Good, right now I'm working on the second installment of ROR Foundation, it adds and changes a number of things, but before I release it I'm going to overhaul the damage system (AGAIN). I think I just came up with a more efficient way to do it. ;D I really don't need all that much help right now, once we get an SDK of some sort where we can edit and input models, that will quickly change, until then what we can do is pretty restricted. hmm... I think there may be a bug with the Slave I when it lands on the planet, a really tiny ship drops in. Could you find out how the Falcon and Transports have properly scaled landing models while the Slave I doesn't?