albums/y292/GhostlyPolovnik/SWG/screenShot0111.jpg
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on msn they said 33 so i'm going with what i'm hearing instead of assuming or people will get ticked off but they still do anyways so I dont know how to answer things anymore. Sorry lack of words. Hope they dont attack Slovakia since I know lots of people there, even family members. If Slovakia gets attacked i'll be extremely depressed.
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WHAT, stupid people, I thought Europe was safe and I was gonna go their this summer for vacation if I had the chance but didn't. Damn this sucks. I feel sorry for the lost souls since they did nothing wrong to die. May god bless all those 33 souls lost They shoulda kept the battlefield stuck in middle east instead of bringing it this far.
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Modding tool for EAW
Ghostly_Substance replied to Ghostly_Substance's topic in EAW Mods General Workshop
What mod tools you guys use to mod things into any rts game? Just wanna know. -
Sweet lol, aint my falt some events are similar to another. Well thats just nuts at how many there are.
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Lol, Element spolied one part of it for me that a Stargate gets destroyed in an attempt to escape from the blast that would destroy most of the replicators. Damn those things are annoying.you would need a damn railgun to destroy those. Damn. A box full of grenades and rocket launchers. Well I just saw that episode but with machine guns saving Thore. Now if I see them in the game i'll waste my ammo on those crazy things.
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O wow a magic crystal skull.....That reminds me of Indiana Jones Well now I know what you mean about those micro machines being an enemy and feared enemy. So many of them and very dangerous
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Ok I chose these in this list. Gouf is optional. The only ship will be the Kusanagi (transport, and it might have the power of a Rebel Corvette). What I chose -Gouf Ignited - Space/Ground - Mass produced - ZAFT (Variety/Support) -MBF-M1 M1 Astray - Space/Ground - Mass Produced - Orb(Neutral) (Main production suit) -Kusanagi - Transport Ship(Space/Ground) - One of a kind - Orb -Strike Rouge - Hero unit (Space/Ground) - one of a kind - Orb -Justice Gundam - Hero unit (Space/Ground) - one of a kind - ZAFT(Body guard for Strike Rouge) -Sky Grasper-EF(Air support for ground)-mass produced-Earth Alliance(now ORB) -If Kusanagi is destroyed it could be rebuilt (Only one at a time). -Archangel Class could be Capital ship types. Battleships. It attacks and transports (It could match a Star Destroyer possibly) and for modding purpose there'll be 5 max for production (5 different colors: White, Black, BLue, Red, yellow) -2 Heroes that control this neutral faction (Female and male (Strike Rouge and Justice Gundam). -Its own faction - Might help the Rebels or Empire -(If possible)- If heroe's mechs "dies" have the hero pilot alive and spawn at the HQ of a neutral planet (if neutral planet is not owned by pirates or star wars factions). Ground/Space Unit The Gouf Ignited, Ground Unit/Space, Mass-Produced: http://i7.photobucket.com/albums/y292/GhostlyPolovnik/Gundam%20Mod%20EAW/zgmf-2000.jpg http://i7.photobucket.com/albums/y292/GhostlyPolovnik/Gundam%20Mod%20EAW/zgmf-x2000-m181se.jpg http://i7.photobucket.com/albums/y292/GhostlyPolovnik/Gundam%20Mod%20EAW/zgmf-x2000-ma-m757.jpg http://i7.photobucket.com/albums/y292/GhostlyPolovnik/Gundam%20Mod%20EAW/zgmf-x2000-mmi-558.jpg http://i7.photobucket.com/albums/y292/GhostlyPolovnik/Gundam%20Mod%20EAW/zgmf-x2000-shield.jpg Unit type: commander type mobile suit Overall height: 19.20 meters Weight: 72.13 tons Armament: MA-M757 "Slayer Whip" heat rod x 1, M181SE "Draupnir" 4-barrel beam gun x 2, MMI-558 "Tempest" beam sword x 1, shield x 1 Pilot: Athrun Zala Note: custom lineart by Jadewing Space Suit MBF-M1 M1 Astray (Mass produced orb suits, For both space and Ground) If modding goes wrong I'll just use this for both grounds (space and ground). http://mahq.net/mecha/gundam/seed/mbf-m1.jpg http://i7.photobucket.com/albums/y292/GhostlyPolovnik/Gundam%20Mod%20EAW/ban924916.jpg Specs: Model number: MBF-M1 Code name: M1 Astray Unit type: mass production general purpose mobile suit Manufacturer: Morgenroete, Inc Operator: Orb Union/Three Ships Alliance First deployment: C.E. 71 Accommodation: pilot only, in standard cockpit in torso Dimensions: head height 17.53 meters Weight: max gross weight 53.5 metric tons Construction: unknown Powerplant: ultracompact energy battery, power output rating unknown Equipment and design features: sensors, range unknown Fixed armaments: 2 x "Igelstellung" 75mm multi-barrel CIWS, fire-linked, mounted in head; 2 x Type 70 beam saber, mounted behind left shoulder, hand-carried in use Optional hand armaments: Type 71 beam rifle Space Ship Kusanagi ,Orbs space ship that carrys Mobile Suits into space. http://mahq.net/mecha/gundam/seed/izumo.jpg