And it's good this way. If the game would be created only for hatrcore RTS gamers it would be dead right from the begining (eg: Earth 2160. Never heared of it? See!) Seems the game is being marketed towards only to those with no RTS experience. I wish they would try to bring a balance between stuff hardcore gamers would like and new ones. No doubt the game will be fun at start, but how long can you go from planet to planet using the same techniques, same units, same heros (who keep coming back), with only the landscapes changing. It needs some sort of complexity to keep you coming back for more than one go through. I think they are trying to baby us to much, don't worry LEC and Petro, we can handle a little bit complexity in strategy games! also the campaign doesn't sound that diverse, the way this video made it sounds, no matter what you do, you end up at the death star with the rebels attacking it. Doesn't sound like you get to change the star wars galaxy that much if you end up at the same point as the movie. hmm actually this is gonna end up liek sttar craft had a huge fan base has a huge fan base and forever will. this game will end up like that imo because it will be so fun and revolutionary (viva la revolution!)