Everything posted by Zer_Teron
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Could anyone help me make a stormtrooper that carries a rocket launcher?
GroundInfantry.XML
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Re: Rebel Star Destroyer
did you use the company name or the hero name? Cause you have to use the Heroes company name
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Re: 1.3 Patch and Existing Mod Compatability
They said they made the changes to the Config.MEG, so it wont affect mods at all
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Re: Cheating Mod +5
As in thousands of ships me thinks
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Re: EAW:Tactical Command (Space Skirmish)
Actually all you have to do is change the number of Sprites, and you will get more weapon fire.
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Missile hardpoints with turbo lasers?
You did make it non targetable and non destroyable right?
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Re: Pirates At War
He didnt implement it in the new patch. Its still betaing
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no mantience points?
The old editor, and basically ignore the Newer version error. It happens all the time, and effects nothing. Just a bug with REBED
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Difficult To Understand
1. No, any major character can recruit everyone 2. Yes, as long as you know where the character is you can send a character to kill/capture them however the chances of failure are much higher on enemy planets. For shield generators you can either Sabotage them or bombard them with a large fleet. 3. Dont take them off researching, every once and a while they will unlock something, and when everything is researched they automatically take themselves off.
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Galactic Battlegrounds-Imperial Mods
http://swgb.heavengames.com/downloads/showfile.php?fileid=3169 It was on the top of the second page >_>
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Hidden planet bases?
The probably best you could do is make it far away, make ground bases undetectable, and make only one trade route from Coruscant.
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Galactic Battlegrounds-Imperial Mods
Go to the utility section and download the mod manager, then download some mods and install them with it. .sc1's go into the Scenario foler, .cp1s into the Campaigns, and MP3s into the Sound/Scenario folder.
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Rebel Uprising
Ouch, looks like your ships panic'ed
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THE KILLER PENGUIN!
Now theres an epic masterpiece, great job!
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Re: More screens
Truly, half the map is covered by them. So whens the ETA?
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Alo Model Viewer!
Works fiine for me ;D
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Galactic Battlegrounds-Imperial Mods
If you like Battlegrounds then this is the site you need to see. swgb.heavengames.com. They have thousands of Mods, Campaigns, and scenarios.
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Is it possible to rework Venator fighter bays into torpedo bays?
Fighter, Bomber, Transport I dont think missles can target these. Try adding Capital ships.
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Autoresolve
Or you can go into each units file and edit the Auto Resolve Health and make it the same as the Tactical health. That will at least give your units a good chance.
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Yay for invisible lasers
Try 18 ISDs killed by a Lvl5 Statoin and a single MC cruiser do to Auto Resolve
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Emmm...
Warlords is a total conversion for the game Homeworld 2. It makes it Star Wars
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A LEC Update
I had a movable, selectable, DS that retained its Planet Destroying abilty and had a fake Superlaser attack(Pietts)
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New ship and unit models?
Just comment it out add this at the start
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Re: Pirates At War
Rapidshare doesnt support download accelerators. Disable it and try again. >
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YAY capital ships on land is possible with hardpoints
If you want them correctly scaled, they should be bigger than the maps themselves.