My understanding was that if you made the new hardpoint targetable and destroyable, bugs would occur. But if you made them non targetable and destroyable, it would work fine. Because you can destroy a ship without targeting any hardpoints. Also, how did you know what model to use for the attach? I would like to add numerous hardpoints to vessels like the Mon Calamari and the Star Destroyer. I have viewed numerous mods that have added hardpoints, but like I said, I don't know how they came up with the perticular model to use for the attach or what mesh. For example, how did you know to put HP_E_Bone for the Nebulon mesh?