Sadly Juggernaut has told me that we will not be leaving EAW Nexus. We assisted in constructing it and it does what we want it to do. A central point where all the large Mods can post news.
My proposition is that the Projectors and Generator can be upgraded thus expanding the size of the Area under the shield. Theis means that you can have your base completely under a shield. In the early stages only the projector and the main base is under. Just like Echo Base.....
Not really Cain. There are Particle and Ray shields in Star Wars. Ray shields prevent energy etc from hitting a target and as such create a massive EM shield around. The reason the Imps couldn't bombard was becasue they couldn't pinpoint it's position through the EM radiation. Particle Shields prevent objects from getting through. So far we have only seen Ray shields in EAW as there are units moving in and out of shielded regions. I suspect the additions they were doing was modifying what happens when the shields upgrade to both Ray and Particle...
I am glad about the pop cap. It means that you don't have to face a massive fleet all at once. If you make a number of Strong fleet structures that are really well balanc4ed then your structure can defend against large fleets. By limiting the size of fleets engaging each other it means that you can maintain fleet structures even if the enemy have a lot of reserves.
Means that you can have a massive number of fighters for the rebels to take dowen some of the enemy main ships then add a few capital ships as your fighters are slowly being defeated.
Adding to ATAP The Acclamator was such a usefull Troop transport that the Imperial Armada kept the design in circulation for a long period of time. In fact even the post ROTJ fleets of the Cloned Emperor had many of the ships.