http://i7.photobucket.com/albums/y292/GhostlyPolovnik/Gundam%20Mod%20EAW/izumo-01jpg.jpg -1- rear - http://i7.photobucket.com/albums/y292/GhostlyPolovnik/Gundam%20Mod%20EAW/8.jpg Specs: Class: Izumo Name: Kusanagi Ships of the line: Izumo, Kusanagi Unit type: battleship Manufacturer: Morgenroete, Inc Operator: Orb Union/Three Ships Alliance First deployment: unknown Dimensions: overall length 290 meters Wingspan: unknown Weight: unknown Propulsion: unknown Fixed armaments: 2 x "Gottfried" Mk 71 225cm high-energy beam gun; many x "Igelstellung" 75mm automatic multi-barrel CIWS; "Lohengrin" positron blaster gun; many x surface-to-ship missile launcher; many x surface-to-air missile launcher Mobile weapons: many x MBF-M1 M1 Astray; ZGMF-X09A Justice Gundam; MBF-02 Strike Rouge Battleship, Archangel Class (For space and ground)(In this game it will be for space only) http://i7.photobucket.com/albums/y292/GhostlyPolovnik/Gundam%20Mod%20EAW/Ark.jpg http://i7.photobucket.com/albums/y292/GhostlyPolovnik/Gundam%20Mod%20EAW/archangel.jpg -1- Bow weapons 1/2 "Lohengrin" - http://i7.photobucket.com/albums/y292/GhostlyPolovnik/Gundam%20Mod%20EAW/1.jpg -2- Bow weapon 2/2 (Main weapon) -http://i7.photobucket.com/albums/y292/GhostlyPolovnik/Gundam%20Mod%20EAW/11.jpg -3-Hanger pic 1&2 (no weapons) - http://i7.photobucket.com/albums/y292/GhostlyPolovnik/Gundam%20Mod%20EAW/9.jpg - http://i7.photobucket.com/albums/y292/GhostlyPolovnik/Gundam%20Mod%20EAW/12.jpg -4- Rear of both Kusanagi and Archangel - http://i7.photobucket.com/albums/y292/GhostlyPolovnik/Gundam%20Mod%20EAW/8.jpg -5- bottom - http://i7.photobucket.com/albums/y292/GhostlyPolovnik/Gundam%20Mod%20EAW/10.jpg Specs: Class: Archangel Name: Archangel Ships of the line: Archangel, Dominion Unit type: assault ship Manufacturer: Earth Alliance/Orb Union Operator(s): Earth Alliance; Orb Union/Three Ships Alliance First deployment: 25 January C.E. 71 Dimensions: overall length 345 meters; overall height unknown Wingspan: unknown Weight: unknown Propulsion: unknown Fixed armaments: 2 x "Lohengrin" positron blaster gun, stored in front 'legs'; 2 x "Gottfried" Mk 71 225cm high-energy beam gun; 2 x "Valient" 110cm linear gun; 24 x surface-to-ship missile launcher; 16 x surface-to-air missile launcher; 16 x "Igelstellung" 75mm automatic multi-barrel CIWS Mobile weapons: GAT-X105 Strike Gundam; GAT-X103 Buster Gundam; ZGMF-X10A Freedom Gundam; TS-MA2mod.00 Moebius Zero; 2 x FX-550 Sky Grasper; MVF-M11C Murasame; MBF-02 Strike Rouge Hero Unit: MBF-02 Strike/Rouge "In Seed Destiny Cagalli is the leader of Orb and pilot this suit in space and on earth" (hint hint) In the original she only flies it in space and fights ZAFT. I'll just have 2 of the same kind since one was for kira and one was for Cagalli. http://mahq.net/mecha/gundam/seed/mbf-02.jpg Specs: Model number: MBF-02 Code name: Strike Rouge Unit type: prototype all-purpose multi-mode mobile suit Manufacturer: Morgenroete, Inc Operator: Orb Union/Three Ships Alliance First deployment: September C.E. 71 Accommodation: pilot only, in standard cockpit in torso Dimensions: head height 17.72 meters Weight :max gross weight 64.8 metric tons Construction: unknown Powerplant: ultracompact energy battery, power output rating unknown Equipment and design features: sensors, range unknown; Phase Shift (PS) armor; hardpoints for mounting Striker packs Fixed armaments: 2 x "Igelstellung" 75mm anti-air vulcan gun, fire-linked, mounted in head; 2 x 'Armor Schneider' combat knives, stored on hip armor Optional fixed armaments: see MBF-02+AQM/E-X01 Aile Strike Rouge Optional hand armaments: 57 mm high-energy beam rifle, power rating unknown -Air Support Sky Grasper for air support. Better to have some then none. http://mahq.net/mecha/gundam/seed/fx-550.jpg Model number: FX-550 Code name: Sky Grasper Unit type: atmospheric support fighter for use with GAT-X105 Strike Gundam Manufacturer: Earth Alliance (Atlantic Federation) Operator: Earth Alliance First deployment: 16 February C.E. 71 Accommodation: pilot & navigator, in standard canopy-style cockpit Dimensions: unknown Wingspan: unknown Weight: unknown Propulsion: unknown Fixed armaments: 4 x machine gun; 2 x machine cannon, mounted on wings; beam cannon, mounted on main body; 2 x missile launch bay, mounted underneath wings
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Welcome, nice to have you here
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We finally managed to remake our comunication with LEC :)
Ghostly_Substance replied to Cain's topic in The Maw Installation
lol unless 6 friend of someone joinned all at once -
Mech Warrior ? I played it but theres more action in these Gundam Games lol. Enemys come at you left right and center and outta nowhere. If you have a PS2 get Gundam Vs Zeta Gundam and you'll get owned o lets say every couple missions. Well I know how to react (except on boss missions) so its easy for me. Psyco Gundam is HUGE, bigger then Mech warriors or Gundams. Well hope I can mod those suits in all of them mass produced. See how they can take on Star Wars stuff