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Stellar_Magic

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  1. I think what JI is trying to say is that the space combat will exist only on a Two dimensional plane. X and Y with no Z movement for the ship's. Now bad graphics can be excused on some conditions...for example. American Conquest uses the old 2d Sprite system for its units, which normally mean awfully dumb gameplay. But as I said there's an excuse, it allows you to have engagements with much more units on a slower machine then with pure 3d. In that game I played levels with as many as 16,000 units!!! I doubt Lucasarts would be intelligent enough to consider how dumb it would be to conquer a planet with less then 10,000 troops, come on!
  2. Well if you guys wouldn't keep destroying my Replicators the Uber superweapon situation wouldn't exist. Let me explain. Raporan Replicators are built 1st whenever the Rapora obtain the materials required to build one, why? because they not only are a superweapon but they're also the shipyard that builds every thing else. If you keep destroying Replicators you'll see the Rapora build more replicators instead of smaller combat ships because they need the replicators to build them.
  3. This is for those playing or interested in the RPG Rapora War, as per request I'm currently working on an encyclopedia for the game, any comments, requests or questions are welcome, remember this is a work in progress. Rapora Wars Directory, Dictionary, and Encyclopedia: Basic Dictionary of Factions and Species: The Aklasp: “Fear is what we are, beings that know no fear nor age nor death.â€
  4. The reason is that gravity affects all dimensions, time, space, and hyperspace. It is the gravity well that causes so much problems in hyperspace.
  5. BS: The cruiser can enter atmosphere.
  6. Well well, a new form of bioweapon, tribbles. Okay on a more serious note, I'm going to cut back on the superweapons the Rapora use, (Which in my opinion has been one type of superweapon, the Replicators.) BS, the units Darth Avarice sent to engage your Mandalors are a pair of Kar Asp fighter squadrons. Excellent suggestion Trej, I'll start working on a list of all Raporan equipment and unit types. I'll be doing the same for the UDA. I've also been thinking about the sort of ground equipment the Aklasp will be using. (I'll also explain why the Aklasp aren't afraid of fire.) Also about Dorja, I had another Idea... I was going to brainwash her. Imagine Oreton's reaction to her leading a Raporan Task Force. On a semi humurous note, I'm thinking of killing off some Jedi pretty soon so I thought I'd ask. Who do you want to die?
  7. I'm not going to use superweapons to do it. I think you forgot about the Aklasp units when you suggested the fire.
  8. Darth Avarice hissed between her teeth as she stood before the wall of flame that the GFFA had left behind, "So the GFFA think's that this will dictate us." She smiled as she turned to the Aklasp commander, Norgath, "You'll continue the advance here, the enemy will not anticipate such an action. We'll flank on your right and demonstrate in front of the enemy." "Yes Lord Sith, I understand. We are to suprise the enemy by using our unique anatomy. I have oftened enjoyed out witting such carbites." The Aklasp's mouth twisted into a smile and a crackle of flame hissed out from it's mouth, "Leave it to us." Darth Avarice nodded slowly as the Aklasp warriors moved into the inferno then turned to the Raporan commanders, "Very well, Captain Varka, you will use three Kar Loafeh Assault transports to redeploy your personnel to the ridge to the east which the enemy has just abandoned. I think you will find that they have cleared it enough to allow you to set up your weapons." One of the Raporan staff officers ran to her his mouth curled into a snarl, "My Lord Sith, a Mandalorian Cruiser has just decloaked to the north. It's offloading troops." Avarice smashed her fist into the table, "Damn Mandalor, dispatch a wing to immolate that intruder." * * * Luke Skywalker stepped through the field of debris to the small field hospital that had been set up in the wake of the assault. Slowly he stepped by the rows of mangled Ferrorians and Vong. Those few with medical experience tended the wounded, but it was clear there were far to few for the job. Behind him Mara sighed, "Luke, I'll head back to the ship and try and summon help." "Who?" Luke asked quietly as he stepped past a literal pile of dead bodies, "The Chiss have problems of their own and the GFFA will be to far..." Mara hissed between her teeth as Luke's dispair washed over him, "This isn't your fault." She sighed gain, "I'll head for UDA space." Luke sighed, "Go, do what you can." He knelt down next to the cot which held Danni Quee, "I'll do what I can here." * * * Cal Omas rubbed his eyes as Admiral Kre'Fey finished his presentation, "Is that it then? Ord Mantell is an Anvil for the Rapora to beat on while we figure out how to defeat them?" Admiral Kre'Fey sighed, "Thats all we can do right now. All fleet units have been ordered to begin raiding the enemy, but as of yet they've failed to generate results." Cal nodded, "Any word from the Skywalkers?" "No," Admiral Kre'Fey answered. "So now we wait." * * * Vana Dorja was drug from the Raporan shuttle and tossed to the ground in a heap. She quivered once as the pain from impact shot through her and lay still. Dimly she heard a deep familiar voice, "You may go, leave me with her." With their claws clicking across the hanger floor the Rapora retreated to another room. Slowly