Total War i love. I agree but you need to put it in perspective. Total War is not a series that has mass appeal and we so know how Lucasarts loooooves to sell it's candy to the masses. As for massive battles perhaps. It seems in part the price to pay for the versatility AND the great graphics. It's not Blizzard who made this after all. Deadlines and wanting to get it on the market. So the land battles have gotten the easy route. They're good, the system works and it's easy in use. But it's not 'new'. As for the spacebattles, personally i think they went beyond the call of duty there. It works well, doesn't bore and is fluent. As it should be. i do hate the typical RTS unit limitations though. If i have 60 VDS's i want to bring em all in. Or at least half of em! And i want to be able to choose what goes in in the battle if you go for limitations not the random choices of the comp. GREAT game. HUGE replayability like Rebellion. But like Rebellion imperfect and imperfect because of the sheer size of what it's trying to aim at. I wish they'd waited if need be a year longer to perfect it. But i'm satisfied with my buy nonetheless. Perhaps an add-on will improve things. More events, more units and a campaign that's REALLY long and that extends the map.