Everything posted by gthompsn
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Single Player
@Sutur : you can't just run using IMPHODS.big since there are lots of other files that it depends on (weapon effects, scripts, subsystems, etc.). When you look at the properties of the shortcut for running the mod, there are a whole lot of .big files used. The " -luatrace" flag does not do a good job of capturing a problem if there is a missing graphic effects, sound or subsystem file (among others). I don't know if EvilleJedi has source management software in use or not, but part of what I would like to do with helping him get the v0.45 ships into the new format is to create a project for each weapon and subsystem that has ALL of the files used by it (sounds, fx, etc). The unique files for each ship would be their own separate projects with project dependencies identified for each subsystem that it uses. I want to do this for all of his stuff : WarLords, ReHash, the proposed KOTOR minimod, etc. The problem is that even after that is all done there are lots of things that are still interconnected (like the AI, build and research scripts, starting fleets and so on) which would need manual adjustments. I'm trying to find scriptable ways to make this side of things more flexible too.
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I need help!
I'd be glad to help too. Give me a priority of which ships from v0.45 you want and I can start putting them in.
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Experimental scripted AI
I would be glad to help as well : gregory_m_thompson@yahoo.com I'm as interested in helping with scripting issues as with the playtesting part.
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Nebula, Defender and endurance
I would be glad to rig ships for you using CFHodEdit.
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Any news on next release?
its definately worth waiting for such a quality product.
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Nebula, Defender and endurance
I like both your new versions and the ones that existed in v0.45, is there any way to reasonably incorporate both?
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Starwars shields
EJ, that explanation is niclely thought through
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Next ships to add to the mod
Titan, Leviathan, Demolisher, Venator, Sovereign, Allegiance, Lucrehulk and WatchKeeper. These are all ships that are all in a pretty impressive state right now.
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Ship Model Details
Way down on the list of things to change are ship model details : For the Thranta Frigate, the starboard midship underside Class 5 Turbolasers are pointing inboard...