Dorja turned and saw a face staring down at her, "Hello Vana Dorja, your father once served me and soon you will do the same." She knew then who it was she saw, the Timeless One, the Emperor Reborn. * * * Han Solo was bent over the holographic map chewing his lip, "I don't buy it, their shifting their focus far to willingly." He straightened slightly and nodded to Ulan, "You know what I think?" "I do not," Ulan answered frowning at the map. "The Rapora have divided their forces I think. The main force is moving to the pass, the other force, I'm not sure what they're doing." On impulse he flicked the comm to one of his commanders, "Lieutenant Melina Thomson, retake the ridge to your south, our 'ewoks' will be set to reveal themselves anymoment so hurry." * * * Melina Thomson led what remained of her company up the ridge, she knew that it had just been abandoned, Alliance equipment lay scattered across the ground. Nodding to herself she turned to the three remaining officers, "Gather any equiment you can find, especially missile systems." Then she heard the sound, a high pitched yell from the pass and knew that the 'Ewoks' had just let themselves be known. * * * The 'ewoks' weren't really ewoks at all but automated weapons systems, no more intelligent then a datapad their systems were based on a simple laser trip line across the yslamiri mined valley. As the first Raporan walker crossed the first 'trip' a recorded screaming like those heard on endor filled the air and the 'ewok' fired. As a weapon went it was amazingly simple, an enormous metal rod with a pair of fins grafted to its ends. The improvised missile was flung from mag rail and smashed into the side of the walker. The walker's crews, surprised by the ambush, failed to keep the vehicle upright and it crashed to the floor. The Rapora were already peppering the launcher with blaster shots, but it was pointless. The weapon was a single shot arm, and the Rapora would quickly discover it wasn't alone. Other missile launchers lined the route, some throwing reactant fuel, others launching proton torpedoes, and yet others detonating seismic charges to creat land slides. All in the spirit of the smallest of heroes from the Rebellion. * * * Melina Thomspon smiled at the racket in the pass, the Rapora were being slowed. While the 'ewoks' wouldn't cause many casualties they served their primary purpose of slowing the enemy and keeping them bunched up in the passes center over the Yslamiri mines. With a whine three Raporan assault transports shot overhead and Melina looked upward with surprise. The Rapora were coming to take the hill.
  9. Okay, you're going to hate how this battle is going to go...
  10. Well it is a bit treky but Plasma artillery won't work cause plasma fire is only line of sight.
  11. How about them apples, the Rapora have antimatter artillery (Antiproton shells for use against shielded equippment and antielectron shells for use against everything else.)
  12. OOC: Then consider this my retribution. Warning, long post! Vana Dorja's shuttle leapt upward from the landing pad, a pair of wookie starfighters moved quickly in to flank it. From high above the Raporan Supreme Commander smiled, "Darth Laras, you may proceed." "Thank you my master," The holographic image of the Timeless One's new apprentice, Vera Laras answered. The shimmering hologram faded as the transmission ended. * * * Vera Laras smiled as she glanced to the sides of her cockpit at the two Kar Asp starfighters that flew along side her, "Two, Three, we're going in, target the escorts I'll take the shuttle." She turned to the secondary comm and flicked it on, "Darth Avarice, you may open fire." * * * Darth Avarice smiled as she recieved the signal, "With pleasure, all guns open fire on these coordinates!" Behind her the battery of Salyar artillery pieces came to life, their barrels tracking to the south and their barrel's sliding open to reveal the plasma charge and sphereical projectile being ready to fire. Then all at once the batteries fired. With a flash eight antiproton shells were flung beyond the horizon trailing glowing orange plasma. * * * Vana Dorja settled into the copilot's seat and sighed, denying information to Solo could be a mistake, and she knew it. Yet she had her orders, and they were crystal clear. Suddenly with a tremendous bang the assault shuttle shook. Sparks flew from half a dozen of its consoles as several others shorted out. Vana felt her eyes widen as a shell detonated in front of the cockpit tearing away what remained of the craft's shielding. * * * The wookie pilot's scanners were blanketed from the discharge of energy from the shells. Without scanners they were forced to rely on their eyes to see the next threat. Neither one of them saw the Raporan fighters as they sped up behind the flight at treetop level. With a flash a missile careened from the cluster mount which hung beneath the lead fighter. Ten meters from its target the missile split into eight warheads. By now the pilot had seen his target warning light flash before him. But it was to late, as he tried to break off the warheads found their mark shredding the fighter. Laras smiled, "Nice shot two, three take out that fighter." "I'm on it, missile away!" The other wookie fighter kicked in the accelerator and shot by the Assault Shuttle's bow chased by the missile. With a flash the cluster munitions reached out and clipped the fighter's engine complex, smoke filled the air behind it and the repulsorlifts failed. Seconds later it crashed into forest below. * * * Vana was fumbling for the comm when a female voice came from the speaker, "Imperial shuttle power down your engines and surrender or we'll power them down for you." Vana flicked on the general broadcast setting, "This is Shuttle Theridan we're under attack, requesting immediate assistance!" Then there was nothing but static. * * * Laras fumed in her cockpit as she dipped below the shuttle. Keying on the repulsorlifts she pulled the nose up and fired shredding the shuttle's repulsor lifts. * * * Vana felt the deck drop out from under her and saw the trees rush up as the shuttle fell. With a gasp she gripped restraints and tightened them. Then with a crash the shuttle ripped through the trees and began sliding across the ground. Then an shear cliff face rose up before them and the shuttled hit with a sickening crunch and with that Vana Dorja slipped into unconsciousness. * * * Darth Avarice nodded to the field commanders that stood around her command post, "You may begin your advance." Outside the command post the artillery swiveled around as they were retargeted. * * * At the front lines of the GFFA force, Lieutenant Melina Thomson sat cradling a blastech. Beside her the Company leader peered out into the woods. He frowned, "Hear that?" There was a whistling sound down the hill. Frowning Melina clambered up beside him. Then a low rumbled began. Melina pulled out her elecrobinoculars to gaze down the hill. Then she saw something that took her breath away. Like an enormous red brown monstor a trio of three legged walkers stepped into view. Their armor glinting slightly as their claw shapped weapon racks swiveled about tracking targets. On the connections between the outward legs and inner leg a whole squad of eight Droideka'kar hung from a rack. On each side of the walkers a squad of Droideka'kar battle droids rolled forward led by a single Rapora Warrior. Behind the walkers a quartet of enormous hoverbed transports edged out of cover. Their rears were covered with rack upon rack of Droideka'kar battle droids. Then over a rise a trio of Raporan styled hovertanks glid into view, their bulbous rear ends obviously displaying hatches for Raporan Warriors to disembark from within. Melina felt her breath freeze, "We're going to need reinforcements." * * * Vana Dorja's eyes fluttered open and she moaned softly. As she reached to release her restraints she felt a spasm shoot through her arm. Slowly she let her head roll down to see her own arm clearly crippled and probably broken. She wiped her left arm across her forehead and felt blood there. It didn't matter though she thought, she had to get out. She pulled herself out fo the chair and glanced to where the pilot would have been. Instead of the man all she saw was the mangled controls of the craft enclosed around where he would have been. Gasping she staggered back to the hatch and popped it open. She staggered outside and fell on her face as a jolt of pain shot up her leg. Pulling herself upright she noticed that her ankle was bent at an odd angle, clearly broken. Suddenly a gloved hand covered her mouth and the snap hiss of a lightsaber filled the air. The humming blade had appeared under her chin. Her blaster was ripped from it's holster and tossed away with the force. Laras smilled as the Raporan drop ship dropped to a hover in front of them. She hissed in her prisoner's ear, "My master wishes to speak with you, Vana Dorja." With that she kicked her captive into the hold and the waiting arms of a squad of Rapora. Vana turned to see the auburn haired woman slip away as the doors hissed shut in her face. * * * Melina dropped down behind the cover of a boulder as the her comrades made themselves ready all around her. Captain Julings glanced along the hasitly assembled company defenses before glancing out at the advancing enemy. He raised his hand, "Wait for it!" "Wait for it!" The Raporan troops stopped. Suddenly the rolling Droideka'kar droids snapped out into combat formation. Captain Juling's face turned white in that moment, "Oh...sith." The Rapora opened fire, systematically blasting the ridge. Half the company disappeared under the murderous fire. Captain Juling's location seemed to explode as three heavy plasma bolts blasted into where he was. Concussion missiles from the Droideka'kars smashed into the hillside. Melina stood and fired her blaster as the E-webs opened up. the Droideka's shields began to waver under the assault but the Raporan assault vehicles immediately countered firing into the E-web positions. Melina grabed for a dropped PLX Missile Launcher as the firing continued. She swung the weapon onto the walker and fired. The missile shot out toward the walker but detonated a full meter from the vehicle as it hit the shields. Further down the line another Missile lanced out and blew apart one of the repulsor sleds. Melina leveled the Missile launcher once again and targeted the repulsor vehicles. She pulled the trigger again and again loosing a mad volley of four missiles. The first tow hit their intended target, destroying the droidcarrying repulsorsled. The other four shot into the formation of battle droids. Several disappeared into scarp from the impacts. Melina knew they couldn't hold, not without armor support, "Retreat!" She yelled to the survivors, "Fall back!" As Melina ran back, and got clear of the hill a roar filled the air and eight orange tinged shelled dropped into the ridge. With a series of flashes the entire ridge was seemingly thrown into the air. Debris fell over a thousand meters from the shells as the Raporan Artillery destroyed the hill that had been the GFFA's first defensive line.
  13. It's good, but could be better In a perfect world Ubisoft and Lucasarts would get together for the next generation of starfighter sims. Yes competition has died down and that kind of stinks, but hey there are still some Jems in the rough of computer gaming. Each group seems to have found something of a niche (With the exception of Totally Games and EA which seem to be trying to do everything). Also I'd like to note I'm only rating games that I've actually played. Combat Flight Simulations: Right now this genre seems to be ruled by two Giants. Ubisoft and Janes, not that much of a surprise with Janes but Ubisoft hit paydirt with IL-2 and its spin offs. (I'm a big fan of those games.) Good Games: Ubisoft's Il-2 Sturmovik Ubisoft's Forgotten Battles Ubisoft's Pacific Warriors Jane's WWII fighters... Classic Games: Dynamix's Aces over Europe Dynamix's Aces of the Pacific Dynamix's Red Baron Sierra's Red Baron II Ultra Realistic Ground Combat: Well unfortunately Star Wars has never even touched this genre. Of course what does realism mean when it comes to Star Wars? Though some of the games from the early start of this Genre are all but completely unknown the newer ones have created a ton of sequeals. This genre does create the most difficult type of game in most cases. The two contendors for this genre right now seem to be Ubisoft and Codemasters. Good Games: Microsoft's Close Combat IV Codemaster's Operation Flashpoint Ubisoft's Ghost Recon Classic Games: Atomstudio's Close Combat II Talonsoft's Hidden and Dangerous Red Storm's Rainbow 6 Turn Based Strategy: Well two players once again, but both of these are relatively small SSI and Sid Meier, most of these games have all but dissappeared, an unfortunate turn of events in my opinion. Good Games: Sid Meier's Civilization III Sid Meier's Alpha Centauri SSI's Panzer General 3D Classic Games: Sid Meier's Civilization Sid Meier's Gettysburg SSI's Panzer General SSI's Panzer General 2 Real Time Strategy: This seems to be the most rapidly growing group of games except first person shooters. There are a number of people trying to get into this genre bu the all round ruler still seems to be Westwood, which is both good and bad. Good Games: Westwood's Red Alert II SemiLogic's Real War: Land Sea Air Activision's Rome: Total War CDV's Blitzkrieg American Conquest Classic Games: Westwood's Red Alert Lucasarts: Star Wars Rebellion First Person Shooter: First there was Wolfenstein, then there was doom, now well... Everyone has at least tried this genre. Good Games: Activision's Call of Duty Lucasarts' Jedi Knight II: Jedi Outcast Classic Games: Lucasart's Dark Forces Doom Wolfenstien 3d Space Combat: There's several branches of this genre, but they basically follow the two major branches of science fiction, Star Wars and Star Trek. You should know many of these titles. Good Games: Activision's Star Trek: Bridge Commander Lucasarts' X-wing Alliance Classic Games: Activision's Star Trek Lucasarts' X-wing Lucasarts' Tie Fighter I think its quite clear what games I like, and you could probably infer what games I own from the list of games I used.
  14. Well here's what I'd use off the top of my head: Klingons: B'rel class Bird of Prey K'vort class Bird of Prey D-7 class Cruiser D-7A class Cruiser K'Tinga class Cruiser (Can't remember the name) class Battlecruiser Romulan: Romulan classic Bird of Prey (Can't remember the name either) class Cruiser Romulan refit D-7 Federation: Oberth Class Constellation Class Constitution Class (NCC-1701) Refit Constitution Class (NCC-1701-A) Excelsior Class Excelsior Refit Class Ambassador Class (NCC-1701-C) Miranda Class Thats a start, I'll have to dig up my Star Trek Encyclopedia for more.
  15. Both sides, but primarily the Rapora right now.
  16. Sorry about the mad thing Fishface, been talking to Mad alot on mods lately. Okay looking at the list of ships I've noticed something, many of the vessels you've chosen aren't the most accurate list of vessels in the Federation and Klingon fleets during the time period you're showing. Some of the vessels in the klingon list look more like ships from TNG (70+ years after the Kirk's 'death') They're are probably better vessels for you to use on both sides. The Cruiser thats on the top of the page was what I was thinking of I think, when I pointed out the Klingon Supercruiser. I'll see if I can dig up some more info for you.
  17. Great start Mad78 but I've got a few suggestions. With the Klingons, it would probably be good to make some specialized types of vessels, but I wouldn't have the klingon craft themselves be those vessels, make the specialists the Romulans, which is more fitting with their culture and style. First off Klingon vessels (Except BoPs) have a lot of offensive firepower and a lot of shielding, but they're not manueverable and relatively slow. Federation ship weaponary is generally weaker as is their shielding, but the Federation weapons fire is more accurate (You can simulate high accuracy by giving the feds a lot of ion cannon firepower) so they can knock out individual systems on an enemy vessel. Also federation ships have better shield recharge rates and damage control then the klingons. You shouldn't see a ton of the D-7s and K'tinga class ships, especially at game start. But there should be quite a few. The D-7 should only be second to the Bird of Prey (B'rel) in numbers. Also the D-7 is an intermediate ship equivalent to a Victory class in Star Wars. The K'tinga is much more like a Imperial class, but the Romulan Warbird of the era was its superior in firepower. The most powerful ship in the Klingon arsenal however would be a massive Klingon Superbattlecruiser (Can't remember the name of the class right now) That vessel featured enough firepower to make a Federation Galaxy class from seventy years hence wince (Indeed the Klingons kept using a heavily modified version of it alongside the Vorcha class vessels.) Could you post a list of all the vessels you're using, it would help our critiques of your work.
  18. Let's bring in old blood and guts!!! Actually lets see. Tuvax should begin attacking Imperial forces on the planet. Small scale skirmishes. Fury should begin engaging the UDa forces on the planet. Small scale skirmishes also. Evahe could begin raiding reinforcing convoys. And the smugglers could be smugglers and attempt to smuggle supplies to Ord Mantell. Garik could do the same thing as Evahe and Hirotek and Athien, and even Thrawn... Raids on enemy convoys.
  19. Here's a treat, the replacement for the Rebel Attack Battle Screen: http://img.photobucket.com/albums/v436/StellarMagic01/GFFABSJpg.jpg Okay guys, here's something I think some of you want, if you want to make a card for yourself, a character you created or something, here's the backgrounds I'm using. I saved it as one file I trust you're smart enough to cut them out yourself. http://img.photobucket.com/albums/v436/StellarMagic01/BackgroundJpeg.jpg From top to bottom they are: Raporan Imperium, Empire of the Hand, Galactic Federation of Free Alliances, and Imperial Remnant. I currently have not settled on a design for the Vagaari or UDA. Does anyone know if the Sith have a symbol as well?
  20. No new ones right now... but soon guys
  21. I was hoping Trej would have posted by now... Post Trej, I beg you.
  22. OOC: I don't like secrets Trej IC:Captain Sherik Varka walked slowly crouched low with a formation of Raporan infantry flanking him. There were twenty of them all together, the Vanguard of a much larger force. His sense reached piercing through the vegetation ahead of him. Through the force he could sense the enemy far ahead of them. Smiling he crouched down beside a tree and glanced at his second in command, "Take two warriors and scout ahead." "Yes sir," The Rapora nodded and scrambled through the brush before picking out two others and advancing. They moved ahead silently, their feet guided by the force. Then suddenly in the middle of a step the leader felt himself go numb. He stumbled forward, his eyes wide as the force was cut off from him. He scrambled forward tugging his plasma rifle from his shoulder. Then all around him the brush seemed to exploded. Before he could react he was down eight smoking craters in his side. The other two weren't any luckier. They both died int eh storm fo blaster fire. Sherik Vaka stood his plasma rifle ready as he heard the weapons fire, "Suppressing fire!!!" A storm of plasma blasts burned into brush slicing into leaves and branches and burning down a tree. But even as they opened fire the soft thunk of a distant proton mortar answered them. A brilliant detonation wiped out half Sherik's command. Snarling Sherik stood, "Fall back!" "Sir?" "You heard me, they set a trap, fall back!" * * * Han Solo smiled as he watched the holorecording of the engagement, "Well done Colonel." "Thank you," The shimmering hologram of Colonel Sergae answered smiling. "We've pulled back and set up another trap, we'll see just how adaptable these foes are." "Good, keep me informed." Han keyed off the transmission and swiveled on the chair to face his other visitor, "So Commodore Dorja, you've been keeping your superiors informed?" Han stood and gestured out of the command tent, "I'd like to speak to you." "General..." Dorja hissed as Han lead her out of the tent. "I know you've been hiding something from the GFFA Dorja." Han turned to her, "Perhaps you haven't noticed but Supreme Commander Thrawn asked me to take complete command of this force. You may choose to refuse to tell my staff information but you sure as hell should tell me." "You always were an operator Solo," Dorja answered biting her lip, "I'm under orders..." "Perhaps you don't recall what happened last time the Empire or the UDA failed to share information with the GFFA." Han spun on her, his hand on his blaster, "I will not have this turn into another Bastion!" "Sir... I cannot..." Han balled his hand into a fist, "Communications officer, give me a line to Grand Admiral Oreton." Han pointed his finger in Dorja's face, "If you won't tell me perhaps..." "The Rapora have destroyed our primary holocomm, we can't call outside of the system." Han shook his head, "Well in that case, you tell me Dorja or I'll bust you down to lieutenant and send you gift wrapped to Darth Avarice. What will it be Commodore?"
  23. Well there's some good 18th Century RTS games out there, American Conquest, Cossacks, etc. Unfortunately there aren't any real RTS games devoted to the 19th century, oh well. Hmm... I've played BFME and enjoyed it, its good but not great. Of course maybe I'm more attached because I've seen the films.
  24. None of them are Tuvax because Tuvax is a Sith and therefore would dress like a Sith. I'm working on him now.
  25. Actually JI, I think Lucas arts games are starting to get better. Battlefront, Jedi Outcast, and KOTOR all are better then their immediate predicessors, especially Outcast compared to Mysteries of the Sith. From my point of view the period between Jedi Knight and Jedi Outcast was Lucasarts at its worst. X-wing vs. Tie Fighter (Decent Multi-player but thats it), Force Commander (Good idea, bad UI), Mysteries of the Sith (Snore...) all came in that period. If you take Jedi Academy, the Prequel Games, and Battlegrounds out of the mix most of the games for the last couple years have been quite a bit better. They're still not as good as the classics (X-wing, Dark Forces, Rebellion) but they're better then the last bunch, why? Because they aren't rehashing stuff. KOTOR was good because it was brand new to the genre, and did a fair bending of the Star Wars universe to create a compelling story. JK2: Jedi Outcast brought back the characters of Kyle Katarn and Jan Ors in a way that made sense, unlike Mysteries of the Sith where everything seemed much less like a true "Star Wars" experience (What ever happened to fighting stormies in that anyway?) X-wing Alliance brought back the combat starfighter simulation to a single player experience and gave people a better game then its predicessor (I modded it and made it even closer to the movies ) Then Star Wars Battlefront gave us a new take on ground combat in Star Wars. A step up from the one man army of JK and a step down from the hyperealism of a (This is what I wish they made) Ghost Recon style shooter... Star Wars: Infiltrators anyone? What was bad... Rehashing old material: Jedi Academy was basically a JK:2 mission pack with extra modding opportunities (Which yours truly took advantage of for his own single player musings.) Multiplayer only: Galaxies and XWvTF are the obvious contendors in this problem area. To much emphasis on Multi-player gaming leads to, well bad gaming. UI is dumb: This is what killed Force Commander, great idea, good graphics, bad user interface. Apparently the designers slept through Game Design 101. I also refer to this as the prettiness over playability problem. The Battlegrounds "Duh" error: Why in Star Wars: Battlegrounds do all the fighters and bombers just hover there? Have you ever seen a starfighter hover in a firefight. There was no reason to do it that way, and it was also one of the major draw backs to the game. Should have seen the air combat in REAL WAR: Land, Sea, and Air. Duh guys. Not to mention the Good guys must win problem...

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